Gizmo_Monkey
Banned
the dlc for ninja gaiden was already on the disc you have to pay 800pts to unlock it. no way the new enviros and bosses and music would have fit into a 10mb dl.
10mb is still big to just "unlock" stored data, while the models and graphics may be from the game disc the data could be telling it how each stage is setup etc.Gizmo_Monkey said:the dlc for ninja gaiden was already on the disc you have to pay 800pts to unlock it. no way the new enviros and bosses and music would have fit into a 10mb dl.
The Innocent X said:All you guys moaning are making me feel like going out and buying some gamerpics just to piss you off![]()
Gizmo_Monkey said:the dlc for ninja gaiden was already on the disc you have to pay 800pts to unlock it. no way the new enviros and bosses and music would have fit into a 10mb dl.
Linkzg said:DLC that acts as an expansion pack are good. Example: Oblivion Shivering Isle.
DLC that is meant to nickle and dime your ass for bits of new content are bad. Examples: Stranglehold and Soul Calibur 4.
DLC that is free and included in patches because they are totally awesome are awesome. Examples: Burnout Paradise.
DLC Map packs that segment the community are mostly bad. Examples: Pretty much all shooters in the market.
DLC that is always on disk are FUCKING HORRIBLE. Examples: Soul Calibur 4 and Godfather.
because every track offered via DLC so far is going to be on the RB2 disc. right.DjangoReinhardt said:I bought a few tracks of Rock Band DLC, but quit that once Rock Band 2 was confirmed to be disc-based annual sequel bullshit. Won't ever be purchasing DLC again for a retail game.
Linkzg said:DLC that acts as an expansion pack are good. Example: Oblivion Shivering Isle.
DLC that is meant to nickle and dime your ass for bits of new content are bad. Examples: Stranglehold and Soul Calibur 4.
DLC that is free and included in patches because they are totally awesome are awesome. Examples: Burnout Paradise.
DLC Map packs that segments the community is bad. Examples: Pretty much all shooters in the market.
DLC that is always on disk are FUCKING HORRIBLE. Examples: Soul Calibur 4 and Godfather.
Linkzg said:DLC that acts as an expansion pack are good. Example: Oblivion Shivering Isle.
DLC that is meant to nickle and dime your ass for bits of new content are bad. Examples: Stranglehold and Soul Calibur 4.
DLC that is free and included in patches because they are totally awesome are awesome. Examples: Burnout Paradise.
DLC Map packs that segment the community are mostly bad. Examples: Pretty much all shooters in the market.
DLC that is always on disk are FUCKING HORRIBLE. Examples: Soul Calibur 4 and Godfather.
linsivvi said:Yeah pretty much. Now, if only people would vote with their dollar...
Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.bune duggy said:because every track offered via DLC so far is going to be on the RB2 disc. right.
DjangoReinhardt said:Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.
But keep defending anti-consumer tactics. Hey, do you know else is awesome? Text message prices!
DjangoReinhardt said:Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.
You forgot at least one category: DLC that requires payment at first but ultimately becomes free (a la Bungie's map packs).
I didn't change the subject. I am annoyed because the disc-based Rock Band 2 they announced meant that Rock Band wasn't going to be a platform. At worst, this should've been a "sell the razor cheap and get rich on the blades" situation. They've found a way to overcharge for both. A consumer-friendly approach would be to constantly patch older Rock Band discs and update the retail discs once a year (or whatever) so everyone is always playing the same Rock Band.bune duggy said:So you want an à la carte pricing structure? Interesting. I don't think they could convince the bands/management/labels to such an agreement because there aren't as many guaranteed sales via DLC as there is via disc.
and I'm defending anti-consumer tactics? I replied specifically to what you said about tracks on the disc vs. DLC. Thanks for changing what we were talking about.
as for text-message prices, I agree there. .5 minute debit to read or write a message? Outrageous, especially if you're one of those people who have to text every 2.3 minutes.
Liara T'Soni said:Fixed, but mostly a great post.
Being unable to play a game that you paid money for online because you didn't buy the 10 dollar maps that came out afterwords is fucking ridiculous. The people that have the new maps should be the ones that are placed in a separate area, instead, what usually happens is that the people who don't want the extra shit are booted off their game.
I didn't change the subject. I am annoyed because the disc-based Rock Band 2 they announced meant that Rock Band wasn't going to be a platform. At worst, this should've been a "sell the razor cheap and get rich on the blades" situation. They've found a way to overcharge for both. A consumer-friendly approach would be to constantly patch older Rock Band discs and update the retail discs once a year (or whatever) so everyone is always playing the same Rock Band.
it's 134mb.Gizmo_Monkey said:the dlc for ninja gaiden was already on the disc you have to pay 800pts to unlock it. no way the new enviros and bosses and music would have fit into a 10mb dl.
DjangoReinhardt said:I didn't change the subject. I am annoyed because the disc-based Rock Band 2 they announced meant that Rock Band wasn't going to be a platform. At worst, this should've been a "sell the razor cheap and get rich on the blades" situation. They've found a way to overcharge for both. A consumer-friendly approach would be to constantly patch older Rock Band discs and update the retail discs once a year (or whatever) so everyone is always playing the same Rock Band.
Are they patching RB1 with the features of RB2?koam said:If you're a completist and must have everything in a game.. i suggest you don't buy RockBand.
This is a bullshit argument for many reasons:
1) Most of the RB1 songs can be exported to RB2.
2) The DLC works on Both
3) The disc version of RB2 is probably $60.. which is 60 / 84 songs = 71 cents per song.. which is FAR cheaper than the $1.99 or so that most songs costs in the store
what he said.koam said:If you're a completist and must have everything in a game.. i suggest you don't buy RockBand.
This is a bullshit argument for many reasons:
1) Most of the RB1 songs can be exported to RB2.
2) The DLC works on Both
3) The disc version of RB2 is probably $60.. which is 60 / 84 songs = 71 cents per song.. which is FAR cheaper than the $1.99 or so that most songs costs in the store
DjangoReinhardt said:Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.
But keep defending anti-consumer tactics. Hey, do you know else is awesome? Text message prices!
DjangoReinhardt said:Are they patching RB1 with the features of RB2?
Are all of the songs on the RB2 disc going to be made available in the store for download? Are all of the songs on RB discs going forward going to be made available in the store for download? At the same price as they are available for on the disc?
71 cents for a song I don't want is 71 cents too much.
DjangoReinhardt said:Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.
But keep defending anti-consumer tactics. Hey, do you know else is awesome? Text message prices!
The quality of the DLC is affected as soon as they tie songs exclusively to a disc iteration, or when songs have features that can only be accessed by purchasing the new version of the "platform". The only people who benefit from their platform model are EA and their shareholders. It is not good for consumers, and there is no reason why it shouldn't be better other than EA will gouge because they can get away with it.Struct09 said:It sounds like you don't like how they're handling Rock Band as a "platform", which is understandable. But how does that lower the quality of Rock Band's DLC? You can stick with Rock Band 1 and still enjoy any new songs that are released as DLC. If the songs/features of Rock Band 2 aren't worth it to you, then you're not forced to upgrade.
If there's any DLC that I feel safe investing in, it's songs for Rock Band.
DjangoReinhardt said:The quality of the DLC is affected as soon as they tie songs exclusively to a disc iteration, or when songs have features that can only be accessed by purchasing the new version of the "platform". The only people who benefit from their platform model are EA and their shareholders. It is not good for consumers, and there is no reason why it shouldn't be better other than EA will gouge because they can get away with it.
Hwang Seong-Gyeong said:All of you "don't buy it" people are taking a retarded stance, the whole thing is a god damn scam. You as a consumer have to be braindead to say this, when you buy a $60 game with gutted content, or spintered online userbase, or god knows what.
You keep saying "Who cares" or "ignore it", and it's going to come and bite you in the ass later. Why defend mediocrity and scams, when we could be getting quality expansion packs for good prices, and free content from developers that thank their fanbase. Only idiots, and tools say otherwise.
But keep defending anti-consumer tactics.
MutFox said:Buying DLC content for the 1st time,
felt Like I was in prison...
Getting raped,
by a large inmate.
I guess after that,
you become its bitch.
Linkzg said:DLC that acts as an expansion pack are good. Example: Oblivion Shivering Isle.
DLC that is meant to nickle and dime your ass for bits of new content are bad. Examples: Stranglehold and Soul Calibur 4.
DLC that is free and included in patches because they are totally awesome are awesome. Examples: Burnout Paradise.
DLC Map packs that segment the community are mostly bad. Examples: Pretty much all shooters in the market.
DLC that is always on disk are FUCKING HORRIBLE. Examples: Soul Calibur 4 and Godfather.
bune duggy said:because every track offered via DLC so far is going to be on the RB2 disc. right.
DjangoReinhardt said:The quality of the DLC is affected as soon as they tie songs exclusively to a disc iteration, or when songs have features that can only be accessed by purchasing the new version of the "platform". The only people who benefit from their platform model are EA and their shareholders. It is not good for consumers, and there is no reason why it shouldn't be better other than EA will gouge because they can get away with it.
Gbeav said:I have 3 months left on my ass raping, then I'm done.
DLC is fun. For the price of a processed meat on bread you can have some neat hats in a videogame. Who can say no?Segata Sanshiro said:DLC is just another act of aggression in the open declaration of war on gamers that is this generation.
Just say "no" to this gen!
Yeah, pretty much.Linkzg said:DLC that acts as an expansion pack are good. Example: Oblivion Shivering Isle.
DLC that is meant to nickle and dime your ass for bits of new content are bad. Examples: Stranglehold and Soul Calibur 4.
DLC that is free and included in patches because they are totally awesome are awesome. Examples: Burnout Paradise.
DLC Map packs that segment the community are mostly bad. Examples: Pretty much all shooters in the market.
DLC that is always on disk are FUCKING HORRIBLE. Examples: Soul Calibur 4 and Godfather.
Gizmo_Monkey said:the dlc for ninja gaiden was already on the disc you have to pay 800pts to unlock it. no way the new enviros and bosses and music would have fit into a 10mb dl.
That's what I was going to say...McDragon said:it's 134mb.
DjangoReinhardt said:Because I should have to pay for songs I don't want on the disc in order to get the songs I do want. The engine disc should cost about $20, and I make my own setlist from there via DLC. Even charging $60 and giving me vouchers for DLC from the store is preferable.
But keep defending anti-consumer tactics. Hey, do you know else is awesome? Text message prices!