AwakenedCloud
Member
That made me log in just to say "Wow".Gomu Gomu said:This and the Tetris crazy hand guy are the most insane videos I've ever seen.
That made me log in just to say "Wow".Gomu Gomu said:This and the Tetris crazy hand guy are the most insane videos I've ever seen.
If the Pop'n link I posted above isn't enough, here's some IIDX craziness:AwakenedCloud said:That made me log in just to say "Wow".
XiaNaphryz said:If the Pop'n link I posted above isn't enough, here's some IIDX craziness:
http://www.youtube.com/watch?v=jlwaWJJzz-0&fmt=18
Roto13 said:That games need to be tiny and too hard?
Gomu Gomu said:This and the Tetris crazy hand guy are the most insane videos I've ever seen.
Gomu Gomu said:This and the Tetris crazy hand guy are the most insane videos I've ever seen.Azar said:
MvmntInGrn said:Is it memorization or recognizing patterns? Some of the videos I have seen have been pretty insane.
This has to be somewhat memorization or knowing patterns, some of it seems to be moving way to fast for someone to actually have enough time to register it visually and react.
Maybe I am underestimating how fast people can react, wish I could do that :lol
permutated said:Can I get some good SNES bullet hell recommendations?
:lolXiaNaphryz said:
Shining Sunshine said:Ikaruga's a joke compared to other REAL bullet hells. 8P
I thought I was good at Tetris (On the Game Boy, natch), I was very, very very wrong.Gomu Gomu said:This and the Tetris crazy hand guy are the most insane videos I've ever seen.
sechsterangriff said:I just want to state that I love this game's music.
danmaku said:I read an interview with the Ketsui world record holder and he said the game was like 80% memorization and 20% dodging "on the fly". But this comes from a player who wants to score high, so he tries to follow the optimal path through the game. If you play for survival I'd say it's about 60/40.
BTW, he also said that it took him a year to master the game (both loops) and 3 more months for the final boss (Doom). Practice makes perfect.
I've never had the pleasure of playing Recca, but isn't it a 1992 bullet hell game for the Famicom?danmaku said:The genre more or less begun in the arcades with Batsugun and Donpachi, and the ports came out on 32-bit consoles. I can't think of any SNES game that could be considered a "bullet hell".
_dementia said:I've never had the pleasure of playing Recca, but isn't it a 1992 bullet hell game for the Famicom?
manzo said:
Hojaho said:The point in Ikaruga is to perfect chains through levels, not to simply dodge bullets.
Eh, you can choose to play for score or survival in both Ikaruga and Cave games.Hojaho said:The point in Ikaruga is to perfect chains through levels, not to simply dodge bullets.
Bootaaay said:'simply' :lol
Also, you do realise that most bullet hell shooters have complex chaining systems too?
Shining Sunshine said:Ikaruga's a joke compared to other REAL bullet hells. 8P
Azar said:
It's coming... I think.ckeur said:Radiant Silvergun XBLA please =(
iirc, MS had asked for it, but they declined redoing itU K Narayan said:It's coming... I think.
Llyranor said:Heh, until I can actually freaking 1cc Ikaruga, it doesn't really matter that other shmups are harder. I never bother with chaining, either, since I just focus on trying to survive. I just love the dual polarity mechanic. Just awesome design.
People going on about Ikaruga being a pushover compared to "real bullet hells" are delusional or something. I've 1CCed Dodonpachi Daioujou, Mushi Futari Maniac, Daifukkatsu and more. Ikaruga is a hard fucking game. I know that if I liked the game more I could get further in it but I just hit a wall at the third boss and moved on to other games. Still, respect is due.
Tain said:Actually, I really don't like how people exaggerate the difficulty of shooters/music games/Tetris the Grand Master/any other arcade games you can think of. They're hard, and that's a huge part of the appeal, but I think that shouting "holy shit look at this impossible youtube link" all the time discourages people from realizing that these games are playable or beatable by humans.
I think it's impressive. I don't watch a lot of Ikaruga videos, but that top guy sure knows how to play (well duh he's #1). The way he dodge everything while keeping the chain on is... astonishing, to say the least. It's really, really fascinating when you see someone play like that.Tain said:Actually, I really don't like how people exaggerate the difficulty of shooters/music games/Tetris the Grand Master/any other arcade games you can think of. They're hard, and that's a huge part of the appeal, but I think that shouting "holy shit look at this impossible youtube link" all the time discourages people from realizing that these games are playable or beatable by humans.
G-Fex said:man I wish I could've tried Radiant Silvergun.
It certainly isn't worth the amount that people charge for these days, but I found it to be a very cool and fun game. It has a nice story, too.kazuo said:No you don't. It was terribly overrated then and is still overrated today.
Fanboy hype at its finest.
permutated said:Can I get some good SNES bullet hell recommendations?
Seriously... my eyes can't even follow that.Bootaaay said:Holy crap @ 2:44 onwards, that pattern is batshit insane![]()