• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Invincible VS |OT| Fighting With A Killer Instinct

Cecil has two heavy. One is up close shotgun for corner combos, the other is a crouching grenade launcher I believe.
I am almost never close enough to use jumping (ground bounce), standing (stun), or crouching (launcher) heavy. Thankfully his specials close the distance following his other normals and I can tag in another character to continue combo. I am still scrubby with him so maybe I just need to work on it.
 
If anyone's curious, I looked up the credits and the entire game's soundtrack is by a music group called 'Glitch Mob'. Here are some songs from their other albums:





Reminds me of 2000s arcade fighters, breakbeat, Konami dance games, Jet Set Radio, etc.

Hopefully Sega knows they exist for JSR3.

Yes good productions here. Drum and Bass, breaks and some trance / electronica fusion based tracks. And no, this is NOT 'Techno' music if anyone tries to say it lol.
 
Last edited:
Yes good productions here. Drum and Bass, breaks and some trance / electronica fusion based tracks. And no, this is NOT 'Techno' music if anyone tries to say it lol.
I've heard this type of music described as a version of breakbeat.

Popular example:



I think due to so many fusing it with so many other sounds, especially electronic sounds, it got lumped in with techno for some reason. You're 100% right that this is definitely not techno.

But you can hear some similarities in games like SF 3 Third Strike



This music ruled the late 90s and early 2000s when it came to video games, and I was all for it.
 
Even tho im bad at fighting games i might get this when the story is complete and the game is on sale. Game looks great, music sounds good and the little i played the beta, it was satisfying to play
 
I've heard this type of music described as a version of breakbeat.

Popular example:



I think due to so many fusing it with so many other sounds, especially electronic sounds, it got lumped in with techno for some reason. You're 100% right that this is definitely not techno.

But you can hear some similarities in games like SF 3 Third Strike



This music ruled the late 90s and early 2000s when it came to video games, and I was all for it.


Yeah, Prodigy is in a class of its own. Primarily has breaks in it, but the hat work has drum and bass in it. They considered it at the time Electronic Punk / Industrial because it's mainly vocal driven.

Third Strike is more focused on drum and bass. Again the hat / drum work heavily symbolizes the genre. The old days definitely were amazing in the genre.

Techno has certainly gotten bright / commercial over the years. Guys like Carl Cox, Adam Beyer, Sven Vath have championed the sound for ages.



 
Top Bottom