Massive Duck. C.M.
Banned
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The best thing is as much as Nomura loves zippers the dress doesn't have one so it is impossible for her to take it off (if it is please enlighten me because I can't imagine how).
There's a zipper in back
ask Wakka
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The best thing is as much as Nomura loves zippers the dress doesn't have one so it is impossible for her to take it off (if it is please enlighten me because I can't imagine how).
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The best thing is as much as Nomura loves zippers the dress doesn't have one so it is impossible for her to take it off (if it is please enlighten me because I can't imagine how).
So... basically any video game not based on the real world?
I'm not getting the point of this. Videogames as an escape from reality for a ton of people. Trying to rationalize most things in games is just futile. It would be one thing to call out Samus' suit if she was in the middle of... Call of Duty, for instance. But in the world she's apart of, it fits perfectly.
There is nothing wrong with crazy armor designs, roided out dudes, and chicks with giant tits in video games. One might say there is a bit too much of it, but there is nothing wrong with crazy character designs. Having everything based around reality would makes for a terrible selection of games.
Impractical? Yes, but it's still the only good "belts and zippers!" design he's even done.![]()
The best thing is as much as Nomura loves zippers the dress doesn't have one so it is impossible for her to take it off (if it is please enlighten me because I can't imagine how).
No it wouldn't. The point of armor is to protect the wearer many times at the expense of mobility.
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Luso is... ugh.
Armour must always keep the wearer mobile or they become a sitting duck. In the real world it is never designed at the "expense of mobility" (Outside of maybe bomb disposal suits).
Take off the corset and there you go. Paradise.But isn't that supposed to be a corset? You can't do that.
Nah, just the jrpgs. A ton of practical designs from the most iconic game characters. Nintendo specifically. Like Mario, Link etc.Every design from every Japanese game ever....
Every design from every Japanese game ever....
While her armor is real iconic and just awesome looking; how and why would anyone want to wear this? It's the Batman from the Nolan films all over. She can't look left or right without seeing those huge ass shoulder-pads so she has to basically move her entire upper body to look around.
Someone has to say it...
Bayonetta.
Those gun heels...
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nope
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although I guess Kaede could fall into that. I think it fits her character though.
Actually, armours from real life are/were extremely mobile. You could do stunts with medieval armour, in fact, two people in armour fought hand-to-hand....but the cumbersome "fantasy" suits of armor for men are based on armor from real life...
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How long would it take him each morning to do his hair like that.
Rayman would fall apart.
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-Rayman.
Actually, armours from real life are/were extremely mobile. You could do stunts with medieval armour, in fact, two people in armour fought hand-to-hand.
If that suit came with even half of the features of the in-game version, I'd gladly give up the ability to look over my shoulder in real life. I never wished I could turn my head in Metroid Prime, either.
Ike's horrible redesign from Fire Emblem Awakening
Armour must always keep the wearer mobile or they become a sitting duck. In the real world it is never designed at the "expense of mobility" (Outside of maybe bomb disposal suits).
Actually, armours from real life are/were extremely mobile. You could do stunts with medieval armour, in fact, two people in armour fought hand-to-hand.
Ike's horrible redesign from Fire Emblem Awakening
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Warhammer 40k marines always amused me with their over-the-top, impossible suits.
Gears of War - Enemies would see them coming a mile away with all those glowing lights on the body armour and weapons.
Something that bothers me with some character designs is that, while they look really cool, I couldn't even imagine someone walking around in an outfit/armor like that because of real impractical reasons. One example is Samus Aran.
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While her armor is real iconic and just awesome looking; how and why would anyone want to wear this? It's the Batman from the Nolan films all over. She can't look left or right without seeing those huge ass shoulder-pads so she has to basically move her entire upper body to look around. Another question is, why are the shoulder pads even so huge? Do they store some kind of battery for her suit or what? They don't make any sense whatsoever from a practical point of view.
What other examples do you have?
This.
Actually, FF is full of those.
Like Sephiroth hair. Its simply not possible to fight with such long hair
Those are like cross between tree brances and horns or antlers. He's half human half guado, which are forest elves.
Always pleases me when people bring up Seymours hair, it shows they either didn't play the game or just don't pay enough attention to pass a criticism.
^_^
I haven't beaten Awakening (got it super late, in December even) you unlock Ike?
Also what the hell did they do to him?
He's DLC. And he's not wearing anything special, it's just the standard Hero armor from Awakening. Armor design is crap all around in it.
The Prime series suggests the shoulder pads keep most of the hardware required to enter Morph Ball form. Similarly, the DS spinoff Metroid Prime: Hunters has one or two other bounty hunters with alt-forms like the Morph Ball that resemble their respective shoulder pads.
Warhammer 40k marines always amused me with their over-the-top, impossible suits.
Considering the Varia suit consistently is used to enter extreme temperatures, maybe the shoulders are ventilation that regulate heat. Like two giant fans.
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How long would it take him each morning to do his hair like that.
I haven't beaten Awakening (got it super late, in December even) you unlock Ike?
Also what the hell did they do to him?
Someone has to say it...
Bayonetta.
Those gun heels...
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That's not the problem.
When Bayonetta puts on the Rakshasa (the swords), they literally stab into her glutes as she walks.
geez, let it go already...Every thread that has to do with anything negative about character design.... this fucking abomination shall be represented in every one:
Warhammer 40k marines always amused me with their over-the-top, impossible suits.
Someone has to say it...
Bayonetta.
Those gun heels...
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This is kinda like saying it's more practical to wield a sword that's broken in half because it's lighter than a functioning sword.Actually, female fantasy armour would be practical because she could actually move quite easily.
If you are wearing armor that doesn't protect you, it doesn't matter if it's lighter than functioning armor, it's dead weight. Just give the character clothes.Armour must always keep the wearer mobile or they become a sitting duck. In the real world it is never designed at the "expense of mobility" (Outside of maybe bomb disposal suits).
Rule of Cool characters wearing jack squat to protect themselves.
Hey douche, you look awesome, but how's that bare chest protecting you from getting stabbed brah? Hope those pecs are literally made of steel.
I know, I know, but it's always seemed so weird to me when characters just soak up damage for... magical reasons.