Bozon-IGN said:Yeah. Aside from the cheap 150cc AI, I'm a fan. I used tilt control only in the final version, and in the end I'm a fan of it. As you can see with Matt's comments though, it isn't for everyone, and it takes a while to get the feel of it. Like Brawl though, any control combo you can think of is included, thank god.
Online rocks.
Threi said:comparisons to CTR plz.
Bozon-IGN said:Yeah. Aside from the cheap 150cc AI, I'm a fan. I used tilt control only in the final version, and in the end I'm a fan of it. As you can see with Matt's comments though, it isn't for everyone, and it takes a while to get the feel of it. Like Brawl though, any control combo you can think of is included, thank god.
Online rocks.
I used to flick upwards for the wheelie, but I found it easier and more manageable by moving the entire wheel upwards, kinda like lifting a plate. This is of course if you're holding the wheel horizontally with the Wii symbol face down versus holding it traditionally.Phife Dawg said:You only powerslide in the wrong direction if you don't tilt the wheel in the right direction while hopping.
The only thing I don't like about the wheel controls is the wheelie, because if you flick the wheel upwards you can tilt in one direction slightly, which can have some serious consequences. It's a minor gripe though.
Great Review Bozon. I have a question though, What would Matt Have given Mario Kart Wii after what he said about it in your review, Also was it online that saved the game from getting a 7?Bozon-IGN said:Yeah. Aside from the cheap 150cc AI, I'm a fan. I used tilt control only in the final version, and in the end I'm a fan of it. As you can see with Matt's comments though, it isn't for everyone, and it takes a while to get the feel of it. Like Brawl though, any control combo you can think of is included, thank god.
Online rocks.
So you're driving truck style? Hm I may have to give it a shot. And the wheel is fun to the max - 100% wheel representdonkey show said:I used to flick upwards for the wheelie, but I found it easier and more manageable by moving the entire wheel upwards, kinda like lifting a plate. This is of course if you're holding the wheel horizontally with the Wii symbol face down versus holding it traditionally.
The Wii Wheel is so much damn fun though and only adds to the shit tons of fun the game is.
iosef said:MII INTEGRATION
Yup. It begins to make more sense as you get used to it playing with the bike. Wii Wheel ftw!Phife Dawg said:So you're driving truck style? Hm I may have to give it a shot. And the wheel is fun to the max - 100% wheel represent.
2Dcube said:What aboutvoice?Rosalina'ssounds like aShesometimes...man
Lé Blade Runner said:DK's voice has been drawn straight from hell. He howls like a chimera in agony, and I'm not even kidding.
nli10 said:Just when I think IGN has completely gone to the dogs they go and do the most accurate review of MK:Wii I've seen. Kudos to them!
150cc no item modeGP as an unlockable and full length seasons of 12 races that I could play with friends or online would have made the game untouchable. As it is it's still my current preferred racer this gen.i.e. proper racing mode
mrklaw said:do these issues go away once you're a little more settled with the game?
mrklaw said:not sure if I like it or not. I waited until my son came back from Japan before opening it, so I only played today. (bought last week in the UK)
the wheel seems ok, but I have had that 'powerslide in the wrong direction' a few times.
My main concern is the steering. there doesn't seem much lock on it, so you understeer massively on many of the courses. That never seemed to be a problem on previous mario karts, you'd just lose a little speed. Now it seems there are corners you *have* to powerslide around or you'll go off.
and the drifts don't seem hugely controllable either - I can tighten a drift but it doesn't seem very willing to unwind it - it just doesn't feel as natural as others in the series.
do these issues go away once you're a little more settled with the game?
But I do miss lapping the AI opponents in SMK.Windu said:I can understand why people hate " rubber band AI" but I have always liked it in games like Mario Kart.
heh yeah, always seemed to do that in the Bowser Level.evilromero said:But I do miss lapping the AI opponents in SMK.
Vilix said:I've been hearing really great things about MKWii online. I pretty leary after SSBB's online disaster.