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Infection multiplayer modes

Hi Gaf!

So back in the early days of the 360 my friend and I started playing Perfect Dark Zero, Infection mode online (can't recall if that was the actual name) where some players were skeletons with a simple pistol and the rest were humans who had to defend themselves from the onslaught of the skeletons. If you died you then became a skeleton and fought to destroy the humans.

We had a lot of fun in this game mode and I was wondering what more recent, active games have modes like this?

I'm not much of a fan of shooting guns in games but this type of mode made the idea more fun to me.

What are the current best games (or upcoming on any platform) that include this mode?
 
TimeSplitters 3. The best infection mode of the 6th gen! Many hours spent with my sister playing with stupid bots. And nothing beats the underground metro station map. Puling that lever and killing almost all players is so satysfying...
 
TimeSplitters 3. The best infection mode of the 6th gen! Many hours spent with my sister playing with stupid bots. And nothing beats the underground metro station map. Puling that lever and killing almost all players is so satysfying...

It looks like this is a ps2 game and there has since been a Timesplitters 4? I have a PS3 and not a ps2 anymore.
 
It looks like this is a ps2 game and there has since been a Timesplitters 4? I have a PS3 and not a ps2 anymore.

Sadly no, there has been no Timesplitters 4 (although one is in the works, made by fans, with no objections by holder of the ip, but it's not the same). I still pop my copy from time to time to play co-op and create some small crazy levels. It's one of the best console multiplayer shooters (IMO) with a lot of great modes and customizations.
 
Halo Reach had so many options for infection. Halo 4 is awful and stripped all of those out however.

Not sure how H2A compares in the MCC, but if you have enough friends, Reach is the way to go.
 
Halo 3 Infection was my first exposure to the game type and after some tinkering my friends and I made an incredibly fun game type.

'Infection: Pain' featured super fast zombies with only energy swords, 0% shields and invisibility vs Warthogs and Mongeese. The best map was Sandtrap, though Crows Nest and Standoff worked alright as well.

Due to the default spawns, zombies would be upon survivors in no time, so the survivors best course of action would be to mount up in vehicles. The smart would claim any position in a warthog, the intrepid would buddy up on a Mongoose and the foolish would hide in the catacombs, a morbidly suitable place to be easily picked off by the invisible damned.

The Mongeese were always the second to go. Easy pickings for a well coordinated undead offensive. Those brave enough to saddle up would often taunt the guardians by speeding around outside the boundaries, which meant instant death for zombies. However one mistake would prove costly, as the hidden underground rockets could kill a team as quickly as any zombie.

For the first few games of Infection: Pain the Warthog was nearly indestructible. A driver with a steady thumb, a passenger with a keen eye and a gunner with a ready trigger finger could mean a certain survivor victory. When survivors could get into such groups despite a frantic scramble at take start the game was practically over.
However soon the zombies got smarter. The invisibility worked best when the zombies didn't move, so learning the humans driving habits and setting traps of unmoving unseen undead were key. A zombie can't run as fast as a warthog but they were damn good at hearding them. A single energy sword tap to a tire would send the beast spinning and the zombie pack into a frenzy. And when six zombies were hiding under sand dunes waiting for their meal to come you knew you had a good game on your hands.

I'm really really looking forward to the Master Chief collection.
 
Infection is one of my favourite game modes. I played a lot of it on Timesplitters. I used to play a lot of Halo 3 infection customs. The guys I played with all the time had so many variants and maps saved to play.
 
Thank you for some of the suggestions! I'm mostly looking for something more recent and online for the most part...something with an active community.

If it has an interesting or irreverent take on the foster genre that's a plus! Also any other modes in any genre of game some of you may find fun and intriguing and why would also be of interest.
 
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