Loved the first SO, would love a sequel.
I sense that MS will only pull for a sequel if that original title was super successful, which is annoying. I'd like for them to not just focus on the return numbers, but the critical reception quality of the game, and potential of the game, then nurture the franchise.
Another example of this is Quantum Break. I loved that game as well, it had it's problems but overall it was a fantastic experience with an engaging story. The game is set up for a sequel, but if I remember correctly, MS's Aaron Greenberg said in regards to QB "not every game needs a sequel." He's right, not every game needs a sequel, but this particular game does because it has an interesting world and it sets up for one. This quote is also rich because it's coming from a company whose entire portfolio hinges on sequels (Halo, Halo Wars, Gears, Forza M, Forza H, Crackdown).
I understand MS is fighting an upward battle, especially since public perception of them is pretty low in comparison to Sony and they can't really seem to catch a break, but they need to invest in new IP and more first party studios and continue nurturing them to become the next Halo or Gears instead of relying on those relics that are losing steam. I was very much looking forward to Scalebound, and I get that may have been the fault of Platinum Games, but then I look at Sony getting Nier from them and I just wonder how.
Looking forward for MS to blow me away during E3, otherwise I may have to focus only on PS4 for my gaming.