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Is anyone else losing interest in Final Fantasy?

SomeDude said:
FFXIII has a staff of 400 people. It's gonna be a huge game with huge production values. What's not to look forward to?

I bought a PS3 for this game (and Time Crisis 4..) and I will buy it like a bitch day one, but it's not very fucking encouraging when all they're showing is CG stuff. If they're not going to show some more worthwhile stuff, then don't show anything, as it's just fucking annoying. It says something when the lacklustre (but real-time, interesting and story-briefing) Lost Odyssey trailer made me splooge but the trailer for FF13 made me say "ooh pretty, looks like Advent Children" and nothing else. I don't know why I feel this way about the series these days, but it's just.. such a rollercoaster experience. Some of it is so great, and some of it is so shit. I worry about the fact they're making three games in one universe in one go, I mean isn't it overdoing it a bit?
 
Pureauthor said:
Uh, more recently it's been along the lines of five times every one year, and even if we talk mainline games, there was never a period where you waited five years in between instalments.
I guess I can't jokingly exadurate on these boards. Yes, there is about three main FF titles every console generation.

I don't consider ports and re-releases as true FF launches. Also, handhelds and Wii releases don't count in my book either as something to make me tire of the main FF franchise, which will only continue on the PS3.

It's kind of like saying, you're tired of driving because you've been playing GTAIV. When FFXIII comes out, everyone in here including the OP will be as excited as a kid in a candy store.

The only things consistant with every FF is the title, the name Cid, Chocobos, Moogles, spell names, maybe one or two songs, and some monsters. Other than those few items, they are totally different games. If you are an RPG gamer, FF should never get old, unless you're just tired of RPGs in general.
 
I JUST started playing 6 tonight, haven't beat it since it came out. Then I'm going to play 5, 3, 2, and all the ones I haven't beat.

I haven't even touched X-2 or XII yet, so I've got years of quality gaming ahead of me before I lose interest. Classics are still classics. I haven't lost interest in the original Sonics just because the new ones suck on toast.
 
For the series: No, it's spread out enough for me to not grow tired. I don't buy the ports/spinoffs either, which helps with avoiding fatigue.

For XIII: I have to at least wait for release before I can lose interest in a game
 
I've said it before; as artist and animators Square Enix is one of the best in the world. I put them up there with Pixar in terms of quality and imagination. The intro to FFXII was spine-tingling.

However I think as video game designers they have rested on their laurels for far too long. Sure the gambits were very interesting to play around with and I even enjoyed the licences but the game itself dragged on like crazy because there was too much pointless land to cover on foot, the save system is unnacceptable in this day and age, and the challenge level varied from waste of time easy to crushingly hard upon meeting a boss, especially those random ones.

As well, when are they going to learn to write a whole, complete story rather than string along a bunch of loosely tied together dramatic scenes? Square Enix does just fine if you give them only ten minutes to relate an impressive event, but they always fail at putting these events into proper context. FFXII just wasn't interesting after you leave the desert kingdom and sadly it wasn't even the worst story they ever told. Kingdom Hearts 2 was a travesty of narrative, bloated beyond belief, and it possessed an almost supernatural ability to confuse and disorient the player.

FFXII showed me just how much the rest of the world, especially American developers, have moved on to provide better entertainment while Square Enix makes games that feel like they were designed years ago. I'm excited to see what they are going to do with the PS3 but they no longer have my trust when it comes to Day 1 purchases.
 
I loved 7, really liked 8, 9 was a weak spot for me, 10 was enjoyable, was obsessed with 11, and 12 was fucking epic! Even tho 12 rivals 7 to me as the greatest FF I've played, I didn't beat it because of the graphics. I got like 35 hours in, the 360 came out, and it was a wrap for me. graphics whoring ftl :(

The ff fanboy inside of me is still kicking :D
 
Vieo said:
I really enjoyed Ivalice the way it was in the original Final Fantasy Tactics; all the characters were humans. It was a lot more interesting and could have done without the half-human half-animal races.

Same here. That's why I didn't like the settings of FFXII and FFTA (A2) as much as FFT and VS.
 
I hate everybody who's calling IX a mere tribute, yes it channeled the spirit of it's precursors but it surpassed them all. Also it only had the only decent "emo" moment in FF history (and there's been a lot of them...) mostly because it came from a lead character who wasn't a whiny "pitty me" bitch for the majority of the game and he pulled himself out of it when he saw the scope of the new adversity he faced.
 
APZonerunner said:
I bought a PS3 for this game (and Time Crisis 4..) and I will buy it like a bitch day one, but it's not very fucking encouraging when all they're showing is CG stuff. If they're not going to show some more worthwhile stuff, then don't show anything, as it's just fucking annoying.
It's more than just annoying because that means they have nothing else to show after working on this for how many years?

No matter how you cut it, it's no GTA, nor Halo 3, not even COD4 meaning it's going to be a million seller thanks to sorry-ass buyers like myself, but don't expect much more than that. Good luck re-cooping 400 people development cost; it's going to be an epic like Spirits Within.
 
bdizzle said:
I loved 7, really liked 8, 9 was a weak spot for me, 10 was enjoyable, was obsessed with 11, and 12 was fucking epic! Even tho 12 rivals 7 to me as the greatest FF I've played, I didn't beat it because of the graphics. I got like 35 hours in, the 360 came out, and it was a wrap for me. graphics whoring ftl :(

The ff fanboy inside of me is still kicking :D
You started playing the series with 7? Man, you missed out on the best ones. :/
 
I like LO but this needs to be said. Lost Odyssey is to Final Fantasy as Battlestar Galactica (original series) is to Star Wars.
 
Haunted One said:
You started playing the series with 7? Man, you missed out on the best ones. :/

No, see, he said 9 right there!

But yeah, people should at least play the SNES games in some form, they're really great! Who hasn't gone back to play them if they didn't start with them?!
 
The installments in the series are always so different from one another, I don't think I can lose interest in it. I don't give a rat's ass if it's named Final Fantasy or not, if the games end up being good and entertaining I'll be there.
 
APZonerunner said:
Bleh, you know full well what I mean, and they're all very similar - 7, 8, and 13 and to a lesser extent 12 all have this medieval + star wars = thing going on. They're all very similar. And 7, 8 and 13 are all Nomura's stuff. He's a great designer, and I think he's made some brilliant stuff, but everything he does for FF is all a bit samey to be honest.

I still don't agree. Final Fantasy VII was only superficially similar to FFVIII or FFX. Sure the games share a lot of similar presentation features (all have the same character designer, all make use of CGI cutscenes and extended summoning sequences), but thematically, FFVII is much much closer to FFVI than it was to later series entries. FFVII is basically FFVI set in a world about 100 years more technologically advanced and featuring slightly different characters. Replace Kefka with Sephiroth, the Espers with the Ancients, and the empire with Shinra, and you have a lot of the story points of FFVII.

FFVIII and FFX had some similarities in theme, but FFXII was definitely your typical politically convoluted Matsuno game. We'll see what type of game FFXIII ends up being, as not much has been shown so far.
 
Yeah, for most of my life, it was my favorite game series (along with Phantasy Star)... I still consider FF4-6 (and most of the rest of Square's 16-bit output) to be some of the pinnacles of video gaming. FF5 in particular, my favorite game in the series, and the epitome of what "Final Fantasy" is to me (then again unlike most people, I got my start with FF1 and loved it).

But then something happened... well, I bought a PS2 in 2001 mainly for FFX and MGS2, and I enjoyed FFX fair enough - sure it had problems and I could go into what I did/didn't like about the game, but who cares at this point? Then, the whole Enix merger happened and Square went from an innovative, cutting-edge game development studio to one that constantly milked their franchises with remakes and ports and spinoffs, most of these being mediocre. FFX-2 was when I started to get jaded with the direction the series was turning. A very cynical direct followup to FFX, chock full of annoying minigames, unbalanced gameplay, bad game design (like the whole 100% completion rate, where if you forget to check one seemingly-unimportant background object, you can't get the bonus ending... I youtubed that shit.), etc.

Yeah, so my faith in the series was shaking after FFX-2, and an online only followup to FF. Which I still haven't played, only witnessed my brother get sucked into... I hate MMO's, myself :P Then more and more remakes and ports, it's still extremely difficult to keep up with. At this point, I rediscover my love for the DQ series, and DQ8 gets released and is infinitely better than any FF game since the turn of the century. Follow up with FFXII, which alienated me way more due to the battle system and the extremely large, uneventful areas with save points spread out every 45 min or so, than it did by the extremely slow plot progression. The fact that the game was getting constant praise by the traditional-RPG-hater media for "eliminating the tired turn based random battle" element was also annoying and probably contributed even further to my dislike of the battle mechanics. Some of the remakes have been OK, I can certainly say that both FF5 and 6 Advance were decent ports, and the FF3 remix was cool (though I would've preferred a 2D aesthetic), for whatever it's worth.

I will still buy everything that comes out with the FF name on it, but I don't go apeshit whenever a new trailer is shown, a new character is revealed, etc, like I used to in the old days.
 
I've played them all through VII, skipped VIII and IX (I do own them tho), played X, and passed on XI and rented XII (atrocious game IMO).

XIII could bring me back.
 
I haven't lost interest in Final Fantasy in the least. I've been playing the series for too long, but I can understand how others have recently. I thought FFXII was great though so I have high hopes for XIII and XIII VS. Whenever it actually comes out.
 
For my tastes FFXII was the breath of fresh air the series needed from the start on PS2; I liked FFX conceptually and liked the basic world design but it didn't feel like enough of an evolution; not as much as the new hardware was capable of.

But the delay for FFXII was excessive and did really hurt its anticipation for myself. It took so long that, for all the game was new in the way I wanted, it couldn't live up to expectations - taking that long to make a game damn well should have made it the best RPG of all time, but it fell short.

Square's biggest problem with FF isn't milking FF7 (though that's up there) but the fact that the franchise has become synonymous with bloatware and vast, sprawling projects that languish in development hell for years. It feels like smaller RPG projects are capable of producing games that not only come out on time and in a reasonable development cycle, but have tighter, more complete experiences not full of gaping holes that they try to distract you from with another over the top CG cut scene. For instance, it seems to me that most recent FF games have exploitable game systems full of bizarre stuff, such as summons being irrelevant for practical intents in FFXII yet there being such a system in place for them. Another example: since getting in to Fire Emblem seriously, I'm now a much bigger fan of that series than I used to be of FF Tactics and other SRPGs from Square - not for story reasons but gameplay. Square's games seem unbalanced and poorly tested in many cases, leading to lopsided progression in the game system.
 
Mgoblue201 said:
But that does not free it from the obvious criticism. If a character is to have substance, then some storytelling tools must be employed. And since Final Fantasy is known for following a narrative structure similar in composition to cinema with prepackaged plots and lengthy dialog disseminated through passive cutscenes, then they are eminently comparable on some level.

True, but it applies to all videogame series that have cinematic elements (i. e. Metal Gear Solid). Scenario writers, or whoever it is that is responsible for gaming storylines, for some reason don't have the same kind of competency, and that seems to be a frequent argument as part of the whole "Games = art?" debate.

And if Terra is to be an interesting character, then she must go through something that makes her interesting in a similar way that Kefka poisoning the water supply makes him interesting, if only for a moment. If one is to say that a story is something that happens to a character in a certain way, then one must examine the impact that specific scenes have on characters to their maximum efficiency. And if FF6 has so many scenes and yet Terra herself does not grow in a meaningful way, then it must be at fault.

And she eventually did, when she resorted to being a surrogate parent to the surviving children following the World of Ruin, and eventually uses that as part of her motivation to pick up her fight against Kefka, similar to how in Aliens, Ripley's protectiveness towards Newt motivated her to become even more determined to beat the alien queen in that movie.

Kefka is supposed to be a pretty evil guy, and for that one brief scene we experience his evil. It shows some awareness of being dynamic as the game blooms by truly giving us something specific to chew on in the way of exposing the personal tragedy of the situation. It is hardly great, but it shows true signs of storytelling life.

I think you missed the part where he backstabs his partner in domination, Emperor Gestahl, destroys the world, and lords over the remains with an iron fist as a testament to destruction.

zoukka said:
And he has easily enough depth to keep his story interesting. I can't understand how someone could miss that.

The problem was the writing itself then. I felt a severe lack of sensical progression in his development as a character.
 
I grew up playing the FF series. I played and beat the first one when I was 9. I have since played and beat every one except FFXII. I played the game for about 4 hours and gladly put that game away. The playstation era definitely marked the decline of the series.

I just think that it's painfully obvious that Square doesn't know how to handle a big budget. Instead of polishing and making a good story work out perfectly, they decide to use that budget making flashy movies and cramming as much crap as they can onto those discs.

I fear for FFXIII. The company hasn't made a good game for home consoles since the original playstation and even then, the really great games were not part of the FF series. The only possible way FFXIII could be good is if they put an Enix team in charge of it.
 
I like FF XII a lot more than any other FF (excluding tsctics). Like, way more. So i really coudlnt be more excited for the new one.
 
Most FF games released since the PS era have lacked that special something that FF games are supposed to have. FF 7 and 9 had it, but 8, 10, 12 lacked it.
 
_tetsuo_ said:
I like FF XII a lot more than any other FF (excluding tsctics). Like, way more. So i really coudlnt be more excited for the new one.
But... the core team members (and thus gameplay, look, and sound) of XIII seem completely different from XII? I'd think VIII, X-2, or Advent Children mega-fans would be the ones most hyped for XIII.
 
The short answer is yes, I am losing (well, have all but completely lost) interest in Final Fantasy.

And now, a story:

My first experience with Final Fantasy was watching my older brother play the original Final Fantasy on NES. I was too young to understand the gameplay, but I enjoyed fantasy settings and enjoyed watching him play and sort of explain the story to me. He didn't care to do this, but every once in a while he'd clarify something for me. Eventually he made it to the end of the game and had to battle Chaos. The thing is, my brother, who mind you was five years older than me (and I could not have been more than 9 at the time) would call him "Chay-Os." I never read the name of the character on the screen, I had only ever heard my brother refer to the end boss aloud. This led to an embarassing moment years later, when I was discussing Final Fantasy with a friend and called the last boss "Chay-Os." I make fun of my brother to this day for being a numbskull and not knowing the word Chaos...but we still call him "Chay-Os."

It wasn't until the original was released on GBA that I played through it. My first Final Fantasy playing experience was Final Fantasy II (IV). I remember getting stuck at the part where you had to fly your chocobo...somewhere. I couldn't figure out how bird to fly. I think this was heading toward the magnetized dungeon. Anyhow, it didn't matter, I enjoyed the game immensely up until that point. I remember during little league games, I would talk to another kid about the game, and since I hadn't beaten it and he had, I would pretend that I had as well. I eventually convinced the kid that I had played as Tellah on the moon and that I had equipped him with...whatever the amazing sword you can get for Cecil is.

In return, he turned me on to Final Fantasy Mystique Quest. In hindsight, this may have been a calculated retaliation to my lies. In reality, I actually enjoyed the game. What can I say, I was young and RPG hungry, and the simplicity of the game along with the basic (ridiculously basic, actually) Final Fantasy gameplay appealed to me. Even so, I still hadn't ever owned a Final Fantasy game; I had only ever rented Final Fantasy II and Mystic Quest.

I recently found an old Christmas list of mine, which included several games. The only two I remember are Donkey Kong Country and Final Fantasy III (VI). I got DKC, and I never did get to even play FFIII in my youth. I wonder if my feelings about the Final Fantasy series would be any different had I gotten FFIII instead of DKC. Actually, I still haven't finished any incarnation of Final Fantasy VI, though I do have a copy for both SNES and GBA, now. I really should finish the game, as I've really enjoyed what I've played of it thus far, and so many of you go on and on about Kefka. Sure, he's a jerk for poisoning the water supply, but I am surely missing out on his true evil form. But I digress.

Even though I never did get to play Final Fantasy III, and even though I had never so much as completed any game in the (real) series (I did beat Mystique Quest, for what it's worth), I still had a soft spot for the series. When I first saw pictures of Final Fantasy VII in Ultra Game Players magazine (or something like that), I was excited. Eventually, Final Fantasy VII became the first game I pre-ordered. And, like many people, it was one of the great gaming experiences I had ever had. I had finally completed a Final Fantasy game, and not just once, but several times over! I remember loving this game so much that my friends had to see it. Many of them were so impressed that they went out and bought a Playstation as soon as they could in order to play this amazing game. I liked that; I liked so many of my friends being so impressed by a game that they would buy the system the game was on just for the opportunity to play it themselves. There doesn't seem to be many games that have that affect (in my experience, anyway) these days.

Naturally, with as much as my friends and I enjoyed FFVII, we were all excited for FFVIII. Seeing screenshots, you couldn't help but have your jaw drop. It was amazing. FFVII was unbelievable, but FFVIII simply blew it away from everything we could see in magazines! Then I played the demo. That, really, was when my interest in the series dropped to almost nil.

You have to understand, for me, demos of games were largely new. The only other demo for a (console) game I had played, was Metal Gear Solid's demo, which blew me away. My thinking at the time was something like: The MGS demo was great, and that game was great, so if the FFVIII demo is lousy, then I guess the game must be lousy.

It wasn't until a few years later that I purchased and played FFVIII. For me, it was too tedious an experience, and the story failed to captivate me on any level resembling how FFVII's story captivated me. I would try to push through, but I only ever made it as far as the fight with Cerberus. I'm sure I played the game wrong, but I had enough by that time, and I haven't touched the game in many years.

Final Fantasy IX was never on my radar during its time. My friend (one who had purchased a Playstation just to play FFVII) absolutely loved Final Fantasy X and tried to get me interested, but what he really loved was Blitzball, which failed to resonate with me. To this day I have never played Final Fantasy X (or its sequel), and it was not until I was a junior in college that I was convinced to play Final Fantasy IX, as I was told it was one of the best games in the series. I've only ever made it as far as...a fight with a plant monster after you escape the palace at the beginning of the game. I don't have any problem with the game in the way that I had problems with VIII, but again, it never captivated me, what with so many new games out that I just had to play.

It was shortly after my attempt to play Final Fantasy IX that I learned that my brother (the "Chay-Os" brother) was playing Final Fantasy XI. Now, I had tried Everquest years earlier (when he was playing that), and I just did not care for it. However, it so happened that I had become friends with several of the people he played the FFXI with in real life; friends who lived across the country in some cases, and it seemed to me that, if nothing else, it would be a fun way to keep in touch with everyone. It turned out that, while far from perfect, I found a lot to enjoy in Final Fantasy XI. Not only was I able to play with my brother, who was living in Hawaii (and I in Maryland) at the time, but the world of MMORPGs was a new experience for me, which at the time I was able to invest a ton of time into. Eventually, the time sink caught up with me and I had to quit the game, and eventually WoW made the folks I had played FFXI with lament ever playing such a game. Even so, I still extend an invitation to my brother to pick back up with Final Fantasy XI from time to time. I'm half joking, but I think if he said yes that I would go for it.

Because I did like a lot of the fundamental gameplay of Final Fantasy XI, I was excited about Final Fantasy XII. I had thought that it would be the game to spark my interest back in the series, what with it's new stance against random battles and so on. I got the game for Christmas 2006, and I jumped right in. A few hours later, right around the time Balthier and the broad with the rabbit ears are flying around on hoverbikes, I determined that I wasn't interested enough to commit some 40 hours to the game, give or take. In a perfect world, I'd have so much time to devote to what truly seemed like a promising game, but it may never happen for me. Still, the game is in my collection, if I ever find the time.

Which brings us to the present day. I thought that I would be all over Final Fantasy III (not VI) for DS, but when it came out, there were other games that tickled my fancy, and I no longer had an interest in the game. I've already completed Final Fantasy IV on GBA, so a DS remake really doesn't interest me at all. Dirge of Cerberus, Crisis Core, and the rest of the Final Fantasy VII remakes haven't even drawn my interest, even though I understand one of those games is pretty good. As for Final Fantasy XIII and Friends, they look amazing. At this point, however, I don't even own a Playstation 3. Though I will own one shortly, I still have a tough time reconciling the fact that I've only completed three games in the series. I think history has shown that there is no chance, zero, that I will devote the necessary amount of time to Final Fantasy XIII to make it worth my while. As such, I have no plans to purchase the game.

I did buy the Final Fantasy VII movie, though. I had wanted to see that for so long. What can I say? It was an utter disappointment for me. Great visuals, though (captain obvious overhere). And for what it's worth, my "Chay-Os" brother really liked it. But even he hasn't played a Final Fantasy since XI (and before that, only VII and the original on NES). I'm not as influenced by his gaming choices these days (he is mostly a slave to WoW), but who knows? Maybe if he got a PS3 to play FFXIII, I would be swayed myself. But it seems unlikely.
 
Sega1991 said:
122e0ar.jpg

"Yup, that's Tetsuya Nomura alright." An obsession with Gackt, effeminate features, belts, zippers, shotacon, long hair... that's Tetsuya Nomura in a nutshell.
[/I]

I HATE RIBBED KNITS

especially in turtleneck form. fuck. why do all his designs feature ribbed knitwear in turtleneck forms????
 
It "began" with X-2 for me. Followed by the FFVII Compilation, especially Advent Children. Imagining that FFXIII and Versus would (or will if I look at the trailers) be the same (same dev team), then I am not really hyped, or even much interested.


Was a really big FF fan though, it was my most favourite IP for Years...
 
Hunter D said:
Most FF games released since the PS era have lacked that special something that FF games are supposed to have. FF 7 and 9 had it, but 8, 10, 12 lacked it.

Sounds about right, and I really wanted to like FFXII. I'm still excited for XIII and it was one of the main reasons why I spent so much money to get a PS3 this gen.
 
X-2 and XII were the ones I actually ended up enjoying the most, gameplay wise, so no- I'm perhaps more interested than ever before now.
 
it has definitely lost some of its former luster. i used to get excited with each FF release,but they way they have whored out the series with all the side games has made it kinda "meh" to me. i still get kidna excited for the new games in the main line,but not as much as before. X was a great game, and I only played FXII for about 2 hours total before i decided to sell it,it just didnt click with me. i have high hopes for FFXIII,especially versus. square always does a good job on the FF debut on a new system (FF7, and FFX were both brilliant)
 
Prime crotch said:
If Nomura's in it then yes, he should stick with modern day RPGs like World Ends With You and leave FF to Matsuno.

Aside from the fact you're comparing a character designer whose only directed non-Final Fantasy titles and now a spinoff, Matsuno doesn't even work for Square-Enix and his only mainline Final Fantasy title had him crash halfway through development and has split the fanbase horribly.

Edit: BTW, Square-Enix are at E3, begin absurd FFXIII/Versus and FFVI/VII remake prayers and hypetrains so they can get run into the ground.
 
I would prefer a little art in the presentation, as opposed to generic action/intrigue every single time. See: FFVI.
 
I really want to like FFXIII. Heres what bothers me.

Square Enix has said FFXIII isnt coming out until after DQIX comes out. SquareEnix also said DQIX isnt coming out until DQV and DQVI come out.

DQVs Japanese release= July 2008
DQVIs Japanese release=? Oct-Dec 2008 probably
DQIXs Japanese release=? Probably early 2009. Maybe Dec 2008 at the earliest
FFXIIIs Japanese release=? Probably Summer 2009. July 2009 maybe. Maybe not until late 2009.

So....basically. FFXIII release date in the West is Late 2009 at the earliest, and possibly Early 2010.

Thats really, really far away, considering FFXIII was announced at E3 2006. I hate it when devs show teaser trailers so damn early in the dev cycle and then say nothing for MONTHS.
 
eatyobeans said:
I hate it when devs show teaser trailers so damn early in the dev cycle and then say nothing for MONTHS.

This is what everyone gets for wishing FFXIII would be on a "next-gen" system. If Square-Enix had put it on PS2 like their original plan dictated it'd be out already and we'd be getting hyped up for FFXIV.

EDIT:

20080506ffx-2offenseforceav.png


Is Wayne Brady gonna have to choke a bitch?
 
No, but then I'm also more adaptable than some other FF fans. I have found gameplay value in and am as equally enthused about X-2 and XII as I am of other more conventional series installments.

traveler said:
X-2 and XII were the ones I actually ended up enjoying the most, gameplay wise, so no- I'm perhaps more interested than ever before now.

Didn't see this before, another that sees value in these two very different systems.
 
I'm not losing interest in the final fantasy series but I have to say for me FFVII still stands out as the most memorable one in the series. Subsequent sequels haven't resonated with me. that said I'm still eager to see what XIII will bring.
 
I started losing interest after 6. The rest werent horrible .. i just wasnt really into them.
 
batbeg said:
Aside from the fact you're comparing a character designer whose only directed non-Final Fantasy titles and now a spinoff, Matsuno doesn't even work for Square-Enix and his only mainline Final Fantasy title had him crash halfway through development and has split the fanbase horribly.
Nomura had a lot more input than simple character design, you don't go from that to director of a high budget movie project for nothing. They should get Matsuno back and either make Ivalice the new setting for FF or simply have him create a new IP for it. And fuck the fanbase.
 
In a way I am. I am rarely interested in any of the spin-off games (except for Crisis Core, which I have yet to play). FFXIII seems to be going entirely the wrong way from what I've seen. Yet I have yet to see a main FF that I don't like and FFXII is a particular highpoint in the series. So basically:

Main series: bring 'em on
Spin-offs: no thanks.
 
Considering that, even with all its variations, it remains the most consistently high quality RPG series out there, no.

I'm talking about the main series here.
 
Diablos said:
FFX was the best the series had to offer on that console, which isn't saying much.

FFX was one of the best games on PS2.

X-2 was a joke

X-2 was insanely fun. Awesome battle system. But a lame story.

I absolutely hated XII

It was very disappointing, yes.

But no, I'm not losing interest because of FFXII.

FF8 sucked too and then FF9 ended up being one of the best in the series.
 
Final Fantasy ended after X in my book. I found XII to be extremely boring (as I do with all of Matsuno's games) and I'm not getting a PS3, so XIII and vXIII are out. Although I'm looking forward to XIII's soundtrack a lot. Based on the song in the trailer, it will be amazing. His best since Unlimited Saga, no doubt. (Dirge of Cerberus was very disappointing)
 
Gully State said:
I'm not losing interest in the final fantasy series but I have to say for me FFVII still stands out as the most memorable one in the series. Subsequent sequels haven't resonated with me. that said I'm still eager to see what XIII will bring.

My thoughts exactly.
 
omg rite said:
FFX was one of the best games on PS2.
It really isn't, but it is a good game. It's very clear that the game has some serious problems. I loved the battlesystem, the story did its job as did the characters and I liked the setting. But what almost killed it for me in the straight path the game follows. I have nothing against linearity, but FFX was absurd, especially considering previous FF's didn't have that problem even though they are also linear as hell. Some awful dungeons too, but that's a given with any Jrpg.

omg rite said:
X-2 was insanely fun. Awesome battle system. But a lame story.
Was it really? I agree on the battlesystem, with the exception of FFXII it's the best in the series, but most minigames were absolutely unplayable and a lot of moments in the game I was glad no one was around to see me play the game, it was almost embarrassing to play at moments.
 
eXistor said:
Was it really? I agree on the battlesystem, with the exception of FFXII it's the best in the series, but most minigames were absolutely unplayable and a lot of moments in the game I was glad no one was around to see me play the game, it was almost embarrassing to play at moments.

wat.
 
No, my interest has not dwindled at all. It's pretty stable.

I'd love it if Square Enix made an HD DQ game after playing through the supreme awesomeness that was DQ VIII on PS2. I'd love an HD follow up to that game, too (in addition to, not in place of, the upcoming HD FF games :D ).
 
I lost some interest with 12, and i hate Crisis Core for the PSP.

However....what i've seen from FF13 and Versus 13 is just too good :D
 
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