Syph Medwes
Member
If you don't have code experience it's going to be far easier to using an existing package (gamemaker, etc) than to code from the ground up. Porting to an old console in particular is incredibly difficult unless you have substantial C and assembly knowledge.
What are your current skills in matter of coding and art? Can you do the scripting, graphics and music?
If you go 2D, GameMaker is a great soft to start with.
I know basic C++, and the graphics and music I'm not worried about, so I guess the thing I'm asking of in this thread is how to get started pertaining largely to the coding side of things.
I would still want to build it from the ground up; time or having to learn things aren't issues for me.
Like I've made text based games before, but I'm not sure how to get started making games with actual graphics if that makes any sense. (I apologize in advance for being so all over the place) I think what I'm looking for are resources to get started or point me in the right direction.