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IGN: X1 almost inaudibly quiet; Kinect 2.0 input lag not noticeable

bullshit. it is not a numbers game or a list war. its all about judgements of quality and has little to do with quantity.

Exactly, it's all qualitative, so opinions is a big matter when it comes to launch exclusives.

If you ask someone who's going into this launch with only the intention to purchase the big '3rd-party' multiplatforms like ACIV, WD, CoD & BF, this coming console launch has a very strong and stellar line-up.

If you want a breadth range of games, with little care for the 'exclusivity factor' or qualitative factors of said games, PS4's launch is better due to the indies, F2P, multiplats and 3 exclusives.

And even when judged purely from an exclusive line-up perspective, like you said, all opinions. Someone like me who doesn't give a shit about racing games doesn't care that Forza is a launch exclusive, just as I care little for Driveclub. But this of course, completely the opposite for you, who would've been satisfied with Forza as a launch title.
 
We are talking about manchines tha will be here like 6-8 years , Launch titles are important but in the long run PS4 will deliver better graphic games and different game styles due to better hardware + better fp developers.
 
Why is it so hard to believe the X1 is almost silent and kinect 2 has way less lag than kinect 1?

I would expect both to be a given.

Yeah, seriously. The X1 has (much) faster USB, more resources allocated to kinect processing, and probably better libraries. Plus they probably designed it not to have to share the bandwidth with other USB controllers. Of course it was going to be much more responsive.
As for silence, we're dealing with processors that are not especially overpowered, in a huge box with a huge fan. The low noise level is not really surprising either.
 
at least thats meaningful. it gives people your view on the system launches. it lets people know why you stand for one over the other. what exactly is the point of counting exclusives at launch other then a dick waving contest if the reality is that you the consumer and game player are interested in virtually none of them --- at least enough to actually spend real money on it?

this whole "xbone has ____ exclusives while ps4.5 has ____ and therefore it is better/worse" is dumb. also, realted, why are multiplats ignored completely?

Good point but who in their right mind is saying PS4 has 4.5 more exclusives? Mind you we don't even have a clue of the 20-30 first year exclusives yet but it does have a ton of console exclusive indie and f2p content lined up.

This view has been apparent to me for a while so you would understand when I read PS4's launch or lineup in general being embarrassing would cause me to raise an eyebrow.

You're right, why are multiplatform games coming to both Xbone and PS4 being ignored? Who knows but I'm just further driving the point that to call a launch lineup embarrassing when it has tons of 1st and 3rd party games does absolutely nothing for this conversation.

I think you should criticize Night if you're going to get that critical and rebut someone who is quoting you when someone else was more blatantly uninformed and unpolished in their words than the one you quoted. Think about that because it happens a lot around here.

Exactly, it's all qualitative, so opinions is a big matter when it comes to launch exclusives.

If you ask someone who's going into this launch with only the intention to purchase the big '3rd-party' multiplatforms like ACIV, WD, CoD & BF, this coming console launch has a very strong and stellar line-up.

If you want a breadth range of games, with little care for the 'exclusivity factor' or qualitative factors of said games, PS4's launch is better due to the indies, F2P, multiplats and 3 exclusives.

And even when judged purely from an exclusive line-up perspective, like you said, all opinions. Someone like me who doesn't give a shit about racing games doesn't care that Forza is a launch exclusive, just as I care little for Driveclub. But this of course, completely the opposite for you, who would've been satisfied with Forza as a launch title.

Well enough noted and quite fair.

We have to be fair and concise here because if we're going to have some allegiance to one over the others then legitimate conversation possibilities go out the window. If some want to drag SW type ethics here then there are other forums for that.

I agree Alx ^^, the size of the chassis is noteworthy and I expect good cooling and noise levels from Xbone.
 
Exactly, it's all qualitative, so opinions is a big matter when it comes to launch exclusives.

If you ask someone who's going into this launch with only the intention to purchase the big '3rd-party' multiplatforms like ACIV, WD, CoD & BF, this coming console launch has a very strong and stellar line-up.

If you want a breadth range of games, with little care for the 'exclusivity factor' or qualitative factors of said games, PS4's launch is better due to the indies, F2P, multiplats and 3 exclusives.

And even when judged purely from an exclusive line-up perspective, like you said, all opinions. Someone like me who doesn't give a shit about racing games doesn't care that Forza is a launch exclusive, just as I care little for Driveclub. But this of course, completely the opposite for you, who would've been satisfied with Forza as a launch title.


so you are saying its all based on your opinion? Well if that's the case I think you are totally wrong. Most these indie games are all on PC which I have already played aka 3rd party. With the other 3rd party on both systems you are now looking at drive club killzone knack vs forza dead rising ryse and killer instinct. Now I ask myself what set of games look better. And no matter how hard I try it always comes out looking like the Xbox one has the better line up. But don't take it from me I just another Ms shill not trolling ps4 threads.
 
That just renders these discussions and proclamations altogether pointless then. To say PS4's launch library is "embarrassing" on the basis of someone's fluffy, unsubstantiated opinions on a handful of games - since that is all that separates the two launches - is completely devoid of any value to such conversation.

I can say "lolz all PS4 needs is Don't Starve in the indie launch and it's the best launch ever, Xbox One looks totally embarrassing without it." And then it begins to seem a bit like a troll post, no?

I think that calling the Ryse demo "comically atrocious" is also a troll post based on your fluffy, unsubstantiated opinion.
 
Even if Kinect 2.0 has no lag it still won't make me want to jump around when playing games...
And the system being quite... it better be with that oversized case haha
 
Good point but who in their right mind is saying PS4 has 4.5 more exclusives? Mind you we don't even have a clue of the 20-30 first year exclusives yet but it does have a ton of console exclusive indie and f2p content lined up.

This view has been apparent to me for a while so you would understand when I read PS4's launch or lineup in general being embarrassing would cause me to raise an eyebrow.

You're right, why are multiplatform games coming to both Xbone and PS4 being ignored? Who knows but I'm just further driving the point that to call a launch lineup embarrassing when it has tons of 1st and 3rd party games does absolutely nothing for this conversation.

I think you should criticize Night if you're going to get that critical and rebut someone who is quoting you when someone else was more blatantly uninformed and unpolished in their words than the one you quoted. Think about that because it happens a lot around here.

i called it ps4.5 in refrence to the 4.5 gigs of ram (maybe not?) limited to developers for gaming. its a joke name, much like xbone, with no ill will behind it.

i dont have an issue with people saying one launch line up is shit compared to the other. its a bit confrontational but its clearly something based on that persons opinion. as i said, i think xbones line up is fan-fucking-tastic and its only for one game. i think ps4.5's line up sucks balls because there is nothing that gets me worked up --- not much does though aside from halo and forza (see why i'm an xbot?).

i do think list wars of counting exclusives is more harmful as it boils the actual games and their quality down to just a number that supposedly shows superiority when it really shows nothing at all.

everyone here is going to buy or not buy whichever console they see the most value in. its ALL personal opinion and i dont see why we should shy away from that.
 
I think that calling the Ryse demo "comically atrocious" is also a troll post based on your fluffy, unsubstantiated opinion.

I think the fact that virtually every hands-on with Ryse was overwhelmingly negative at E3 supports my position that this is a commonly held opinion. Which is what my statement was saying, before you so painfully and awkwardly tried to take it out of context. The same as I said that DriveClub having "consistently underwhelming showings" was also a commonly held opinion. My point being that criticisms have been leveled at both sides of the lineups.
 
Good point op_ivy ^^

I think it's unfair when people start tossing around frivolous statements like PS4's launch being "embarrassing" though and they need to be called out.

And let's be fair to Night, why is he PS4's embarrassing launch lineup more embarrassing than Xbone's? Let's see how productive this gets as it just goes further off topic from the initial semi-good news on Kinect input lag and the great news on noise levels (something which I expected out of Xbone).

I say this once more to drive the point home (not to you necessarily), if you're going to toss around asinine and baseless statements then prepare to be lambasted.

And also good point Amir0x. But that says more about the one's who criticize you more than yourself.

Yes, that means it's easy for one to assume who the fanboys are.

It has to be said blatantly like because if some in this thread have not seen a favorable slant by some are kidding themselves. Let's not pretend it's not there.
 
I think the fact that virtually every hands-on with Ryse was overwhelmingly negative at E3 supports my position that this is a commonly held opinion. Which is what my statement was saying, before you so painfully and awkwardly tried to take it out of context. The same as I said that DriveClub having "consistently underwhelming showings" was also a commonly held opinion. My point being that criticisms have been leveled at both sides of the lineups.

Don't try and predict what I am going to say. "consistently underwhelming" is nothing like "comically atrocious". You post the same crap in every single one of these xbox one threads.
Have you seen the latest Ryse vids? The vidocs and mocap demo's? Did you listen to when they said not everything is going to be a qte?

So because of a few posts on this forum who didn't like what they saw, ignoring graphics and sound, the game is now being labelled as "comically atrocious" and this is a "commonly held opinion"?

You are just making this up as you go along. I'm half expecting you to go back and edit your previous posts as seems to be your raison d'etre.
 
so you are saying its all based on your opinion? Well if that's the case I think you are totally wrong. Most these indie games are all on PC which I have already played aka 3rd party. With the other 3rd party on both systems you are now looking at drive club killzone knack vs forza dead rising ryse and killer instinct. Now I ask myself what set of games look better. And no matter how hard I try it always comes out looking like the Xbox one has the better line up. But don't take it from me I just another Ms shill not trolling ps4 threads.

No, I'm saying it's based on individual opinion.

I know many gamers who never purchase a single 'exclusive' game, ever. Because all they care about are the big-guns like Call of Duty & FIFA, that are all multi-plat. To those gamers, Forza, KZ, Knack and Ryse is not going to matter one bit.

And just because the indie-games are on PC doesn't exclude them from being part of a game's launch line-up. There's also other F2P titles that may have not been experienced by someone with an inadequate PC, and simply never games on their PC much compared to consoles. If you ask me, I don't care for these indies and F2P that's already released on PC because I game on my PC more than consoles. But someone else may have a different view.

Like I said, your opinion is perfectly valid. My 'personal view' of the launch exclusives is that I'm anticipating KZ:SF the most, but I personally agree that Xbox One has a nicer looking launch line-up across the range of games.

And please, I ask you nicely to not say shit like 'I'm just MS shill trolling baww'. I know this place can get a bit negative at times, but that's par for course come any console war. I feel your opinion is perfectly valid, but you are not helping one bit with the way you're writing and expressing your views.
 
oh is this like the "oh if Microsoft has DRM then Sony has to have DRM" argument?

That always ended well!

Different businesses have different strategies toward being profitable.

But Sony has a very recent history of establishing DRM within its products. SecuROM, they utilized Microsoft's PlayReady, the Sony BMG rootkit scandal, Cinavia, they had draconian drm policies regarding their online video service until a few months ago, their new media player is every bit as ridiculous as Microsoft's old Xbox One policies.

They're a multi-billion dollar company, and like all multi-billion dollar companies, their moves to please consumers shouldn't be confused for moral conviction. Sony is the way it is now due to the fact that they believe their current path to be the one that will net itself the most profits. If they believed consumers would have bought into a digital/drm future, as Microsoft had at one time, then they 100% would have gone in that direction. They're in business for money.
 
Don't try and predict what I am going to say. "consistently underwhelming" is nothing like "comically atrocious". You post the same crap in every single one of these xbox one threads.
Have you seen the latest Ryse vids? The vidocs and mocap demo's? Did you listen to when they said not everything is going to be a qte?

So because of a few posts on this forum who didn't like what they saw, ignoring graphics and sound, the game is now being labelled as "comically atrocious" and this is a "commonly held opinion"?

You are just making this up as you go along. I'm half expecting you to go back and edit your previous posts as seems to be your raison d'etre.

I figured you would go outside the realm of possibility. Next thing you know, you're going to call him fat or something. Do you see my point on what you just said? You went completely off base and even more off topic and even slandered him. Can you name mistakes you made in your life or things you're hiding? I guess you think you won some kind of moral victory but back on point......

I have nothing to really defend or add on to what Amir0x noted but I also think Ryse looks less than impressive. Well, I mean from game play videos. I think it graphically looks great. I think you missed the point and you getting riled up enough to post what you did proves that. I would tell you to calm down but that would be too admonishing. Think about what you post though.

But Sony has a very recent history of establishing DRM within its products. SecuROM, they utilized Microsoft's PlayReady, the Sony BMG rootkit scandal, Cinavia, they had draconian drm policies regarding their online video service until a few months ago, their new media player is every bit as ridiculous as Microsoft's old Xbox One policies.

They're a multi-billion dollar company, and like all multi-billion dollar companies, their moves to please consumers shouldn't be confused for moral conviction. Sony is the way it is now due to the fact that they believe their current path to be the one that will net itself the most profits. If they believed consumers would have bought into a digital/drm future, as Microsoft had at one time, then they 100% would have gone in that direction. They're in business for money.

Fair point harSon but what does that have to do with PS4 or upcoming next gen platform implications? I'm not going to dig up MSFT's dirt since I think it's about as productive to this conversation as you bringing up all that irrelevant dribble. If it's going to affect my next gen consoles then we talk but that is for another conversation.
 
Don't try and predict what I am going to say. "consistently underwhelming" is nothing like "comically atrocious". You post the same crap in every single one of these xbox one threads.
Have you seen the latest Ryse vids? The vidocs and mocap demo's? Did you listen to when they said not everything is going to be a qte?

So because of a few posts on this forum who didn't like what they saw, ignoring graphics and sound, the game is now being labelled as "comically atrocious" and this is a "commonly held opinion"?

You are just making this up as you go along. I'm half expecting you to go back and edit your previous posts as seems to be your raison d'etre.

This post has it all - personal insults instead of constructive conversation, deflection of actual points made, complete misinterpretation of every single word being uttered in the conversation. It's almost as if you wanted to share with NeoGAF a prototype of how to ensure everything you say is wrong.

Again, this post of yours is little more than persecution complex. It's apparent the second you gave your hand away with your petulant whining over me saying "this in every thread' (saying what in every thread? That calling either lineup embarrassing is absurd at this juncture?). You don't really care what is being said, you're just mad so darn much of it negative about your console of choice.

This is apparent in your desperate explanations of what Ryse really "is". My point has nothing to do with what Ryse really is, same as my point about DriveClub had nothing to do with what that game really is - both are unsubstantiated views about launch exclusives that are woefully incomplete. My point being, as I already said earlier, that both lineups have received criticisms.

To add insult to injury about how incompetent your reading of my post is, it wasn't even about the quality of Ryse as a finished product, but about the quality of the demonstration they chose for Ryse.

Amir0x said:
And in both of these launches, there is criticism to be leveled on both sides - of DriveClub's consistently underwhelming showings or of Ryse's comically atrocious QTE demonstrations, for example.

I choose my words deliberately.

The "comically atrocious" element of most people's opinions being that these demonstrations so far have, 90% of them, been a supremely simplified version of what the actual game supposedly is, widdling it down to little more than QTE splooging.

In any event, none of that matters. Because you're not intending to have a real conversation on the merits of any of these points. You just want to whine about how persecuted you've been.
 
Since I'm here, I might as well make an... 'on-topic post.'

In regards to XB1's sound-level, great. But let's be perfectly honest here, both consoles can be 'quiet as hell' when you first put the power on, and become a loud horse after months or years due to collected dust & long-term ventilation.

On Kinect, my stance remains the same for all the 'so-called promising technologies' like Leap Motion and other. Give/show me the 'killer game/experience/use case', then we'll talk.

It was the same for Wii ( I really wanted Skyward Sword to be that killer motion-control game ), it was the same for Move ( accuracy was good, but no good Move games ), and it was the same for Kinect 1.0 ( the best use of it was voice-controls in Mass Effect 3 for me )
 
Fair point harSon but what does that have to do with PS4 or upcoming next gen platform implications? I'm not going to dig up MSFT's dirt since I think it's about as productive to this conversation as you bringing up all that irrelevant dribble. If it's going to affect my next gen consoles then we talk but that is for another conversation.

It's in response to this:

Kinect's issues with input lag and whatnot are tangential to the core issue facing the dead-end technology, which is tactile feedback. That can never be fixed and thus limits Kinect's quality functionality to laughably few genres, and therefore Kinect remains a huge anchor arbitrarily raising the price that demands criticism. This can never be 'rectified.'

Similarly, the criticisms of the Xbox One have not all been rectified. It's still $100 too expensive, it still is forcing everything behind a paywall, it's still forcing that lame camera on us and as a bonus, we now know what Microsoft's true vicious endgame is, so potential investors are smart to be wary of jumping in. Consumers now know what that entails - supporting Microsoft's dire and dangerous vision for the future. Allowing them to invest in a path for gaming that demands severe limitations on consumers, if not this time, then next.

So, I appreciate the 180s and it allows people like me to consider getting an Xbox One at some point next-gen, but the problems are not all rectified and the system still has several pivotal things wrong with it. I understand it's frustrating for Xbox fans to listen to the negativity all the time, but it's just Microsoft's turn. Every company has to go through it when they fuck up.
 
It's in response to this:

Yes but that's just business. I get your point but it is really useless in the context of the upcoming next gen consoles. I have feelings about what you posted but that is not something that is on my mind when thinking about each companies focus on their upcoming respective platforms.

Fair enough but I'm not speaking for him. That's just my thoughts on the issue but as you can see, we're already off the beaten path here.
 
Don't try and predict what I am going to say. "consistently underwhelming" is nothing like "comically atrocious". You post the same crap in every single one of these xbox one threads.
Have you seen the latest Ryse vids? The vidocs and mocap demo's? Did you listen to when they said not everything is going to be a qte?

So because of a few posts on this forum who didn't like what they saw, ignoring graphics and sound, the game is now being labelled as "comically atrocious" and this is a "commonly held opinion"?

You are just making this up as you go along. I'm half expecting you to go back and edit your previous posts as seems to be your raison d'etre.

I remember constantly posting they turned up the QTE to show of the executions at E3, the guy even said so himself on gametrailers - the amount wouldn't be as often as it was shown on the trailer i guess some people are quick to bash though and haven't seen the progressive improvements, it's sort of like KI people were quick to bash that but now more people are seeing how badass that is turning out.
 
Who says every Kinect game will have you do that?

Heh, that always gives me flashbacks of my younger self playing on the family computer. My father would always comment on it with "pfeh, you spent hours shaking the computer again ?". Fun fact, my sport teacher once asked me to do a drawing of a guy with a VR helmet drooling in a couch, to mock Sega and video games in general.

To all the people who use the "jumping around/flailing/waggling" terminology, you should realize that you've become "that guy" who despises other people hobbies with ridiculous statements.
 
Heh, that always gives me flashbacks of my younger self playing on the family computer. My father would always comment on it with "pfeh, you spent hours shaking the computer again ?". Fun fact, my sport teacher once asked me a drawing of a guy with a VR helmet drooling in a couch, to mock Sega and video games in general.

To all the people who use the "jumping around/flailing/waggling" terminology, you should realize that you've become "that guy" who despises other people hobbies with ridiculous statements.

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Yes, you baited me into that fml
 
i like my box silent.


Ryse will only be a good game if it delivers in the story/scene capturing stuff.

qte's aren't a problem since you can turn them off or lower them to a "not all the time" point. They promised that the game will be more challenging than what we saw in the demo.

DriveClub looks like an unfinished game with shiny cars and not so shiny surroundings. I still don't really know what the devs want to achieve with that game.
 
DriveClub looks like an unfinished game with shiny cars and not so shiny surroundings. I still don't really know what the devs want to achieve with that game.

i think they just demod possible the worst thing they could (a bit like ryse actually) --- a super dull stage with no massive vistas. i'd bet what we see next will be vastly more impressive. week and a half to go?
 
That is actually what the Xbox One is - a revenue platform to support Microsoft's future endeavors. It is now impossible to disregard what we know that vision includes. If you want to go into things blind, that's your thing - and everyone is entitled to make that choice for themselves.
That's just your projection. If you don't like their next product simply don't buy that. This isn't going in blind. I'm talking about buying a product, because you actually like it for what it is.

You talk about vision, then Sony isn't that nice either. Have you checked what they have been patenting? Sony have no qualms with removing advertised features(otherOS). They have no problems with 3rd parties allowing always online DRM on their system(Bionic Commando Rearmed 2). Sony also had no problem with making people pay for online when MS showed it was a profitable undertaking. Nintendo is continuing dicking people over with region locking, no account system and they cheaped out a lot when it came to the production of the 3DS(yellow tints/screen scratching).

With the 360 MS ensured the console would get updated and would always usable without an internet connection. As seen by the xbox one their past actions meant nothing for their future vision.

I am not saying that Sony or Nintendo are worse than MS. MS easily has the worst policies in my mind. However not buying a console, because of supposed vision the manufacturer has and what they might do with the next product seems kind of stupid to me.

Not mention if we are going to judge MS on what they do, why did you ignore that they are willing to adjust their policies.
 
i think they just demod possible the worst thing they could (a bit like ryse actually) --- a super dull stage with no massive vistas. i'd bet what we see next will be vastly more impressive. week and a half to go?

I agree but don't expect 60fps. I keep telling people that this game can be good regardless. That's why I love Forza Horizon so much and never think about 60fps. Not that I don't wish it was but when playing it but that's the last thing on my mind.
 
Is it really that hard to understand that digital only is still their end goal, like it is Microsoft's too?

It's why they still sold the regular psp model that took all physical retail games without any drm and made a successor which did the exact same thing?

What you did is something called false equivalence. Trying to make a 1:1 comparison when there isn't one.
 
No, I'm saying it's based on individual opinion.

I know many gamers who never purchase a single 'exclusive' game, ever. Because all they care about are the big-guns like Call of Duty & FIFA, that are all multi-plat. To those gamers, Forza, KZ, Knack and Ryse is not going to matter one bit.

And just because the indie-games are on PC doesn't exclude them from being part of a game's launch line-up. There's also other F2P titles that may have not been experienced by someone with an inadequate PC, and simply never games on their PC much compared to consoles. If you ask me, I don't care for these indies and F2P that's already released on PC because I game on my PC more than consoles. But someone else may have a different view.

Like I said, your opinion is perfectly valid. My 'personal view' of the launch exclusives is that I'm anticipating KZ:SF the most, but I personally agree that Xbox One has a nicer looking launch line-up across the range of games.

And please, I ask you nicely to not say shit like 'I'm just MS shill trolling baww'. I know this place can get a bit negative at times, but that's par for course come any console war. I feel your opinion is perfectly valid, but you are not helping one bit with the way you're writing and expressing your views.

This whole generation has put a dark cloud over any 360 game that was also on PC. I plan on doing the same to any game that shares that same light. All ps4 games that have come to PC are not exclusive experiences. They are ports that are not worth dropping $400 for a console for. Knack drive club and killzone are the exclusive that people will be paying for, lets hope they announce something at gamescom for launch but I really doubt it. This thread has nothing to do with launch line up for games at all and like every thread dealing with the Xbox one has been hijacked into an Xbox sucks thread.

I am happy that the Kinect is looking better and that the latency looks to be down to a minimum. I am really looking forward to new Kinect games like Kinect sports rivals. I also find the advantages of a natural user interface very appealing to me. No matter if it is touch based or voice.

I also hope with MS pushing Kinect 2.0 so hard that it will help the new PS eye camera, seeing as I plan on picking on up in the next year or two. That way even though Sony is not trying to really support it by putting it in the box the people who do get will benefit from developers programing for a camera and microphone in games.

I am sorry if this sounded like an attack against you in was more to do with the state of this thread. Game on GAF.
 
I think the fact that virtually every hands-on with Ryse was overwhelmingly negative at E3 supports my position that this is a commonly held opinion. Which is what my statement was saying, before you so painfully and awkwardly tried to take it out of context. The same as I said that DriveClub having "consistently underwhelming showings" was also a commonly held opinion. My point being that criticisms have been leveled at both sides of the lineups.

Links?

I think you're confusing reactions from Gaf after seeing all the QTEs.

Gamers who were at the show and actually played Ryse have nothing but good things to say about it.

http://geektyrant.com/news/2013/6/13/ryse-son-of-rome-impressions-e3-2013.html

http://www.gamefocus.ca/blogs/why-you-need-to-buy-ryse-on-day-one-40297.php
 
It's why they still sold the regular psp model that took all physical retail games without any drm and made a successor which did the exact same thing?

What you did is something called false equivalence. Trying to make a 1:1 comparison when there isn't one.

Wrong. I have never said that their method was the same, just their ultimate goal, going full digital only.

The only difference is that one company tried to make it succeed by brute force and failed to communicate the advantages, and the other one just tries to promote the freedom of choice but offers you a far more attractive digital PLUS service at the same time, which is nothing more than a trojan horse for the digital only future.

So you can be happy now, but the inevitable has only been delayed.
 
Links?

I think you're confusing reactions from Gaf after seeing all the QTEs.

Gamers who were at the show and actually played Ryse have nothing but good things to say about it.

Do you really want me to go down the list of endless negative previews? I mean, christ dude, IGN even posted a video called "What's wrong with Ryse: Son of Rome?" where they go over just how negative the backlash was against the game. In fact, this video - which is from July 20, well after E3 - still exclaims that they have the same negatives as everyone had from the E3 demo. Here is another article about how Ryse is looking for redemption after that initial horrible showing.

While there's a lot to like about the visuals and the subject matter, Microsoft's Roman-era third-person action game for Xbox One did not, by many accounts, demo well at E3 last month. For an epic focused on visually stunning cinematic melee combat, the seemingly scripted combat sequences left me and many other gamers feeling less than enthusiastic. The developers of Ryse immediately assured me that the combat is varied and dynamic, but after seeing and playing the demo at Comic Con, I'm not sure the message is coming through.

And this is well after E3, as you can see, Comic Con.

If you guys want to be revisionist and shit and pretend it was only NeoGAF, I'll just link a few:

Unfortunately, actually playing Ryse isn’t quite as impressive as watching Ryse: while the game visuals are as elaborate and impressive as a Roman palace, the gameplay is about as deep as the kids pool at a Roman bathhouse. Ryse is a brawler, but don’t expect that same level of combat depth that you’d see in a God of War game or something like Castlevania or Bayonetta — the fighting in Ryse is much, much simpler. X is your basic attack button, and after you hit any enemy a few times with some quick strikes, the camera zooms in close for a cinematic, quick-time-event based finishing move. Your execution moves are based on your timing during the QTE — press the button too early or too late and you’ll simply finish off your opponent with a simple stab or a boot to the head, but if you time it perfectly, your character will sweep his attacker off his feet and then cut him in half as he falls to the floor.

Link

“We don’t want the player to feel frustrated.” This is what I’m told. This is how it is explained.

Why then, I wonder to myself, do I feel so frustrated?

An enormous blistering historical epic, complete with sweeping string sections, stirring speeches, and arrows to the eyeball, Crytek’s Ryse was one of the surprise exclusives of Microsoft’s E3 conference.

It’s a game custom built to fit with the dead words we use to describe video games. Ryse is ‘cinematic’. Ryse is a ‘feast for the eyes’. Ryse is ‘accessible’. Ryse is ‘visceral’ — quite literally there is ‘viscera’. In reference to Ryse, mainstream media will write and/or say the words, ‘video games have come a long way since Pac-Man…’

Ryse is a technological beast and it’s all ‘real’. I have played the game, I have pushed the buttons that made the man do the thing, and I have buried the sword in the faces of the baddies. I can confirm that it is, in actual fact, a video game.

But Ryse is frustrating. Because Ryse won’t let me be frustrated.

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I admit to being less than impressed by Ryse's E3 demonstration, and after the game's showing at Comic-Con 2013, my impressions haven't shifted much. But I am willing to see what kind of magic the game might eventually work upon me--and the game's producers at Crytek and Microsoft appear to have great passion for the project. They are also eager to dispel the notion that Ryse plays itself, though in answering my questions, Crytek and Microsoft's producers left me with more concerns.

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This is just a cursory glance.

All this and, again, my argument isn't in support or against this position. And look across gaming communities across the web, and the initial reaction is remarkably the same everywhere except in the darkest havens of Xbox fanboys. I haven't taken a position in this discussion on whether this is an accurate analysis of the game, or whether gamers were right to be negative about it. My point was that gamers on both sides have found plenty to criticize in the lineups of both camps, and I used DriveClub and Ryse as examples of this. And the reason we were talking about that was because of this assertion that PS4 lineup is 'embarrassing' based on what little we know about it.
 
damn i hope the devs make good use of it now that its not just an accessory. a few multiplat. devs are quite interested in kinect (kojima and shinji mikami for example) so i can see some pretty cool features on the xbox one versions.

i think the extra 100 bucks on the xbox one are well spent.
 
Are You insane, or something like this? How is this can be comparable? Both consoles have similiar chips with similiar Hz on them.

Since you seem new here, just for your information:

You will not make it very far in this forum if you only quote half of someone's post to take it out of context intentionally and then going with insults...
 
damn i hope the devs make good use of it now that its not just an accessory. a few multiplat. devs are quite interested in kinect (kojima and shinji mikami for example) so i can see some pretty cool features on the xbox one versions.

i think the extra 100 bucks on the xbox one are well spent.

Nothing stopping the vast majority of these kinect features being on the PS4/PS3/X360 version either.

Also it's not an extra 100 bucks, that would imply the consoles are the same specifications, they're not.

EDIT:

If we were to believe the "xbox one developer" on reddit (he was confirmed by reddit, though alot of people suggest this is a marketing thing similar to astroturfing) the Kinect cost nearly as much as the console so if we assume a 3:2 split in favor of the console which seems reasonale to me, your paying 299 for the xb1 and 200 for kinect.

http://www.extremetech.com/gaming/1...inect-costs-almost-as-much-as-primary-console
 
Since you seem new here, just for your information:

You will not make it very far in this forum if you only quote half of someone's post to take it out of context intentionally and then going with insults...
He was right though you were comparing discrete GPU's made by an unknown vender with their own cooling solutions to Sony who has a customized cooling solution which we do not know how much noise is produced.
 
Wrong. I have never said that their method was the same, just their ultimate goal, going full digital only.

The only difference is that one company tried to make it succeed by brute force and failed to communicate the advantages, and the other one just tries to promote the freedom of choice but offers you a far more attractive digital PLUS service at the same time, which is nothing more than a trojan horse for the digital only future.

So you can be happy now, but the inevitable has only been delayed.

This all your own conjuncture. Giving options is not a trojan horse. Which is why the psp to x1 comparison was asinine.
 
who looks at game reviews anyways. if you want to make an opinion about a game look at the gameplay or play the demo.

People who consider buying a game just because it got good/bad reviews really should take the opportunity and play the game for themselves.

I've played allready tons of games which got bad reviews and some of them were even my most favourite of this gen.
 
Nothing stopping the vast majority of these kinect features being on the PS4/PS3/X360 version either.

Also it's not an extra 100 bucks, that would imply the consoles are the same specifications, they're not.

EDIT:

If we were to believe the "xbox one developer" on reddit (he was confirmed by reddit, though alot of people suggest this is a marketing thing similar to astroturfing) the Kinect cost nearly as much as the console so if we assume a 3:2 split in favor of the console which seems reasonale to me, your paying 299 for the xb1 and 200 for kinect.

http://www.extremetech.com/gaming/1...inect-costs-almost-as-much-as-primary-console

im talking about features like heart rate detection in horror games which the other cameras cant quite achieve. the pseye doesnt get that much attention because its just not as powerful as kinect2. just like how ms isnt mentioning specs.

also i dont really care about the power difference and i didnt really see it with the e3 demos from sony. it was quite the opposite actually.
 
Ryan McCaffrey; so the system is really noisy and Kinect is laggy. Got it.
 
He was right though you were comparing discrete GPU's made by an unknown vender with their own cooling solutions to Sony who has a customized cooling solution which we do not know how much noise is produced.

Well, the thing is that the GPU in the PS4 has more power and thus has a higher wattage which leads to higher temperatures. Additionally the fans are way smaller compared to the big one in the X1, so it has to run faster which leads again to more noise.

So, the only debatable question is how much more the PS4 is going to be louder and I only made an assumption based on the known power of both GPUs.
 
im talking about features like heart rate detection in horror games which the other cameras cant quite achieve. the pseye doesnt get that much attention because its just not as powerful as kinect2. just like how ms isnt mentioning specs.

also i dont really care about the power difference and i didnt really see it with the e3 demos from sony. it was quite the opposite actually.

As far as heart rate is concerned the only actual usage of that is going to be fitness games.

quite the opposite? what exactly did you see running in real time on XB1 that was better than the dark sorcerer or killzone?
 
Well, the thing is that the GPU in the PS4 has more power and thus has a higher wattage which leads to higher temperatures. Additionally the fans are way smaller compared to the big one in the X1, so it has to run faster which leads again to more noise.

So, the only debatable question is how much more the PS4 is going to be louder and I only made an assumption based on the known power of both GPUs.

The XB1 APU is over 400mm^2, bigger than the PS4 probably by 100mm^2. They probably use roughly the same watts under load. Now you are then making a leap from small = loud, big = quite, which if the cooling solution was the same might be true, but they are not. Sony is a hardware company after all and every iteration of the PS3 has been much better engineered than the 360, including the internal power supply which somehow MS can't manage.
 
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