This is my first post here but have been reading gaf for years and meaning to sign up.
My first game is about to release on iPad either this week or next depending on approval
www.endnightgame.com
It's an open world survival horror game, with a bunch of weird experimental ideas, Touch Arcade did a pretty indepth preview and also talked about it on their podcast last week.
Made the game pretty much by myself over about a 12month period, using blender2.5 for all the art assets, and unity for the rest, along with purchased mocap,sfx,music
Really enjoyed the development part especially using unity, however finding the marketing/release/review part really stressful.