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Inafune : An impostor digging Capcom's grave

bubnbob said:
MML3 is worth the sacrifices, we can live without them.

Who knows, maybe Inafune secretly outsourced MML3 to a Western developer and they'll be using Unreal Engine 3.
 
rockman zx said:
The impostor part is true, he keep calling himself "the father of mega man" and it's not true or partly true.

The father is the male who raises someone, not merely aids in giving birth. :lol
 
Article said:
You know other Japanese developers who do good work?

Inafune: Level 5 is a good challenger. They will overcome us in the future.
Thread title said:
Inafune : An impostor digging Capcom's grave


FleaKitten said:
The google translation is a bit off...

Thanks for the heads up.

Thus, it is unfortunate that the lead back to Inafune, because I have nothing against the house but against its gravedigger announced, via the extensive demolition operation is currently undertaking.


lol
 
rockman zx said:
The impostor part is true, he keep calling himself "the father of mega man" and it's not true or partly true.

Yeah, we all know the real creator of Mega Man is Professor F and Arthur himself, Tokuro Fujiwara, I even recall in an older interview Inafune had that when he got onto the Mega Man project, the design and everything was already there before he was part of the team.

But then again, he has no problems taking credit since people just keep assuming it's him. :lol :lol

He did create all the Mega Man spinoffs and Onimusha after all.

MT Framework is his baby (it's the Onimusha 3 engine updated).

I still find it funny though that he wanted Megaman 9,10,11 to be like Megaman 2, when the Inafune era Megaman didn't start until part 3. :lol
 
Fersis said:
Oh the article is called that way.
Someone is bitter about DmC.

GW_000135403.jpg

'malfaiteurs'

Wow.


So.... main character for Resident Evil reboot will be based on the bald dude?
 
lupinko said:
Yeah, we all know the real creator of Mega Man is Professor F and Arthur himself, Tokuro Fujiwara, I even recall in an older interview Inafune had that when he got onto the Mega Man project, the design and everything was already there before he was part of the team.

But then again, he has no problems taking credit since people just keep assuming it's him. :lol :lol

He did create all the Mega Man spinoffs and Onimusha after all.

MT Framework is his baby (it's the Onimusha 3 engine updated).

I still find it funny though that he wanted Megaman 9,10,11 to be like Megaman 2, when the Inafune era Megaman didn't start until part 3. :lol

Akira Kitamura is the creator of Mega Man.
 
Especially since the first presentation is yet another extension of Dead Rising 2, called West Block. Its uniqueness ?Chuck Greene. The story revolves around Chuck Greene (the hero of Dead Rising 2) and Frank West (the hero of the first). Super. Inafune said then that "title" will be exclusive Xbox 360 and decided to buy Blue Castle Games, the studio behind Dead Rising 2. Now he will be called Nintendo Game Studios Vancouver.

Oh shit.
 
ULTROS! said:
Who knows, maybe Inafune secretly outsourced MML3 to a Western developer and they'll be using Unreal Engine 3.
like his plan isn't awful enough as it is. it was his decision to actively involve the fanbase into the game's development. and considering that most of the details about this process are going to be revealed at the nyc comic con, it's clear that he's specificially looking for the involvement of potential american customers. eguchi's blog post about inafune's announcement to the mm legend team is very telling. it sounds like the team was anything but thrilled initially about the prospect of having fans involved in the development process. and who could blame them, it sounds like a horrible idea. i really don't know what inafune is smoking.
 
lupinko said:
Well regardless, it's still not Inafune. :lol

True I guess. :P

jarosh said:
like his plan isn't awful enough as it is. it was his decision to actively involve the fanbase into the game's development. and considering that most of the details about this process are going to be revealed at the nyc comic con, it's clear that he's specificially looking for the involvement of potential american customers. eguchi's blog post about inafune's announcement to the mm legend team is very telling. it sounds like the team was anything but thrilled initially about the prospect of having fans involved in the development process. and who could blame them, it sounds like a horrible idea. i really don't know what inafune is smoking.

That stupid crap about making fantards part of the development process is really worrying. :|
 
rockman zx said:
The impostor part is true, he keep calling himself "the father of mega man" and it's not true or partly true.
this isn't actually true btw:

wikipedia said:
During a special event at TGS 2007, Inafune revealed that he wasn't responsible for the creation of Mega Man himself. "I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom," he explained. "My mentor [at Capcom] (Akira Kitamura), who was the designer of the original Mega Man, had a basic concept of what Mega Man was supposed to look like. So I only did half of the job in creating him. I didn't get to completely design a Mega Man [protagonist] from scratch until Zero (Mega Man X, SNES). Back when the SNES was coming out, I was asked to give Mega Man a redesign, so I created this character. But I realized that this design wouldn't be accepted as Mega Man, so I had another designer create the new Mega Man, and I worked on Zero to release him as the 'other main character' that would steal all the good scenes!"
similarly, he also doesn't take any false credit in the mega man art books. he's pretty humble about who created what in regards to all things mega man.
 
jarosh said:
this isn't actually true btw:


similarly, he also doesn't take any false credit in the mega man art books. he's pretty humble about who created what in regards to all things mega man.

Your 2007 quote vs my screen capture from early this month (MM Universe).

2hwzmzb.jpg


I love Mega Man and I think Inafune deserves a lot of credit for many things that he has done over the years, don't get my wrong. But he acknowledge himself as the creator or father many times over the years, and he let the press call him "the father of Mega Man".
 
Watch out Ninja Theory!! Jett is back.

Welcome back dood.
 
jarosh said:
like his plan isn't awful enough as it is. it was his decision to actively involve the fanbase into the game's development. and considering that most of the details about this process are going to be revealed at the nyc comic con, it's clear that he's specificially looking for the involvement of potential american customers. eguchi's blog post about inafune's announcement to the mm legend team is very telling. it sounds like the team was anything but thrilled initially about the prospect of having fans involved in the development process. and who could blame them, it sounds like a horrible idea. i really don't know what inafune is smoking.
see this is why i'm not worried though. Dead Rising 2 was outsourced and directly overseen by Inafune.

I mean there is westernised and westernised. Vanquish is obviously westernised, but it's not done in a way that would be offensive to anyone i don't think and i see the same thing with Dead Rising 2. i think he believes stuff like changing control schemes (like RE5 and MGS4 did) is westernising, and i don't know that anyone would be against that.

we'll see though, but DR2 gives me zero cause for alarm.

it's hard to know who is to blame for Dark Void and Bionic Commando.
 
It just hit me...Inafune is Capcom's equivalent to SEGA's Takashi Iizuka.

Liars who pretend that what they have the delusional desires to do is in everyone's best interest - and tarnishing the images of classic franchises in the process.
 
Segata Sanshiro said:
Digging graves is hard work, Inafking should outsource that shit to Backbone.


Let me tell you, Grave digging and robbing isn't no walk in the park. As you said hard work, you can't outsource your mean of income to nobodies and expect same returns...oh wait :lol
 
I'm really liking this article author.:lol

Immediately, the journos have jumped at the chance and have deduced a new Gyakuten (Ace Attorney so) would be directed by Ishii (at Level 5) and overseen by Shu Takumi, the creator of the series (Capcom therefore) . Except that. Now that Ishii has ridden its visibly very wet night with his buddy Fujisawa at Square, he re-tweeted: "it would seem that there is a misunderstanding, I only work on the Time Traveller." So either he made a mistake in thinking that his tweet private matter (and has learned to his cost of using these new technologies shit), or it was a joke that was so funny the restaurant that has emerged after the fact. I can well imagine Ishii Fujiwasa delirious with a possible example Gyakuten porn ...

In all cases, this proves once again that Twitter is shit.
 
hamchan said:
Why does everyone hate him? He is the father of Megaman.
A lot of people seem to be upset because they think he is too critical of the japanese industry and too uncritical/fond of the western industry.

The term 'westaboo' was coined by Segata Sanshiro
 
FYI: according to a friend of mine who knows the French game journalism scene quite well, the guy who wrote the article is well-known to the community as being a total asshole who knows jack shit about what he writes. :)

The basic thesis of the article is that Keiji Inafune is a huge impostor and only creates shit, because he "stole" the title of the father of Megaman.

Which he himself said he wasn't. :)
 
TimeKillr said:
The basic thesis of the article is that Keiji Inafune is a huge impostor and only creates shit, because he "stole" the title of the father of Megaman.

Which he himself said he wasn't. :)

2hwzmzb.jpg
 
Cow Mengde said:

To be fair, he did mention at TGS in 2007 that he shouldn't be credited with creating Mega Man. It was his mentor's creation.

That snapshot is funny, though. Totally backs up what the crazy french dude is saying.
 
shagg_187 said:
"Capcom" translated from french to english is "Sega"?

Mind Blown!!

The problem is Google Translate's option to 'suggest a better translation'. Like any other open feedback on the Internet, you end up with dickheads entering BS 'translations' to be funny (as I suspect happened with the article title), which screws over everyone else trying to use the thing. And considering that Google's usual translation quality is about a half-step above Babelfish (if that), it's not like they need the extra 'help' to start with.
 
TimeKillr said:
FYI: according to a friend of mine who knows the French game journalism scene quite well, the guy who wrote the article is well-known to the community as being a total asshole who knows jack shit about what he writes. :)

The basic thesis of the article is that Keiji Inafune is a huge impostor and only creates shit, because he "stole" the title of the father of Megaman.

Which he himself said he wasn't. :)

How about reading the thing?
This article is kinda like the Texan blogger, it's mostly for fun.
Yet his posts about Sakamoto were strangely accurate, heck he even predicted the Other Disaster from the very first interview.
It's got an inflammatory tone and all but there's not much to draw anyone to another conclusion based on the sources he have.

Heck about Infune that would explain so much, from Megaman slide into irrelevance starting 10 years ago or more to Capcom's recent performance.

The guy is quite cunning in internal politic though, I mean seeing his track record and his position....
And his comparison to Nintendo is laughable on so many level.

Thank god jrpgs seems to be lowkey this gen or we would have gotten a reimagined Breath of Fire!
 
[Nintex] said:
To sum up the article:
Inafune is a talentless hack who stole and took credit from ideas from other Japanese developers(mostly ex-Capcom guys like Mikami). He also has a hit once in a while and wants Capcom to outsource all their shit to the west because Japan sucks. While in reality he's gone mental and is doing some really stupid shit.

News at 11

This pretty much sums Inafune up very well
 
Inafune is great game designer, no doubt about that. But he shouldn't have gotten that Head of R&D at Capcom because he a usless idiot when it comes to running a company.

Also does any one else think that Keji Inafune looks a lot like Endo Kenichi

Kenichi_endo_happily.jpg


inafune_capcom_wii.jpg
 
The only thing I liked from him was the awesome E3 Lost Planet demo long before the game was out. That was kind of visionary even though the game wasn't all that great in the end.

Other than that I don't see why you would give this guy the keys to your company.

Even if he were the "father of Mega Man", is it truly a world wide hit franchise? It is my impression that it isn't nearly as popular in Europe as it is in the US, but I may be wrong.
 
El-Suave said:
The only thing I liked from him was the awesome E3 Lost Planet demo long before the game was out. That was kind of visionary even though the game wasn't all that great in the end.

Other than that I don't see why you would give this guy the keys to your company.

Even if he were the "father of Mega Man", is it truly a world wide hit franchise? It is my impression that it isn't nearly as popular in Europe as it is in the US, but I may be wrong.

It's incredibly impopular in Europe compared to the US, heck trying to find the latest game in the serie is usually a daunting effort harder than to find most import games.
To be clear when people talk about Capcom, they clearly don't think of Megaman first, Street Fighter/Resident Evil/Onimusha/Devil May Cry/heck even Monster Hunter all go first.

Meganman is relevant because it's their longest lasting serie (and according to the Guiness book the longest ever with more than 200 titles or something).
If you ask me the guy handling Megaman shouldn't get the keys to Capcom's studios, if only because someone else is better suited for that.
 
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