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Is anyone NOT enjoying GTA V?

Me. I don't like the characters. The framerate is low in places. The missions are boring. Lots of aliasing in the distance. The controls are still not as good as other games in the genre (Saints Row 4, Sleeping Dogs). It feels tired to me. It's just GTA 4 with a fresh can of paint. The satire is played out (it's the same as 4).

I want to try the MP before I give up on it, but I'll probably put it on ebay soon after that.
 
if you dont like previous gta games its not going to change that though

Yeah, this is pretty much it. I think I had unrealistic expectations as to how much was going to be reworked and retooled, which it turns out is not a whole lot.

Basically, GTAV is to IV what the iPhone 5S is to the 5.

I can totally appreciate that it's good at what it does; I just don't think I have another GTA in me, so I'll be returning it.
 
Haven't bought it yet, I'm waiting for the inevitable PC version.

I didn't really get sucked into the hype initially, but after watching Giant Bomb play it, the wait is starting to get to me. I really don't want to double-dip though, I'd rather have my first playthrough be on the PC.
 
To clarify you do need to change it in the options. The default view is the same low one from IV, but switching it to high is perfect.

Nice. That game ruined other third-person driving games for me for a while, my brain was still wired to constantly hold the right thumbstick up at a degree angle while driving.
 
I'm enjoying it overall, but there's a few things that bother me:

-You go down in a few hits, and health isn't exactly scattered everywhere. Health will regenerate back to 50%, but with the increased damage, it doesn't help much. Body armor alleviates this a little, but its not ideal.

-The cops. One thing I miss about GTA, in general, was the ability to cause a limited amount of mayhem without automatically getting a wanted level. In previous GTAs, as long as a cop wasn't nearby, you most likely wouldn't get a wanted level. In GTA 5, if I so much as punch a pedestrian, I get a one star wanted level. And then it just becomes tedious shaking the wanted level because the cops are so damn ruthless in this game (along with the increased damage you receive).

On the plus side, I don't think I've received a wanted level yet for jacking a car. So that's better.

-Tap A to sprint. Yea... I don't get it. It wasn't fun before, and it still isn't fun now.

-Shooting while driving vehicles. The game forces you early on to make some fairly precision shots, all the while trying to drive a car and dodging traffic. All you get is a white dot for a reticule, which doesn't show up until after you make a shot. So, you have to make a shot, hope you were paying attention to the reticule, and adjust from there. Again, all while driving and avoiding traffic. The game features heavy auto aim everywhere else but the vehicle shooting sections, and that's just baffing to me.

Otherwise, I'm enjoying it. The story, setting, and characters are all miles better than GTA 4.
 
Bought it and sold it within a day. Same old GTA for me. I appreciate the vastness and what they are trying to accomplish but, like a previous poster said, I'm beginning to appreciate a more focused experience. GTA does a lot of things but it does few things very well. The driving, shooting, and general combat are as clunky as ever. The world is wonderful, but if the gameplay mechanics are outdated it's hard for me to enjoy a game.

Glad to see so many enjoying the game though. I certainly realize I'm in the minority.

I was reading a appriciating your criticism until the bolded part.
The driving in this series is the best any open world game has. Sleeping dog is laughable, saints row too...
 
OP, the game is amazing. You'd be hard pressed to find people actually not enjoying it. It's a next gen feeling game on the current gen. Once it's released on XB1, PS4, and PC, it will no longer have the bad frame rate, and will be perfect with more crisp graphics.

It's my favorite game of all time.
 
Jumped in my first car and all I thought about was how I wanted to be riding a horse instead :/ I REALLY just want a PC version - the graphics whore in me wants better everything and AA!!
 
I'm enjoying it for the most part, but I kinda wish Trevor was not a main character. I dislike playing as him, and I dislike his missions and him as a character. I would much rather you just spend a few missions with him and that be it. And with how his missions play out, I feel like it would be better served as DLC. But at this I've done over 2/3 of the missions, so I'm still gonna finish and enjoy the game.
 
As a complete non GTA fan (I enjoyed 1 and 2, bought 4 and hated it) this game is exactly to me what GTA has always been trying to accomplish. Its finally done it and to a resounding success. The question isnt how good is this game, its how do they top it?

The ONLY complaint isnt the games fault. The system its on is OLD. I come from PC so the resolution and fuzziness kills my eyes (even wiiu games look better) but its sooo worth it in the end bc gameplay
 
I was never a fan of GTA and I'm loving it. I find the performance to be much better than previous entries with a lot less pop up and control glitches.

I really find the three character dynamic fun as hell and really entertaining.

So, no OP, I love it. With this and TW101 I feel like this is absolutely a blissful period to be a gamer.
 
OP, the game is amazing. You'd be hard pressed to find people actually not enjoying it. It's a next gen feeling game on the current gen. Once it's released on XB1, PS4, and PC, it will no longer have the bad frame rate, and will be perfect with more crisp graphics.

It's my favorite game of all time.
What makes it feel "next gen?"
 
I'm enjoying it overall, but there's a few things that bother me:

-The cops. One thing I miss about GTA, in general, was the ability to cause a limited amount of mayhem without automatically getting a wanted level. In previous GTAs, as long as a cop wasn't nearby, you most likely wouldn't get a wanted level. In GTA 5, if I so much as punch a pedestrian, I get a one star wanted level. And then it just becomes tedious shaking the wanted level because the cops are so damn ruthless in this game (along with the increased damage you receive).

-Shooting while driving vehicles. The game forces you early on to make some fairly precision shots, all the while trying to drive a car and dodging traffic. All you get is a white dot for a reticule, which doesn't show up until after you make a shot. So, you have to make a shot, hope you were paying attention to the reticule, and adjust from there. Again, all while driving and avoiding traffic. The game features heavy auto aim everywhere else but the vehicle shooting sections, and that's just baffing to me.


Yes to both of these. Overall, I'm enjoying the game a lot but these two are bothersome.
 
I did enjoy it, but I burnt out after the campaign finished and am kind of over it now. I enjoyed San Andreas and Vice City more than it.

The main issue is that it's easier to have fun in those older games. A couple of examples are I used to get on buildings and mow down cops and cop cars, but in GTAV they skimp on the cars and instead send a shit-load of helicopters which is more annoying than fun. And riding down mount Chiliad on a bike in San Andreas was something I did a lot of, but in GTAV the character always dies after a few seconds due to the physics system. I guess that also ties into the lethargic character animation system that was present also in GTAIV.

I also think it suffers from the same issue that other open-world games did this gen, in that the game world and design feels too much like a themepark to be immersive to me, and since a whole lot of changes were made to focus on that 'realistic' world feeling, it falling flat ultimately left me with a game that's less fun to play than what I remember playing on my PS2 way back when.

The last issue relates to performance, which tanked way more often than I expected and killed 'free aim' mode for me (they should have removed flashlights from the game since that effect dropped my FPS into the teens). And the visuals were disappointing after all those glowing reports from leaked copies. They do nice things with the lighting and water, but seeing that image blown up on my TV showed some of the worst IQ/LoD I've seen in a long while.
 
I've only watched the Giant Bomb footage and I have a few questions

Is there really no arc for grenades?

There's really no in game visible overworld GPS directions like Saints Row or Sleeping Dogs?

Is the aiming cursor really just a tiny dot?
 
I've played a few hours of GTA V and I'm not having any fun.

The loading times are too long.

There's way too much driving. I'm tired of driving to get to missions, especially since there are so many other cars to crash into and slow you down. Even getting a taxi takes too long (you have to call it, wait for it, wait for the button prompt to skip the cutscene, etc). At one point I wanted to start a new mission and when I arrived the game told me to get new, classier clothes. I drove to the nearest clothes store, which took a couple extra minutes but they weren't selling any (only casual clothes). So I checked my map for more stores... No way to tell which one would sell classy clothes and they were all too far away anyway, so I quit. Later on, I wanted to play again so I started the game, tried to start a mission then in the middle of the road I just felt 'This is boring, why am I even doing this?' and I stopped the console right away. I realized I had had enough.

At one point the rich dude's daughter called him so I accepted to help her. I drove to wherever she was located and got into the police car, as the game ordered me to, then... nothing. There was no message to tell me what to do, no dot on the map, no dialogue, nothing. I could not even cancel the mission or reload (apparently you cannot do that during 'side activities'). I had to force-quit the game.

The story has failed to get my interest and is just not fun (a Facebook/Steve Jobs parody? HOW FUCKING CLEVER, I'm dying of laughter). I missed the stereotypical black gangsters from San Andreas. I feel like Rockstar have tried so hard to make GTA V a 'cultural phenomenon' that they've forgotten to make something funny.

The controls are weird and even after a few hours I still hit the wrong buttons.

The map is not clear (I often drove to '?' signs or other symbols, only to find nothing or a message telling me I should come back with another character).

I don't know how to acquire the third character (I can play with the rich dude and the black dude only).

The framerate is terrible and there are jaggies everywhere.

So yeah, GTA V is pretty much shit. I knew the flood of high reviews was suspiscious. I don't care if it's supposed to 'get better'. The game has run out of time to prove me it is worth mine.
 
I was not hyped for the game and I didn't purchase it but I played a few hours at my friends house and realized I have probably had my fill of GTA for a lifetime.

It is basically the same recycled formula without anything interesting to me. I will probably pick it up whenever a final version gets released and drops to a low price and give it another try.
 
I haven't played a GTA game since 3, but decided to try V. There's just basically nothing to engage with, zero depth. The shooting and combat is brain dead. The irony fails to be subversive at all. It's so passive and casual. Never do you have to think for a second about what you're doing. I've not at all had fun with it, but I understand--subjectivity and everything.
 
I was reading a appriciating your criticism until the bolded part.
The driving in this series is the best any open world game has. Sleeping dog is laughable, saints row too...

While I haven't played Sleeping Dogs, I agree that driving in V is vastly superior to SR3 and 4. Sure I can whip it around and rarely crash in SR, but it takes the fun out of it.
 
This game is gaming, you're on gaf, you will enjoy it. The PSN digital version is fine if you have a faster HDD. I haven't been this sucked into a game since Skyrim.
 
I'm sure the honeymoon period will end at some point.
That's what I'm expecting. I have no doubt this will be many people's GOTY for a few months, but so was Skyrim. The real test for an open world game for me is how it fares after everyone has had time to absorb the scope.
 
GTA games aren't really my bag, but how bad are these framerate issues? I appreciate the size and scope of the game but the game has been in development for ages.
 
i can't imagine waiting for next gen/pc unless you're broke. it's honestly more worth $60 than 99% of the stuff that comes out. i know it sounds like hype machine, but it wouldn't have all this buzz if it wasn't one of the culmination games of this console generation.

i'm just gonna sell my xbox version when the pc one gets released, but why would i wait until then to play it? i will upgrade and enjoy using cheats and shit when it comes out on pc. gta games keep their resale value quite well anyway. people mention performance issues bc all the cons are fairly nitpicky; driving is a little arcadey, framerate isn't the best...jesus it looks better than literally 99.5% of the games out today. people have to have something to bitch about.

when 'the drivebys should be controlled by 2 buttons' is one of the top 5 flaws of your open world game, you made a fucking fantastic game.

It has nothing to do with being "broke". I play GTA games once and once only. I play them to completion and then have very little interest in playing them again. I would prefer my first and only play through of this game to be on PC because I have a pretty kick ass PC and do not enjoy playing games at 20fps. I am also not an impatient 12 year old that has to have everything now now now. There are plenty of games on my backlog, so marketing and hype dont really have any effect on me. The game will exist at some point on PC and I will get it then, not reward them with two purchases for basically fucking over PC users with a late port. To me that sends them the wrong message and people who support that line of thinking are part of the problem. For me that is all there really is to it.
 
That's what I'm expecting. I have no doubt this will be many people's GOTY for a few months, but so was Skyrim. The real test for an open world game for me is how it fares after everyone has had time to absorb the scope.
Well the missions in this are definitely more interesting than the quests in Skyrim. Plenty of Uncharted style set pieces.
 
Bought it day one and played it for like 10 hours. Haven't touched it the past 2 days. I'm probably just tired of GTA and Rockstar games in general. It's a well made game just does nothing for me anymore. It doesn't reinvent the GTA formula. Oh well. I'll probably give It to my brother.
 
I enjoy it, but not as much as I enjoyed IV. It feels a little more unfocused to me + the game got significantly more ridiculous (or dumber) again. I don't feel as compelled to play as I did with IV.
 
First GTA game I have played since GTA 3 had no plans on getting the console version and just waiting for the PC release. Watched a buddy of mine play the first couple of hours than went and bought it. I'm about 5 hours in (limited play time due to college and a 2 year old son) and its amazing I don't regret my purchase yet but from what I have seen and played I doubt I will.
 
Aside from some technical issue other people are reporting I find the car physics somewhat unfinished. Maybe I'll try to make a small video out of it, but considering how almost nobody seems to notice I don't know if I should bother. I'm mainly talking about how some of the cars behave when hitting a curb (like, riding up a sidewalk), which doesn't look natural - instead of seeing some suspension work the car sort of "teleports" a few inches up, and it's not even the wheels, which behave appropriately but just the bodywork. It's jarring enough that I noticed it immediately, and I find it's kind of embarrassing for a game that has been made for 5 years (and after GTAIV which had really great car physics). Driving (vehicle control in general) for me is the most important part in GTA game, I dig the driving model in V in general, just this little bit kind of hurts.

The photo-making shouldn't be automatically connected to online, and training Chop should be in the game, not in the fucking app. Other than that, the game is brilliant.
 
Well the missions in this are definitely more interesting than the quests in Skyrim. Plenty of Uncharted style set pieces.
Uncharted set pieces don't excite me. I don't doubt that the missions are more interesting than Skyrim's, but I'm still going to wait before buying an open world game. :-\
 
In my opinion, it starts off kinda slow. A bit too serious... and then it gets back to the goofy over-the-top fantasy that we haven't really seen since GTA:SA.

Trevor took the game to the next level for me.

And if his creepy look bothers you, go get him a huge beard, stunner-shades and a colored cheap suit immediately (From Blinko or whatever it's called), and he becomes less like a creepy rapist redneck but rather like an insane hipster criminal mastermind. Totally changed the way I felt about the character, lol.
 
-The cops. One thing I miss about GTA, in general, was the ability to cause a limited amount of mayhem without automatically getting a wanted level. In previous GTAs, as long as a cop wasn't nearby, you most likely wouldn't get a wanted level. In GTA 5, if I so much as punch a pedestrian, I get a one star wanted level. And then it just becomes tedious shaking the wanted level because the cops are so damn ruthless in this game (along with the increased damage you receive).

Yeah, this isn't accurate. You can get away with punching pedestrians, jacking cars and doing low level crimes without getting the cops on you quite easily. Generally make sure you're not in a well populated area, and that there aren't loads of people watching you. Peds that are witnesses will call the cops.
 
In my opinion, it starts off kinda slow. A bit too serious... and then it gets back to the goofy over-the-top fantasy that we haven't really seen since GTA:SA.

Trevor took the game to the next level for me.

And if his creepy look bothers you, go get him a huge beard, stunner-shades and a colored cheap suit immediately (From Blinko or whatever it's called), and he becomes less like a creepy rapist redneck but rather like an insane hipster criminal mastermind. Totally changed the way I felt about the character, lol.

This will not make the Rampage missions go away. They really make me hate playing the character.
 
I'm not going to say I don't like it, because that's definitely not true, but I feel like I have more fun being stupid. Throwing my character around in different places and traffic has netted me more laughs than doing the missions, for the most part.

I discussed this in the OT but honestly, I feel like inFamous had better missions overall, at least when GTAV isn't involved in shooting/racing/following/protecting/inane tasks.

What really ruins the game, and something no reviewer picked up on at length, is the NPC system. The cops border on the omnipotent, even if you shoot someone in the most remote of places. There's no way the sound of a silencer could be heard miles away from any other person.

The average peds, too, will call the cops at the slightest motion. Stand too close to them for more than five seconds (literally)? 911.

Did you just honk at me? Called the cops. Driving? Called the cops. Are you swimming? Just called the cops, I hope you are ready for two fucking stars for enjoying yourself in the water.

I bumped into a ped, not running fast or anything, just a docile jog, and he takes a swing at me. I defend myself (read:defense) and before the tussle was over, the cops were driving their cars directly in my ass.

It's hard to enjoy a game where everyone hates you and attempts to get out killed/put in jail for the tinniest things, and it's killing my fun.
 
Brace yourselves, rant incoming: went to the midnight launch, came home, popped the disc in, waited for it to finish installing and started it up. Once I had control of Franklin after the intro mission and had the freedom to free roam I just soaked it all in for a few hours, just exploring the world. Those first few hours with the game just reveling in the atmosphere were some of the most memorable I've had in gaming....

.....cue the next day after I get off work and begin grinding out missions. The initial charm and luster begins to gradually fade. I'm still in awe of the world but it isn't giving me that same high I had the evening before. I've come to the conclusion that I'm burned out on the GTA formula. I love the world but loathe the gameplay/mission structure. The first heist was a blast, and I really enjoyed the first few Trevor missions, but for the past few hours past that a lot of the missions have just been leaving me cold, just not the same kind of payoff. I feel as though the narrative development is hindered greatly by the amount of gameplay hours R* feels they need to fill to flesh out the total play time. When Trevor
finally confronts Michael in his home I expected a very dramatic and well-developed payoff, as was built up and indicated over the past few missions, but no, we need to throw this "save the daughter from Lazlow" mission to distract.

I feel like TLoU spoiled me rotten in terms of storytelling quality and pacing, the gameplay never really felt like it was seriously getting in the way of the story being told. Case in point, it feels like GTA is doing that constantly, cramming missions up my arse at every turn and feeding me rabbit pellets of story throughout. Yeah, I know this isn't a game with the same kinds of narrative priority as TLoU, but I wish my journey felt more satisfying. The umpteenth "pick this dude/cargo/vehicle up and transport it to point B" mission is really starting to give me some gamer fatigue, and I really wish that wasn't happening with a release as big as this. I want to get into it more and enjoy the hell out of it, but so far the greatest joy I've had from it is watching the cinematics and marveling at the voice acting, mocap, and animation. Maybe Houser should reconsider that whole "GTA movies don't work", because for these characters and this story I think it'd be perfect as a feature length film, or maybe even a miniseries.

TL;DR: This game blew my socks off initially with the atmosphere and world, but I'm already getting major boredom from the copy-paste mission structure. Wish the gameplay mechanics were more fun and interesting, and also wish there was more story to chew on in the individual cinematics.
 
Framerate drop is bad.
Texture drops are bad.
Driving is worse than GTA4.
Gunplay is worse than GTA4.
Cover is worse than GTA4.

Story is amazing.
Characters are amazing.
Dialogues are amazing.
Vastness is amazing.
Missions are (so far) decent but repetitive in terms of the final goal of it. Fun though.

So far so good.

(Sleeping Dogs is still God).

Some criticisms thrown around in here are so weird. The cover system in IV was better? Really? Niko treated walls like they were coated in molasses. Gunplay was better in IV? Yes, shooting people until they turn into jello dancers was so exhilarating. Unarmored enemies taking 5 or 6 assault rifle shots to the chest and getting up fighting afterwards was also a bad part of IV's combat.

As far as driving, I loved the driving in IV, but the driving in V is exciting and much faster. The max speed of a vehicle in IV felt like 60 MPH, along with understeer for most vehicles.
 
The only thing I am not liking is the performance and pop in issues I'm getting on the PSN version. I'd much rather be playing the game via disc. I'm enjoying the game, but everytime I go into a cutscene and 2 seconds later geometry pops in I die a little inside.
 
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