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Infamous trailer (Sucker Punch's new game)

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Guys, PLEASE don't turn this into the next Lair. ;_;

That aside, I think this game has an awesome premise and the graphics are looking top notch. I eagerly anticipate more information.
 
Madman said:
Guys, PLEASE don't turn this into the next Lair. ;_;

That aside, I think this game has an awesome premise and the graphics are looking top notch. I eagerly anticipate more information.

I don't think they can, one is mainly a flight game while the other is more of a sandbox/platformer/action-game. I can't wait to see more of this game, the PS3 needs more of something like this and I'm glad at least Sony themselves are doing it.
 
Kittonwy said:
I don't think they can, one is mainly a flight game while the other is more of a sandbox/platformer/action-game. I can't wait to see more of this game, the PS3 needs more of something like this and I'm glad at least Sony themselves are doing it.
I was refering to this game being shit on by everyone like Lair was until recently.
 
Oh man I hope this game is huge in scope (lair tech), very interactive (more than gtas), and has a valkery profile hear far away thoughts ability in which you use to find people that may need help perhaps. This could be our first taste of a GTA world built on PS3 hardware (not counting lair). In GTA my actions didn't effect my character, if they pull this off and give us a lot of stuff to do randomly (heck if we have to live undercover to keep our good side going and have real friends that you need to protect *story mode, that would be awesome. Also if we are evil our friends don't mean much since we're the threat, maybe there will be multiplayer battles D:). I like the heroes aspect of it. What if your abilities are random. I am Highly interested in this game. I still play around in GTA SA. I really hope this game is talor made for me.

I love the way the graphics look. Gritty, and the cars seem very nice and weighty.
 
Yoboman said:
I get Psi Ops vibes from this, which can't be a bad thing

Midway needs to make Psi-Ops 2... on the Wii!
 
This game appeals to me alot more than crackdown did. I had high hopes for crackdown that were destroyed once I finally bought it and found out there was almost 0 story or depth to the game besides leveling up my powers.
 
New interview on Gamespot:

http://www.gamespot.com/ps3/action/...topslot;title;2&om_act=convert&om_clk=topslot

Infamous Q&A: Good Versus Evil
We check in with Sucker Punch to find out about its upcoming first PlayStation 3 title.
By Staff, GameSpot
Posted Jul 19, 2007 5:29 pm PT
Among the varied selection of games shown off for the PlayStation 3, Sucker Punch's Infamous was an eye-popping surprise. The original game from the Washington-based developer is a far cry from the cel-shaded Sly Cooper series that helped put the studio on the map. The teaser trailer for the game showed off a gritty, realistic art style and a whole lot of superpowered madness. We tracked down Sucker Punch cofounder and producer Brian Fleming to find out what the developer is cooking up for the PlayStation 3.

GameSpot: When did development on the game start? What is the background of the team that worked on it (what games have they worked on)?

Brian Fleming: The game has been under development for 18 months and will ship in 2008. Sucker Punch continues to be a one-project-at-a-time studio, so the entire team shifted over to Infamous work when we returned from vacations after Sly III. We're excited to stretch our wings in a new direction with this title. And we're certainly as driven as ever to create great gameplay and spectacular visuals with Infamous.

GS: What inspired the game?

BF: We've drawn inspiration from a lot of different places. I know Batman Begins the movie was really inspiring for a lot of us when it came out. We were already in development when the Heroes TV show came out, and certainly, we're fans of that. But I think our real inspiration is to deliver a game that's so playable and so approachable that you actually get immersed in the journey and really feel like these events are happening to you...that you are in fact making the choice of how to treat people. Will you be a menace or a hero? That's a super interesting question to us!

GS: What can you tell us about the game's story? What elements in the trailer help tell that story?

BF: Not a whole lot at this point. There will be a primary story arc that will unfold as the game progresses, but how you play the missions as a good or bad hero will determine how the world reacts to you. What you can tell from the trailer is the story will be punctuated with some big set pieces and battles. That's something we think that's so important to any superhero story--the opportunity to face and battle with incredible enemies.

GS: What kind of game is it? Open world? Linear? Etc.?

BF: Infamous will have a nonlinear, open environment style of gameplay. We are making a superhero sandbox game that will allow players the freedom to play the game the way they want to play it. You couple some really rich powers with a really reactive environment and population, and you end up with something players haven't seen before.

GS: What are the powers that you'll have in the game?

BF: What I can talk about is what you've seen in the trailer: The hero is shown throwing bolts of electricity and directing a massive lightning strike. Those are specific, offensive powers, which the player will need to decide how and where to use. Obviously, there will be more than these two, but they're the only two major powers we've shown thus far.

GS: What's the change of pace like from the game SP has done previously?

BF: It's been a huge change--really across the board for us. We've gone from the PS2 to the PS3. We've gone from cel-shaded talking animals to more realistic-looking humans. We've gone from a level-based game to a fully streaming open-ended game.

But ultimately, I think these sorts of changes are what this business should be all about. We didn't want to sit around making just more sequels. Don't get me wrong; we absolutely love the Sly Cooper franchise, but it was time for something new. If we accomplish this and do a great job, I'll be incredibly proud of our versatility as a studio.

GS: What's it been like working on the PlayStation 3 for the first time?

BF: For us, the most exciting part of the PS3 has been the cell processor, the SPUs specifically. our highest density scenes right now, we are currently using about 30 percent of the SPUs' capabilities--with the SPUs doing lots of heavy lifting for us on rendering, visibility, particle systems, skinning, animation blending, and so on...this with scores of pedestrians, cars, fires, etc., all going on. And the best part? We've not made any significant attempts to even optimize the SPU code. I think it's reasonable to guess we could put 10 times as much stuff on the SPUs and still make our frame budgets. It's really pretty amazing.

GS: Thanks for your time.
 
PistolGrip said:
Both IGN and Gamestop have this title for January. Its been in development for more than 21 months but we have seen so little I thought this title would see a 2008 fall release. If true the first part of the year is going to be crazy for releases on the Triple.

IGN
January 2008 Infamous
http://ps3.ign.com/index/release.html?RSSwhen2007-10-29_000000&RSSid=743035

Gamestop
Ships 01/02/08
http://www.gamestop.com/search.asp?Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=infamous&N=0

Holy shit. This would be great if true.
 
PistolGrip said:
Both IGN and Gamestop have this title for January. Its been in development for more than 21 months but we have seen so little I thought this title would see a 2008 fall release. If true the first part of the year is going to be crazy for releases on the Triple.

IGN
January 2008 Infamous
http://ps3.ign.com/index/release.html?RSSwhen2007-10-29_000000&RSSid=743035

Gamestop
Ships 01/02/08
http://www.gamestop.com/search.asp?Ntk=TitleKeyword&Ntx=mode+matchallpartial&Ntt=infamous&N=0

That's worthy of a new thread
 
I haven't looked yet, but this was bumped for no reason, wasn't it?

Edit: Yup. Pointless. I saw this a couple days ago on IGN's website. Placeholder release dates aren't relevant information. It's not going to happen.
 
This is from my gamepro mag I forgot to post

+You will have different powers base on how good or evil you are
+There are powers that affect people, which affect property ,and some that will unravel the story line
+The boss you seen in the trailer was in the middle of the game
+The section you see in the trailer is only a tiny fraction of the whole game
+You can go on a rampage, exact revenge protect the innocent or do of both, its all about the choices you make
+There will be more enemies, and interesting characters
+You can use the city terrain, not just the ground
+The city is like a character it evolves as you play
 
Madman said:
I haven't looked yet, but this was bumped for no reason, wasn't it?

Edit: Yup. Pointless. I saw this a couple days ago on IGN's website. Placeholder release dates aren't relevant information. It's not going to happen.
at least it gets people to talk about the game again. Many forgot it even existed
 
Loudninja said:
This is from my gamepro mag I forgot to post

+You will have different powers base on how good or evil you are
+There are powers that affect people, which affect property ,and some that will unravel the story line
+The boss you seen in the trailer was in the middle of the game
+The section you see in the trailer is only a tiny fraction of the whole game
+You can go on a rampage, exact revenge protect the innocent or do of both, its all about the choices you make
+There will be more enemies, and interesting characters
+You can use the city terrain, not just the ground
+The city is like a character it evolves as you play
Great info! Assuming all of that is true, it's exactly how I hoped it would be.

This deserves a new thread more than that fake release date.
 
Madman said:
Great info! Assuming all of that is true, it's exactly how I hoped it would be.

This deserves a new thread more than that fake release date.

Dont worry its true, its for gamepro mag I got 2 weeks ago
 
PistolGrip said:
at least it gets people to talk about the game again. Many forgot it even existed
While I agree that this game deserves attention, let's just wait until there is something worth giving attention to.
 
Sly Cooper >>> Ratched and Jak

SLY 3 is one of my favorite games last generation.

I expect nothing but the best from Infamous.

GO GO Sucker Punch!
 
Someone post this for loudninja so he doesnt have to bump old unrelated threads.

Guys, you really have to stop doing this.
 
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