Ok, then i´m gonna have a hard time with my 3080It is just 1080p.
One of the reviews mentioned shader compilation stuttering but that a day one patch were planned. Does it stutter for you?
Ok, then i´m gonna have a hard time with my 3080It is just 1080p.
I didn't have any stuttering. It ran smoothly.Ok, then i´m gonna have a hard time with my 3080
One of the reviews mentioned shader compilation stuttering but that a day one patch were planned. Does it stutter for you?
This budget thing is really nice tho, don't know the accuracy but still better than pure guessing If done decently
These settings at the bottom are probably shitting on my 13900k, you can see the benchmark score at the top for CPU/GPU, 4090 is easily handling the game but 13900k isn't?
For whatever reason I thought this was Xbox only
It looks like a glorified Ghostwire Tokyo to me and its debatable whether that should be considered a good thing or not
Ah. So, the whole gpu and cpu budgeting is bullshit? Just crank up all the settings. Man. That is obnoxious.cpu utilisation is terrible, not surprised but still
I actually think it looks fun.I upgraded the PC to a 4070RTX. The game comes out in an hour. Let us see if it kills it.
I have already pre-loaded.
I seem to be the only one excited for this game.
Totally.I actually think it looks fun.
People here want every new game to "push medium forward", to reinvent the wheel, to set new milestones.
Damn they should take a break and allow themselves to enjoy things without thinking about that.
This budget thing is really nice tho, don't know the accuracy but still better than pure guessing If done decently
it's why they all have health bars now, so you can shoot at the health bar cause fuck seeing anything (this also helps when all you can see is numbers lol).i am having trouble seeing what i am shooting at because of all the particle effects
That’s honestly doing a disservice to Ghostwire Tokyo, which had a very distinct visual style, stylish level design and remarkable monster design, whereas this game has none.
UE5 is showing itself to be way too heavy for these consoles unfortunately; especially if the game is running at 60fps. Developers will have to stick to 30fps to get decent image quality.Just watched some console footage. We back to ps3 era image quality. Absolutely hideous. FSR on console was a mistake. These games internal resolution are so low it looks like ass with fsr. I want the image quality of the PS4 pro era back, cant believe we going backwards
Maybe let's wait until better studios have dig into it. This is Ascendant Studios's first game.UE5 is showing itself to be way too heavy for these consoles unfortunately; especially if the game is running at 60fps. Developers will have to stick to 30fps to get decent image quality.
Come in this thread to get impressions from people playing it.
Thread is filled with people making their mind up about it without having played it.
This sort of thing happens waayyyyyyyyy too much on this forum.
Yeah. It seems like DLSS in mandatory for this one. It is on by default.Good luck laying this game without DLSS
Visual design can only carry you so far, though. Ghostwire was repetitive, stiff, and boring. This game is actually fun to play.That’s honestly doing a disservice to Ghostwire Tokyo, which had a very distinct visual style, stylish level design and remarkable monster design, whereas this game has none.
Playing it on PC. It's a looker alright, but all that goodness comes at a severe performance cost. Bit buggy at the moment but not too bad.Come in this thread to get impressions from people playing it.
Thread is filled with people making their mind up about it without having played it.
This sort of thing happens waayyyyyyyyy too much on this forum.
Yeah. It seems like DLSS in mandatory for this one. It is on by default.
Looking forward to seeing how the console CPUs handle the UE5 situation here
From the videos I've seen on Youtube and reading posts on Steam it seems like the PS5 & Series X hold 60fps pretty well. The image quality is very blurry though so it looks like they're reconstructing an image from a sub-1080p native resolution. The Series S looks shockingly blurry.
It should be an entertaining Digital Foundry video
That map menu looks so out of place, it's like from a completely different game.
I agree with KiteGr , the game looks uninspired.
I hate that this writing trend has taken over. It's not funny and it's not how any real entity would talk., whether human or otherwise.It has yet another edgy, sarcastic, witty bantering main character. This type of writing for main characters needs to die. Despite that the gameplay looks fun and my type of thing.