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IGN: X1 almost inaudibly quiet; Kinect 2.0 input lag not noticeable

I don't get how making note of the input lag makes it not noticeable...

... sounds like that's the one quality it should lack for that to be the case. Less input lag doesn't mean unnoticeable.

He's just pointing out that of COURSE there's input lag. He just can't notice it. You use tons of gaming peripherals with input lag and don't notice it.

Now I'm personally not going to be on board with the idea of Kinect 2 until I hear from many sources that the lag is unnoticeable, but this is a good start.
 
So many exciting opportunities with the Kinect if they get it right. Keeping it packed in means we are bound to see new ways to game (that some surely won't like, I get it). It's one of the few aspects of the new consoles that have the potential to be a significant push against the status quo. Exciting times.
 
Aaaaaand the thread went up and blew up into a million pieces 0.5 seconds after liftoff - like expected..

How DARE they write positive Xbox news?!?

Anyway... Good news everyone.
 
I'm digging the idea of x1 being super quiet. Both my slim 360 and slim ps3 are pretty loud, I expect the ps4 to be louder than the x1 but probably not near as bad as the current consoles
 
Child of Light? Is that supposed to be a new Kinect game? I don't remember.

I don't think there'll be many full motion Kinect games this go round. It'll mainly be used sparingly in games.

So does that justify including it as a mandatory component of the console, raising its price significantly? I guess that's up to each of us to decide.
 
I'll give them the benefit of the doubt on Kinect lag. MS would be foolish to not improve the lag on it. The problem is that even a perfectly working Kinect is still a sub touch input device without any feedback. Furthermore the titles currently announced for it show no new possibilities that are opened up by this now "flawlessly working" hardware. It's still mini games, dancing and tech demos.


So... prove me wrong MS 1st party studios.
 
Input lag is no longer noticeable – that’s not to say it isn’t there because, well, of course it is – but it no longer feels like you’re fighting the Kinect to get it to read what you’re doing.

Do huh now? Not noticeable, but obviously there? Reading between the lines they're certainly suggesting there's noticable hesitance in the tracking, though significantly improved.
 
Revolution in fitness games, should be a big hit for the mainstream and fitness freaks.

We go to the gym.

Not do calisthenics in front of the TV with the Biggest Loser trainer.

Well I'll definitely take your informed opinion over IGN.

Why not? He sounds just as credible as this:

Input lag is no longer noticeable – that’s not to say it isn’t there because, well, of course it is – but it no longer feels like you’re fighting the Kinect to get it to read what you’re doing.
 
I have zero doubts that the tech in the kinect 2 is a large step over the original kinect. Where my doubts lie is that it can be used in games in a way I find compelling. I don't play dancing games and wii fit is just fine when I need some light cardio on a rainy day. So as far as my tastes are concerned there has yet to be a single piece of software that has even slightly excited about the tech.


If and when that exists, I'll gladly eat crow. I want it to be useful, I'm always for new paradigms in gaming... im just not sold on it yet.


Right now it's a very expensive box that is making the xbox one cost too much. For me.
 
While some are complaining about the X1s size not worrying about heat and noise is a plus to me. Especially after the original 360.

Exactly. With ps2, 360, and ps3 having fair share of hardware issues, I'm glad Microsoft went the safe route and went with a design built to be more reliable than the ps4 design.
 
I'd expect the thing to be quiet with that huge-honkin' cooler it's got sittin' on it. Not ragging on it at all, mind - this is a good thing. If MS is serious about pushing the Xbone as an entertainment center, then it'd damn well better be whisper quiet while folks are watchin' their shows, movies, etc.

As for Kinect... I'll wait for the thing to get out into the wild and see reactions from the general public myself, thanks. I'd like to see what Carmack has to say about Kinect 2 by next year's Quakecon, particularly. I seem to recall there being plenty of positive press surrounding the original Kinect before it launched and... Yeah. Just glancing over posts by Kinect owners over their experiences with the device, I hardly ever see much of anything positive being said about it. So I'll wait and see how the early adopters enjoy the latest iteration.
 
Do huh now? Not noticeable, but obviously there?

Well with the Kinect now you can see it with characters and have to struggle with it. It sounds like you can move and do what you need to and while it might be a little behind on screen, it won't be a fight to get it to recognize your motions.
 
While I'm not fan of the required connected Kinect. (At least in the bedrooms)

It's great to see that the latency has been improved...

The fact that the new system is inaudible is a plus! Our launch PS3's are loud, sometimes I wonder why I haven't replaced them.
 
Glad to hear an independent confirmation on the retail model being so quiet.
With MS touting that as a major design element I am glad to hear they delivered.
Also nice to hear about solid build quality.

Now I just need a confirmation that I can hook my WiiU up via the HDMI input :D
 
Why not? He sounds just as credible as this:

Input lag is no longer noticeable – that’s not to say it isn’t there because, well, of course it is – but it no longer feels like you’re fighting the Kinect to get it to read what you’re doing.

I don't understand the confusion with that statement, there is input lag but it is so minor it's not noticeable enough to negatively affect the game.
 
Glad to hear an independent confirmation on the retail model being so quiet.
With MS touting that as a major design element I am glad to hear they delivered.
Also nice to hear about solid build quality.

Now I just need a confirmation that I can hook my WiiU up via the HDMI input :D

Wii60 lives on.
 
Right now it's a very expensive box that is making the xbox one cost too much. For me.

I agree totally. I appreciate the technology much, but I can't justify its apparently very high BOM. A Microsoft engineer estimated on Reddit that the Kinect makes up for about half of the XB1's total cost.

I also never got much out of heavy motion games. When I want to move, I'd rather go out instead of jumping in front of the TV. And while I am gaming, I want to be able to laze on the couch instead of having to sit up strait, and I want to have the responsiveness and reliability of buttons.
 
I'm sure Kinect 2.0 is objectively a significant improvement over the original. But will that make devs actually create interesting experiences for it?

Not if MS do what many here want them to do, and drop the Kinect from XB1.

Mandatory Kinect = More Developer Support.
 
Wii60 lives on.

wii60.jpg
 
Not if MS do what many here want them to do, and drop the Kinect from XB1.

Mandatory Kinect = More Developer Support.

They can still include it in each box and not make need it to be plugged. If someone didnt want kinect and has to deal with it , it doesn't mean they will buy kinect titles just because it needs to be plugged in.
 
I said this before, even if Kinect 2.0 works perfectly and is 1:1 with zero input lag, it will still be primarly used for fitness games, mini games, dance games, on rails games and etc. Of course if you are a fan of those types of games, well thats great news for you. As for Kinect in traditional core games, it will be used for insignificant features such as voice commands and auto login sign in.

People who disagree with me, please name me just 1 Kinect game that doesn't fit into any of the above categories
 
Glad to hear an independent confirmation on the retail model being so quiet.
With MS touting that as a major design element I am glad to hear they delivered.
Also nice to hear about solid build quality.

Now I just need a confirmation that I can hook my WiiU up via the HDMI input :D

You can hook up anything with an HDMI output. It's just a passthrough (meaning it just takes the image it gets and displays it). You can configure the OneGuide (TV guide) if it's a cable box, and then you can use the guide, set up the IR blaster on the Kinect to control channels, etc. If your cable box supports CEC, then you don't have to bother with the IR Blaster I think. However, there's nothing stopping you from hooking up a WiiU, PS4, PC, an HDMI enabled toaster oven, etc etc.

The gamepad is in every wii u box, how many are using that in interesting ways?

Having it in the box does not mean that its success is guaranteed.

I think you're tying together the success of the console, and games use of the GamePad. Sure, the WiiU isn't selling that great, but you can't argue that there are games that make good use of the GamePad because it's bundled with every system (ZombiU, Monster Hunter, Mario, Rayman, etc).
 
They can still include it in each box and not make need it to be plugged. If someone didnt want kinect and has to deal with it , it doesn't mean they will buy kinect titles just because it needs to be plugged in.

People would still be complaining about an accessory they never use. Ultimately I don't think it needing to be connected makes a difference.

I do think putting Kinect in every box was the correct strategy if they want Kinect taking off.
 
They can still include it in each box and not make need it to be plugged. If someone didnt want kinect and has to deal with it , it doesn't mean they will buy kinect titles just because it needs to be plugged in.

My bet is thats what they will do, with the NSA stuff and certain countries having stiff laws. I also see some of the kinect games can also use the controllers like D4.
 
Kinect 2 sound to be everything I expected from the first, although I enjoyed, had that under delivered feel.

They can still include it in each box and not make need it to be plugged. If someone didnt want kinect and has to deal with it , it doesn't mean they will buy kinect titles just because it needs to be plugged in.
They can't it's illegal over many countries, people will bitch about paying for something they don't want do buy if it's optional.
 
Kinect 2 sound to be everything I expected from the first, although I enjoyed, had that under delivered feel.
Mostly because of the software. Having it packed in is a great idea.

Sony not having the Eye packed in kinda sucks as far as parity and third party support goes, but I have high hopes for creative uses of the hardware. This is the kind of thing I see some of the smaller publishers and indies doing something crazy with and running with. Combine that with self-publishing on X1 now and I'm excited.
 
I don't really get what he means by the input lag is there, but it's not noticeable. If it's there, doesn't that necessarily mean it's noticeable, or else how do you know it's there?

I mean technically any input device ever created has some input lag if you are going purely by some objective measure of time from button press, touch, or some other input to when the input is received and processed.
 
You can hook up anything with an HDMI output. It's just a passthrough (meaning it just takes the image it gets and displays it). You can configure the OneGuide (TV guide) if it's a cable box, and then you can use the guide, set up the IR blaster on the Kinect to control channels, etc. If your cable box supports CEC, then you don't have to bother with the IR Blaster I think. However, there's nothing stopping you from hooking up a WiiU, PS4, PC, an HDMI enabled toaster oven, etc etc.

I am operating under that assumption too. But I would love to see (once we are closer to launch) an independent site actually do this and see if they run into any issues.
 
I don't really get what he means by the input lag is there, but it's not noticeable. If it's there, doesn't that necessarily mean it's noticeable, or else how do you know it's there?

He means that you always have an input lag no matter what peripheral you are using. Even wired controllers have small input lags.
 
Kinect 2 sound to be everything I expected from the first, although I enjoyed, had that under delivered feel.


They can't it's illegal over many countries, people will bitch about paying for something they don't want do buy if it's optional.

Which is why there should be two skus. One with and one without kinect.
 
To balance this out the design team made Kinect 2.0 louder than a dozen low flying helicopters flying over your roofless house in a thunderstorm.
 
Glad to hear an independent confirmation on the retail model being so quiet.
With MS touting that as a major design element I am glad to hear they delivered.
Also nice to hear about solid build quality.

Now I just need a confirmation that I can hook my WiiU up via the HDMI input :D

I will not doubt the quietness of X1 based upon it huge fan... but calling ign independent is... well...
 
He means that you always have an input lag no matter what peripheral you are using. Even wired controllers have small input lags.

Right so what's even the point of mentioning this? Just seems like an odd way to talk about this.
 
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