Almost every AAA western game I've played is a linear cinematic game, lacking in actual meaningful gameplay or replayability.
The quantity in the first half year of the WiiU has been atrocious but the latter half year they are pretty much regaining the output they had in previous gens.
on 3DS they had a very concentrated high (quantity wise) output of good games this year.
You are right there, I was focused on Amano's quote and his commentary on AAA games I suppose.
Sales-wise, sure. But as far as production values, presentation, and all the bells and whistles that go into AAA games, no
oh ok
My answer, but not for the same reasons. Xenosaga 2 was dreadful and I hated Baten Kaitos, but Xenosaga 3 was actually pretty enjoyable, BKO was a lot more fun from what I played, and Xenoblade went on to become one of the primer RPGs of the generation.Monolith
I like Disaster Day of Crisis but it was def. a cliff compared to their earlier works.
Xenoblade was pretty good
No, more like "stop bitchin".So basically "stop snitchin"?
What are the last good games from Japan?
Demons/Dark Souls and...
I'm not talking about:
-Remakes
-Ports
Just new IPs or new games from existing franchises.
Lol, no they don't. Plenty of genres that Japanese can still compete with and even easily exceed most western developers inthe west runs circles around Japan nowadays.
Which games?
Do you play / like multiplayer?
The answer to the second question is probably where the disconnect comes. Western is focusing more and more on MP.
Struggling to think of the many recent creative Japanese games full of discovery and magic, and not following a recipe.
Again, that proves the point though. Nintendo has been failing in a lot of their attempts lately. And it still doesn't refute the point that one of their big holiday pushes is an HD remake, not a new game, and the rest are all re-hashed IPs.
My answer, but not for the same reasons. Xenosaga 2 was dreadful and I hated Baten Kaitos, but Xenosaga 3 was actually pretty enjoyable, BKO was a lot more fun from what I played, and Xenoblade went on to become one of the primer RPGs of the generation.
We also had that turn around on FFXIV but that came at the expense of the old staff and much of SE being put on redevelopment duty. DMC2 was also a rough start for a new team but they found their footing with DMC3 and still made a well regarded game with DMC4 before getting to do something completely different with Dragon's Dogma.
Also, Itagaki needs to make a game, i miss this bastard.
What are the last good games from Japan?
Pikmin 3 and Skyward Sword for me
He's making Devil's Third.
"There's no question we need a Japanese regain in the game market, especially in AAAs. I'm personally suffocating from the lack of creativity and subtlety exhibited during the last few years in Western AAAs," Amaro said. "A lot of them have become recipes, where a spreadsheet game design is bluntly applied to the environment with little consideration to the actual experience, removing any sense of discovery and magic," he added. "But hey, they sell millions right, so who's to blame?"
That last paragraph
ETHER
![]()
That part fits so damn well with Ubisoft's output for example
operation rainfall games for me
Pikmin 3 and Skyward Sword for me
I agree, but they are on my handhelds
You pick out one game is if it contradicts what Amaro was saying.Yeah Rayman games are EXACTLY THAT. Who dares question GLORIOUS NIPPON?
Wonderful 101
its the most recent i can think of and its glorious
Amano directly specifies AAA titles. Ubisoft titles like Far Cry 3 or Assassin's Creed.Yeah Rayman games are EXACTLY THAT. Who dares question GLORIOUS NIPPON?
It bombed massively.
1. Wonderful 101 is not really rehashed. Pikmin 3 is a game that was dormant for a very long time. DKC is the second game after a reboot of a subseries that existed in the SNES days. Mario 3D World is the first 3D mario game on the system and even if you count Mario 3D Land its the second in the subseries
(of course you can always say Mario is all rehash but that argument really is not valid in my eyes as games like Mario Kart, Mario Galaxy or NSMB are vastly different). Wii Party U is the second entry in the series and Wii Fit U is the third entry in the series.
You can't even say that, though. There was, what, a half-year drought? And they themselves admitted they underestimated HD development?So yes its a very safe lineup (to be fair they need their guaranteed sales at the moment) but the output is there.
Compare that to other japanese companies. Square enix used to have series other than Final Fantasy and Dragon Quest. When is the last time we have seen a Saga, Mana, Xeno(not xenoblade) or Grandia game? Konami used to have other games than MGS, PES and Castlevania. Where is Contra, Silent Hill, Gradius, ZOE or Suikoden? Man it hurts me to think about Sega or capcom so ill just stop here.
Other publishers cant even bring new entries in their staple franchises let alone a new IP. Nintendo is actually a company that consistently does bring out new IPs. They just get ignored because people are busy accusing them of not releasing new IPs.
2. Please specify what you mean with failing in a lot of their attempts. they had a rough start with 3DS but turned it around now. They had a even worse start with WiiU but it looks like they will have a good lineup this winter?
Yeah Rayman games are EXACTLY THAT. Who dares question GLORIOUS NIPPON?
It bombed massively.
if good games means high sales then id say animal crossing new leaf.What are the last good games from Japan?
Demons/Dark Souls and...
I'm not talking about:
-Remakes
-Ports
Just new IPs or new games from existing franchises.
"There's no question we need a Japanese regain in the game market, especially in AAAs. I'm personally suffocating from the lack of creativity and subtlety exhibited during the last few years in Western AAAs," Amaro said. "A lot of them have become recipes, where a spreadsheet game design is bluntly applied to the environment with little consideration to the actual experience, removing any sense of discovery and magic," he added. "But hey, they sell millions right, so who's to blame?"
Which games?
Do you play / like multiplayer?
The answer to the second question is probably where the disconnect comes. Western is focusing more and more on MP.
All I know is I've played a lot of great Japanese titles recently and Soul Sacrifice was not one of them
More like western is focusing more on adding MP in a ploy to make it seem like the game has replay value, but really it's just a tacked on mode with no substance or fun.
Wonderful 101 is funded by Nintendo. Similar to Sony funding Resistance or MS funding Sunset Overdrive. its considered first party published. And i specifically said that games like mario or donkey kong are old IPs. I only said that they are not as rehashed as you say they are.1.
Wonderful 101 = Platinum, not Nintendo, but then they didn't really advertise it very well
DKC = Old IP
Pikmin 3 = Old IP. Good game, but not worldwide smash.
Mario 3d World = Old IP.
The series is friggin 20 years old.Yes, but it's what, Mario Kart 8?!
may is not a fact. also its the third entry in a series. The last game was out 4 years ago.Wii Fit U may be DOA as that was a casual thing and that crowd may be gone. Even then, rehash.
By the way, I'm all for re-hashing. I'm not against it like a lot of people in this thread. I want re-hashes galore AND new games. However, the point here is that Nintendo is all about the re-hash and bringing them up in any kind of way to show current Japanese innovation is laughable at best, nauseating at worst.
They made the game possible when nobody was willing to fund it. It wouldnt even exist if nintendo didnt cough up money for it.And I am bitter Wonderful 101 appears to be failing because that thing looks great, but even then it wasn't by Nintendo, just funded, and they didn't exactly go nuts on advertising it.
And the fact it's bombing massively IS an inditement to Nintendo since they failed to get behind it until the very last minute. Where were you E3 blowout?
I said they had a half year drought.You can't even say that, though. There was, what, a half-year drought? And they themselves admitted they underestimated HD development?
That's why it's insane to bring them up in this thread of all threads when they themselves admitted HD caught them unawares.
handheld or console. games are games imho.They do, on 3DS for the most part. I'd agree with you on that part. And that's where I'd say Japan is kicking ass....on the cheaper to develop for, less competition from the West, mobile devices devoted to gaming.
It's for those same reasons that I'd say you have to separate the two, though. You can't include mobile / devoted handhelds to this argument because it's not the same thing to make and advert games for them as opposed to a modern HD device (and if Inafune tried, I'd join you and say he's wrong).
Eh, see above. 3DS has no place really, imo, in this thread, since designing for it is probably much simpler than an HD device.
I think thats about where we can agree upon.As for them having a good lineup this winter? I'd call it stable and a known, even good quantity, but it's not going to draw in new people or revitalize the U, so in that sense Inafune is right.
Remember, his argument isn't simply "our games suck". It's that they're failing in the industry, which has nothing to do with the quality of individual titles.
Amano directly specifies AAA titles. Ubisoft titles like Far Cry 3 or Assassin's Creed.
Completely subjective on your part and ridiculous attempt to negate the very real truth that a lot of people like multiplayer.
Not even saying it's not true for some games, but it's still both subjective and missing what a lot of people want.
What are the last good games from Japan?
Demons/Dark Souls and...
I'm not talking about:
-Remakes
-Ports
Just new IPs or new games from existing franchises.