Was anyone else really apathetic about this game and got won over eventually? I played the shit out of Injustice 1 in the first couple months, maining 3 characters (Grundy, Aquaman and Ares) and reaching top 20 on the PSN leaderboards, even to the point that I fucked up my first semester grades in graduate school, but I got burnt out on it soon after.
The gear system sent some red flags, and I didn't care about the story or any of the characters since Injustice 1 kind of made everyone unlikeable to me. Man of Steel syndrome.
But with every new trailer and stream, NRS has kind of sold me on it. After giving up on SFV, I was going to 'main' KOF14 till Tekken 7, and make Injustice 2 a side distraction till T7 comes out, but now I feel like IJ2 is going to be my main game and Tekken a side distraction.
They've really upped their game in terms of visuals and character models. This game has some of the best stages I've ever seen in a 2d/3d game. The character models are amazing and the supers are god tier. I think the Flash super was the one that finally flipped the switch in my brain.
I just hope NRS don't go back on their gear microtransaction promise (even lootboxes containing gear is a no-no). Also, I hope they continue to balance the gear sets after launch just like they balance the competitive mode. Injustice 1 was very broken by the end of its life cycle with constant 50/50s. Even if the game reaches a state of balance that's seen in the current version of MK XL, I'd be very, very pleased.
EDIT: I miss Grundy. I still think he's the best and most creative rendition of the grappler archetype in any fighting game. Fuck Gief, Tager or Potemkin. Even Swamp Thing doesn't compare. Full screen ex swamp hands to full combo leading to anti-chip chain grab then turtling full screen away watching online deathstrokes struggle to chip me to death was a thing of beauty.