Visualante
Member
Frame rate is inexcusable, as said before here: EA UK should have delayed it.
No sale.
No sale.
Chrange said:I can't figure out how the expense would be lower at all. You're still pressing X number of discs for that region, whether they include other region's languages or not.
The base costs for localization - the translation, etc... - don't change at all.
Having every region on one disc seems like just a means of filling up otherwise wasted Blu Ray space so that being forced to use the format for games seems more necessary.
I also find it extremely unlikely that any publisher would ever delay a game's release in major markets so they could include the localization for a small country on the disc. When a game is done and ready to press, they'll be cranking out copies to sell - not waiting for some last-minute translation work.
DrXym said:It's the same reason that many video DVDs have multiple languages. The point is you have one master which serves all regions. The factory can stamp out 500,000 identical discs for the whole of Europe rather 3, 4 or even 10 separately mastered and certified discs for different languages. The labels might have to be different but the master is the same.
And only one master needs to be submitted to Sony for certification which also lowers costs. The downside is that you have to localize upfront rather than test the game's success in one region before considering whether to localize it for another. This means localization has to be part of the development and QA cycle, but it would still beat doing localization after the fact.
Borys said::lol
Or any Xbox/ Xbox 360 game for that matter.
Kyoufu said:Thats a good score.
The Innocent X said:But the point is, that 2 master dvds could have contained ALL the languages, with no detriment to the game. Pressing 2 dvds is still cheaper than pressing 1 blu-ray. Certification would still need to be done for all languages.
DrXym said:Well first off, the PS3 uses Blu Ray discs for games so the issue of DVDs is moot.
But even if it weren't, HS (which I will use as an example) has 10Gb of sound for 11 languages. 11 into 10Gb means just under 1Gb of sound per locale. So assuming 8Gb available space on a DVD, the game data would have to be no more than 7Gb in order to fit. So that's 11 certified & mastered DVDs instead of 1 blu ray even assuming the game itself would fit. It certainly would not just be 2 DVDs unless this game consumes no space at all.
DrXym said:Well first off, the PS3 uses Blu Ray discs for games so the issue of DVDs is moot.
But even if it weren't, HS (which I will use as an example) has 10Gb of sound for 11 languages. 11 into 10Gb means just under 1Gb of sound per locale. So assuming 8Gb available space on a DVD, the game data would have to be no more than 7Gb in order to fit. So that's 11 certified & mastered DVDs instead of 1 blu ray even assuming the game itself would fit. It certainly would not just be 2 DVDs unless this game consumes no space at all.
Are you so certain it would be cheaper? More likely, 6 or 7 languages would immediately get shitcanned to save money which is hardly good for those countries.
And that's just one title. Even if you could claim that HS could be squeezed onto a DVD, it doesn't mean Drake's Fortune could, or Resistance or MGS4 or whatever random title you wish to discuss.
Localization is obviously an advantage of the space that Blu Ray has over DVD. Maybe it's not a big deal if you speak English. It could be a very big deal if you're Spanish, German, French, Italian, Norwegian, etc. and must suffer 50% or more of your games being in a foreign language.
Kyoufu said:The last thing PS3 needs right now is software being boycotted by potential buyers.
theBishop said:I need more info on Team Fortress. The reason I didn't buy this on 360 is because I won't be playing it on Xbox Live. If its jacked up on PS3 as well, then there's no reason not to get the 360 version.
If you want TF2, get it for PC, even if it can only be run at 15FPS. Even if you were willing to pay for live, the connection on the 360 version is a crapshot. Some games it's perfect, others it's a stuttering freakshow.theBishop said:I need more info on Team Fortress. The reason I didn't buy this on 360 is because I won't be playing it on Xbox Live. If its jacked up on PS3 as well, then there's no reason not to get the 360 version.
Defuser said:Why should I buy the game when valve already planned it to die?
I disagree. Games don't go stale. Wait until you have a decent enough computer and then take the plunge. Why ruin the experience for yourself with this half assed port? Play something else until you can get a PC that can run it.BenjaminBirdie said:If you lived in a small town with only one movie theater, and that movie theater's projectionist is always late changing the reels, should you still pay money to see No Country For Old Men?
The answer is yes.
Buy the game, because fundamentally, they're that good.
BenjaminBirdie said:If you lived in a small town with only one movie theater, and that movie theater's projectionist is always late changing the reels, should you still pay money to see No Country For Old Men?
The answer is yes.
Buy the game, because fundamentally, they're that good.
Aaron said:I disagree. Games don't go stale. Wait until you have a decent enough computer and then take the plunge. Why ruin the experience for yourself with this half assed port? Play something else until you can get a PC that can run it.
BenjaminBirdie said:If you lived in a small town with only one movie theater, and that movie theater's projectionist is always late changing the reels, should you still pay money to see No Country For Old Men?
The answer is yes.
Buy the game, because fundamentally, they're that good.
BenjaminBirdie said:Well, you're talking about moving to another town with a better movie theater. What if you can't? I know I'll never have a decent PC that runs The Orange Box because I'll probably never not get a Mac.
Borys said:
BenjaminBirdie said:Well, you're talking about moving to another town with a better movie theater. What if you can't? I know I'll never have a decent PC that runs The Orange Box because I'll probably never not get a Mac.
BenjaminBirdie said:I know I'll never have a decent PC that runs The Orange Box because I'll probably never not get a Mac.
There's always Boot Camp. That's how I play HL2 on my Mac.BenjaminBirdie said:Well, you're talking about moving to another town with a better movie theater. What if you can't? I know I'll never have a decent PC that runs The Orange Box because I'll probably never not get a Mac.
BenjaminBirdie said:I already got the 360 version, Day One. I'm just trying to keep my metaphor propped up which, as usual, is pretty difficult.
Borys said:Your metaphor is excellent but I missed the info that you've already played Portal.
I could buy that explaination, which languages did the Valve versions include?The Innocent X said:My guess is that the localisation was handled by EAs porting company, and Valve didn`t want to wait for them.
The Innocent X said:The point of discussion was why this game specifically didn`t have a spanish dub on the 360. We aren`t talking about HS, I specifically said that some games make good use of BD, but not this one. The sound in OB, is probably less than a couple of hundred megs per language (this isn`t a 7.1 lossless track we're talking about). This game could easily have been put onto 2 DVDs, at very little or no extra production cost. The reason why it wasn't localised was not to do with space in this case.
methane47 said:Volume Manufacturing wins..
.
The Innocent X said:It does indeed, and that is why it is far cheaper to produce a number of dvds over a single blu-ray. But again, that was not the issue at hand.
f@luS said:Seriously i CANT believe this shit isnt running 720p (even 1080p!) AA4X 60fps.
When half life 2 was available on xbox 1 i said something like...."i think ill wait for next gen systems to play it in its full glory in HD, 60fps stable with FSAA"
jeezz, i was so full of dreams :lol
deepbrown said:Harsh...reviewers only just know what framerate is. Didn't stop them from gushing over SOTC.
and yet it runs flawlessly on a quite "not new" computer.erick said:HL2 Ep2 is about 3 times as shader intensive as the original HL2. Add better (bigger) textures and you can see where all the performance went.
It's funny when a lazy port of a great game is still pretty darn good. If only more multiplatform games could make similar claims.sphinx said:The 360 version of this game game received 9.5 and it's considered by many the game of the year.
this is yet one more case of PS3 just getting a lazy port, isn't it?
Must be because of Cell, eh Gabe? :lolIGN said:Even in Portal, a short title that often requires a little trial and error, this problem is massive. The 360 version takes about three seconds to load your last checkpoint if you die. The PS3 version takes seventeen. It hurts.