Interficium
Banned
Not all of us can have our reflexes trained to a ridiculous level.
smfh op.
my reflexes are augmented
Not all of us can have our reflexes trained to a ridiculous level.
smfh op.
Nah. What's actually going on is that you're overleveled from going over the same areas grinding echoes again and again, but are chalking it up to your sweet skills and "ridiculously honed reflexes."
As was already pointed out earlier, you should be at or very near end-game at your level.
Don't blame me for thread backfire, dude.
I think people's experiences will differ greatly with Bloodborne since you get a notable defense increase with every level.
In previous games, defense was either tied to a specific stat (or multiple stats but not all of them) and/or didn't make much of a difference.
Same with damage dealt, actually. I feel like damage scaling is more of a thing in BB than in Souls games. When you put in a few points of STR you really notice it even in the early levels whereas in the Souls games the actual weapon upgrade was far more important until you'd significantly upgraded a weapon and boosted its scaling considerably.
tl;dr: Level matters a lot now so the playerbase doesn't get the relatively similar experience they used to get with previous games where your level didn't matter as much.
That moment you realize your credentials actually discredit your whole argument.
That's probably because you played DeS first I reckon. It's the easiest game in the series by far imo. Almost all the bosses are really simple mechanically, you just have to figure out their 1 trick and they become super simple. Apart from Allant and Flamelurker I guess, but those aren't hard either if you're properly levelled up. You also have access to a near unlimited number of healing items which makes it possible to heal through anything, spells are completely broken (both offensive and defensive ones - eg. second chance). The AI is the worst in the series which helps you even further...
That's probably because you played DeS first I reckon. It's the easiest game in the series by far imo. Almost all the bosses are really simple mechanically, you just have to figure out their 1 trick and they become super simple. Apart from Allant and Flamelurker I guess, but those aren't hard either if you're properly levelled up. You also have access to a near unlimited number of healing items which makes it possible to heal through anything, spells are completely broken (both offensive and defensive ones - eg. second chance). The AI is the worst in the series which helps you even further...
Just curious, which changes really screwed you up? I've already detailed why I don't think having a shield is a big deal. In addition, for me the extra speed lends more to my playstyle and helps me dispatch enemies with more easy. I don't think the enemies got a lot faster. It also helps that dodging and regular attacks do little stamina. It's great how I can do like 9 straight hits with my sword at like 23-24 endurance (+runes). Charge attacks still take a lot of stamina though, but you always have some left over to dodge back a few times if you need to.
Fans of the series really need to be more welcoming and not regard the series as some sort of special club for the best gamers because it isn't.
How far is he if he has 9 bosses left?
I have beat
CFleric BeastBather GVlood Starved BeastWicar AmeliaSitch of HemwickDhadow of YharnamRarkbeast Paarlom the Vacuous Spider
And I'm level 55. No idea how many bosses I have left to fight
That's probably because you played DeS first I reckon. It's the easiest game in the series by far imo. Almost all the bosses are really simple mechanically, you just have to figure out their 1 trick and they become super simple. Apart from Allant and Flamelurker I guess, but those aren't hard either if you're properly levelled up. You also have access to a near unlimited number of healing items which makes it possible to heal through anything, spells are completely broken (both offensive and defensive ones - eg. second chance). The AI is the worst in the series which helps you even further...
Eh, some parts can be pretty hard since enemy numbers can overwhelm you. Out of all the bosses I fought so far, I only one shotted two
Unless you're a axe-wielding casul, that is
The only boss that gave me any trouble was Gascoigne because it was really early in the game, the rest I killed in first or second attempt.
I just started a low level character, Waste of Skin, I'm going to try not to level up.
Lack of effective shields really was the biggest one for me, I never fully gave them up in any Souls game.
Speaking of AI, I may have gotten lucky, but there were several instances where enemies in Bloodborne weren't being aggressive at all.
I think the faster pace of Bloodborne just made the game easier for me, overall. It's faster to attack, heal, and dodge.
I'm going to try not to level up.
People already beat Bloodborne in under 2 hrs...
ez-gaem
What doesn't trivialize a Souls game these days? Shields, Coop, Magic, ADP, killing too much shit.as with all the Souls games, you can over-level and trivialize much of the challenge
are the only fights I had difficulty with. And even then, the second one is for obvious reasons.Old King Allant and The Old Monk
Demon's Souls was my second game after Dark Souls 1. With Allant, I remember getting to like 125 with the dupe glitch before fighting him. I still had trouble. I beat him on my first try, but I also had the Second Chance spell that saved me multiple times. Without it I would've kept dying. I also had to be really on the ball with my healing. The fight took some time too.
With the healing, 20+ vials in Bloodborne function pretty similarly to the grass in Demon's.
Speaking of AI, I may have gotten lucky, but there were several instances where enemies in Bloodborne weren't being aggressive at all.
The axe is the "easy mode" starter weapon, similar to Royal/PyromancerIs there a problem with the axe? I actually chose it as my starting weapon and have stuck with it since it's what I've upgraded the most.
The axe is the "easy mode" starter weapon, similar to Royal/Pyromancer
I started playing DS for the first time three days ago (enjoying it immensely by the way, haven't found time to get back into bloodborne yet because of it. Goddammit). I was expecting the game to be harder than bloodborne but so far bloodborne has not been only as hard, but a lot harder for me. Normal mobs manage to kill me a lot more often than the ones in DS.
The axe is the "easy mode" starter weapon, similar to Royal/Pyromancer
Yeah it does. Charge R2 on the Father knocks him on his ass for the entirety of his first phase and you can just keep doing it.That's a bit of an exaggeration. It's the best weapon but it doesn't make the game "easy mode". The moveset is better but that won't really help you on gascoin or cleric beast.
The axe is the "easy mode" starter weapon, similar to Royal/Pyromancer
Yeah it does. Charge R2 on the Father knocks him on his ass for the entirety of his first phase and you can just keep doing it.