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Interview: Why David Cage thinks QD's android angst game, Detroit, will be original

I'm cautiously optimistic about this game, seems like a return to what made Fahrenheit and Heavy Rain great, instead of the huge let down that Beyond was.

And David Cage will continue to be David Cage and sound completely in awe over basic literary concepts, it's kinda what he does.
 
I absolutely admire David Cage for successfully pitching publishers on his vision and selling these games to a mass market. I can't imagine that being easy, given how unconventional they are compared to other games with similar production values. Having said that, his games generally hover somewhere between average to total garbage. Heavy Rain's writing in particular stands out as downright hilarious. It lacks any of the dramatic, emotional punch Cage wanted to evoke from the player. In yet regard, Detroit looks like more of the same.
 
“Absolutely not. And Ex Machina, I think they informed their story from Kara’s short, Cage says with a little laugh that may or may not have been serious. “There are some similarities in the design when I saw it I said, my god, that’s a ripoff of the short. But that’s life."
Wow. I mean, you can like David Cage's games if you want to but you can not defend this shit.
 
Wow. I mean, you can like David Cage's games if you want to but you can not defend this shit.

I just think he has this talent of saying things in a certain unfortunate way with a certain unfortunate timing. That, coupled with his own weird sense of humor, often makes him come off as somebody of limited insights.
 
I'm cautiously optimistic about this game, seems like a return to what made Fahrenheit and Heavy Rain great, instead of the huge let down that Beyond was.

And David Cage will continue to be David Cage and sound completely in awe over basic literary concepts, it's kinda what he does.

I wonder if it's because English is his second language and he has a hard time expressing himself in a more nuanced way because of it. That's kind of the impression I've always got with him in interviews.

Thoroughly nice chap either way.
 
“Absolutely not. And Ex Machina, I think they informed their story from Kara’s short, Cage says with a little laugh that may or may not have been serious. “There are some similarities in the design when I saw it I said, my god, that’s a ripoff of the short. But that’s life.”

Oh Cage
 
. I think I'm gonna pass... I don't like these kinda games cause they aren't really games... you're more like a participant in a interactive story.. no real direct control of the action. pressing up to pick up something isn't my idea of fun. qte and dialog choices.. its just boring to me. I'll never understand how telltale and this guy keeps being allowed to make boring games where the game is damn near on auto pilot.
 
I wonder if it's because English is his second language and he has a hard time expressing himself in a more nuanced way because of it. That's kind of the impression I've always got with him in interviews.

Thoroughly nice chap either way.

It seems David Bowie had no problem working with him, so who knows
 
. I think I'm gonna pass... I don't like these kinda games cause they aren't really games... you're more like a participant in a interactive story.. no real direct control of the action. pressing up to pick up something isn't my idea of fun. qte and dialog choices.. its just boring to me. I'll never understand how telltale and this guy keeps being allowed to make boring games where the game is damn near on auto pilot.
Simply because many people find interactive stories fun.
 
Original? It sounds like he's just watched Humans on channel 4 (UK) and made a game version of it, only set in the U.S.

Meh. That said, if anyone hasn't watched Humans yet, do so.
 
Original? It sounds like he's just watched Humans on channel 4 (UK) and made a game version of it, only set in the U.S.

Meh. That said, if anyone hasn't watched Humans yet, do so.

The Kara tech demo (which Detroit is based on) was made in 2011 and Äkta människor (the TV show Humans is a remake of) came out in 2012
 
. I think I'm gonna pass... I don't like these kinda games cause they aren't really games... you're more like a participant in a interactive story.. no real direct control of the action. pressing up to pick up something isn't my idea of fun. qte and dialog choices.. its just boring to me. I'll never understand how telltale and this guy keeps being allowed to make boring games where the game is damn near on auto pilot.

jesus, keeps being allowed?

im going to tell you something incredible and its going to shock you to the core...... tons of people like these kinds of games.
 
The Kara tech demo (which Detroit is based on) was made in 2011 and Äkta människor (the TV show Humans is a remake of) came out in 2012
Good call. That said a tech demo doesn't need writing and it's not beyond all reason to say that Cage has been watching reference material in the genre which the aforementioned most certainly is.

Besides, it's 2016 so it may have been an original idea but it has been beaten to that punch.

OT Edit: In the UK we've been taking quite a few Swedish originated series recently.
 
memento_1050_591_81_s_c1.jpg

Seriously people he has written 3 nonsensical, self defeating stories full of plot holes, awful character treatments and general garbage.

Stop falling for this.
 
Why is the article written so condescendingly?

Because Cage comes across as highly ignorant of the genre which Detroit is set in. On last nights Giant Bomb show Austin Walker said that Cage thought Detroit was unique because it was about an android that hunts down androids unlike in Bladerunner and that humans being the bad guys had never been done before. It's nuts.

People are free to enjoy Cage's games for whatever reason but that doesn't mean he's not terrible at crafting stories.
 
He's not the only one writing it which has been said about a million times already.

To be fair, the little we saw on that newest trailer was not exactly reassuring. And the information we got gave the impression that the additional writers are there to help in output quantity (because Detroit is a much larger game than the ones before) and not necessarily quality.
 
I don’t know how you guys put so much hate on QD, at least they always try to do something different and their games are unlike anything else out there. You should be happy we even get stuff like this that dares to be different. The interview on the PS youtube channel show the in game mechanics (to an extent) and won me over instantly. Check it out from 3:45 onwards: https://www.youtube.com/watch?v=s0xmEnakhHs
 
Never understood the hate for this guy. Being confident in your ideas must annoy people or something.
He's a terrible writer who always thinks he's creating something profound. I don't see hate, though, just people dismissing his "original" ideas and laughing at him.

I don’t know how you guys put so much hate on QD, at least they always try to do something different and their games are unlike anything else out there. You should be happy we even get stuff like this that dares to be different. The interview on the PS youtube channel show the in game mechanics (to an extent) and won me over instantly. Check it out from 3:45 onwards: https://www.youtube.com/watch?v=s0xmEnakhHs
What do they do that's so different from everything else? They put out the same types of games Tell Tale does, just with better graphics and worse voice acting.
 
What do they do that's so different from everything else? They put out the same types of games Tell Tale does, just with better graphics and worse voice acting.
Exactly, not to mention Life is Strange and Until Dawn.
Pretty much all of this games are much better written as well.

I thought people wanted the Kara tech demo to be their next game. Now that it is, it's unoriginal? :/
It's not a bad jumping of point for a story, but it's hardly original by any means.
 
Exactly, not to mention Life is Strange and Until Dawn.
Pretty much all of this games are much better written as well.

Sure, but they still deserve credit for innovating in the genre. All those games are heavily influenced by Heavy Rain.
 
Can't wait. Heavy Rain was awesome thanks to some of this stuff.



He's kind of right though. He even says it's not original in the sense that these stories about AI have been done before. He's also right that, while they have been done before, the vast majority of movies people site featuring AI have them turning evil alongside mostly good humans. There's still not as much stuff the other way even with a few things that have reached the mainstream that feature one good robot working with a good human like Terminator 2 and I Robot and the recent Humans (which is surprisingly getting a second season), and even when they try the stuff gets cancelled too fast (Almost Human, etc.) so the stories don't really get finished.

People always love to nitpick what he says.
You should probably Start consuming some SciFi then since most if not all pieces of SciFi that has Android is always a reflection of what it means to br human, to explore how we encounter something foreign, how we delineate identity etc.

Even Star Trek does that in multiple episodes with Data, despite being Corny as hell.

David Cage is either an illiterate or a Snake oil salesman that hopes to ensnare illiterates.
 
I love David Cage. His games are always flawed in some way but for some reason I just *get* him. He's also very nice, I remember sending him an email about Beyond: Two Souls when it got announced and he sent back a very long message full of kind words about his team and that he was happy that people out there wanted to play and experience the kind of games that his team makes. Will never understand the hate.
 
I love QD so I'll be playing this. Original? Well, we'll see, but it's looking like the well-tread sci-fi tale asking the question of what would define something fabricated as "a person", should they have a role to play, and an examination of the moral questions involved. Philip K. Dick and company were asking these questions 40-50 years ago, and it's been revisited in film numerous times even in the last decade.

But I have faith in Cage and QD.
 
I'm extremely pleased that someone tries to use mass market videogames to explore aesthetics, practically building their career around this lofty ambition.

I'm not particularly pleased that this champion of videogames and art and story is actually David Cage.
 
I love David Cage. His games are always flawed in some way but for some reason I just *get* him. He's also very nice, I remember sending him an email about Beyond: Two Souls when it got announced and he sent back a very long message full of kind words about his team and that he was happy that people out there wanted to play and experience the kind of games that his team makes. Will never understand the hate.

Wow, sounds great! I also get the same impression from him. I guess I should send him an email, too
 
Wow. I mean, you can like David Cage's games if you want to but you can not defend this shit.
Oh yes, absolutely. He's a fucking monster and shouldn't be allowed to make games anymore, you saw that laugh? That arrogant prick, totally said it in the most serious manner /s (and sorry to the people who think otherwise, but their games are videogames just like mobile games are).

I swear the David Cage hate here is insufferable now. I honestly don't care if you don't like him as a writer, there are two other writers on this game.

I think that should be posted in every Detroit thread from now on along a notice of reading the damn source because I'm sure almost everyone went with the journalist's "summary" of Cage's interview, just so the thread doesn't turn into yet another circle jerk of why QD sucks big time.
 
Original? We already know the androids in this game are called Replicants. Cage has "borrowed" ideas in every QD game he's written, don't let him fool you.
 
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