• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is it the right time for a FF7 remake?

Status
Not open for further replies.

KiteGr

Member
After the release of that Tech-Demo, everyone got nuts about how FF7 should get a remake, biased mostly by the impressive graphics and the their fanboy-ism. I don't blame you! For some time after that demo, I was also like that.

But then I thought!
Where did FF7 got it's "Charm" from?
What make it interesting?
Can the current SE recreate those?

To take this out of the way, the biggest pro to have an FF7 remake is because FF7 was the first FF to future 3D graphics, and since the 3D graphics age very badly with the passage of time, currently the original looks like shit.


Now lets go to the parts that make me skeptic about the concept...
FF7 was designed to have Anime graphics, and not the cute anime graphics we see in the tales games, but rather the graphics we were seeing on 90s anime. They fit perfectly into the game, the over-the-top battles, the over-the-top weapons, the small doses of humor. They filled that post-apocalyptic-ish setting with color that otherwise wouldn't have.
vRPEUL.gif
VGasZx.gif


Now if we take FF7 advent children as an example of how a next gen FF7 could look like, the world was grey-brown, the humor was zero, Cloud acted and dressed like a japanese Emo, and the over the top, bloodless fighting scenes appeared weird on that realistic setting. While the movie was good at providing Fan-service, I wouldn't sit through than world for more than 5 hours.
FFVII_Playable_Characters.jpg
vs
final-fantasy-vii-advent-children-20060417042000616-000.jpg


Now lets take a look at SE them selfs, and judge them looking at their recent releases.
FF13 was a disaster, both in storytelling and passing. The characters started strong enough to do acrobatics from the first moment with little room to make their growth visible. The story was hidden behind a library of text, that the game expected you to read to get a clue. The world was un-interactable. There were a ton of DLC filled sequels, where one had a DLC as the true ending. Most of the characters where hate-able, mostly because of their voice acting that didn't sound as well in English as it did in Japanese.
FF7 didn't had to bother with performances as there was no voice dialogue and the character models where simplistic, and that was acceptable for the time. You where just imagining the ideal performance in your head. The climactic battle was so impressive primary because that otherwise voiceless game with midi music suddenly had chorus.

As for the music! FF had one best works of the best composers. The midi music was very simple, yet extremely memorable, with parts that could make you feel sad and/or happy just by hearing them. The remake might have a 200 man orchestra, but given the recent soundtrack we've heard, the high production values where the only good they had going for them, and their music was of the "insert FFrpg-ish music here" type.

Lastly I want to mention the many Minigames the game had, that won't get easily translated in a high-production tittle like this. They are a lot of extra programming and graphics, so they'll ether do them lazily, or cut them entirely.

That's my opinion!
I pray that I'll get proven wrong!
 
I think it should have come sooner, but never to late to start now. I'm happy I'll finally get to play this in a few years. Been wanting this since that PS3 tech demo like 10 years ago.
 
Yes. 2017 marks the 20th anniversary for ff7.
its the perfect time for a remake.

Edit: also if cross dressing cloud is in like nomura says theres no need for me to worry yet.
 
http://www.eurogamer.net/articles/2015-06-17-it-seems-like-final-fantasy-7s-remake-wont-lose-so-much-of-the-crazy said:
Considering some of the original staff, like Kitase, he's acting as producer, and [Kazushige] Nojima, he's doing the script - we're all getting older! If we keep going like this, the thought occurred to us that we might have to pass this on to a younger generation, without the original developers taking part. It doesn't seem like such a grand intention, but we wanted to do it with the original members."

Nomura's reason for doing it now. They're all gonna bugger off soon.
 
Remember all those classic enemies FF7 had, like ICICLES? FF7 is gonna lose a whole lot in the remake...

HK95QOA.png

the icicles in that battle didn't attack, the bats did. It'd be like that first battle in FFX where you gotta attack the engine or whatever. not a problem
 
It will never be the right time. Square needs to come up with new ideas instead of dusting off the corpses of its former glory.
 
It's going to be a year or two before its release, so sure.

Honestly wish it were a reboot of the FF VII universe with a planned series. I think they could make a much better story now.
 
I didn't play it because of any charm. I liked the story and game play.

And it's not like you can't have a darker art style and cheese at the same time, the original did this as well.
 
I'm not even a fan of Final Fantasy and I know that for YEARS now ever since that tease for the PS3, that fans have wanted a remake of FF7.

So yes. Also the first post nailed it in three words.
 
It will be ready for it's 20th anniversary in a perfect generation in terms of presenting a beautiful graphics.

So yeah... this is the right time.

Not 10 years ago, not 5 years ago... and not after it's 20th anniversary.

Now it's the right time for FFVII to be back.

and... I'm pretty sure SE can still put the same feelings and charms of the original one in the remake.
 
Yes and no I feel we should have FF5 and 6 remake by now and be on to FF8 right now. It just doesn't feel skipping straight to FF7.
 
I don't really see the point to bringing it back exactly as it was. You experienced that already.

It'll be different, different doesn't need to mean bad.
 
I booted up FFVII the other day after the announcement and played a little bit past the Wall Market.

I really don't have the faintest idea what a FFVII remake circa 2015 looks like. Nor do I think it will fully satisfy fans, whatever it ends up being. But I am glad that Square is insane enough to bankroll such a project. All things considered, I'm going to stay cautious this whole way through.

FFVII was a truly cool, and truly different, thing back in the day. I knew the series before and after VII happened, and there's a lot of things that that one particular iteration forever changed about the series that are still there.

I don't know what they're going to change, add, alter, whatever. I do know, though, that the pre-rendered backgrounds truly sell that world, and you stand to lose a lot by removing them, so I'm interested in seeing what they do there. I can't see turn based combat coming back, nor would I particularly miss it, and it's not like materia couldn't transition easily into another combat system. I question what voice work will do to the game's tone as well.

It's going to be crazy, whatever happens.
 
Lastly I want to mention the many Minigames the game had, that won't get easily translated in a high-production tittle like this. They are a lot of extra programming and graphics, so they'll ether do them lazily, or cut them entirely.

That's my opinion!

That last part really isn't an opinion. It's a fear.

But as for the right time?

Hell yeah it is. There has never been a better time to release it. Wait a few years and it would have ended up as a mobile title, yeah yeah I know Mobius looks great but man was it boring(samey), a few years earlier? PS3? You serious?

But I reckon you mean the game in itself. How different it actually was, and is for todays standard.
I do believe that many people will not like it when Red XIII(Nanaki) wobbles around as a badly disguised sailor. Which I'll punch whomever tries to remove it in the face!
Why no one was smart enough to use a Soft, Esuna, ANgel Whisper or fucking White Wind on Seto.
Materia leveling system.
Jenovas scary ass fish eye breast.
The Limit Breaks, how they function.
That you can't have more than 99xp points if you wanna save Aerith.
Not to mention Don Corneo's little lust house. Best Part.
And basically half of what helped make the game fo from good to great.
 
I don't really see the point to bringing it back exactly as it was. You experienced that already.

It'll be different, different doesn't need to mean bad.

so true, and nomura and kitase seems to have realized this. the FF7-Remake must be allowed to stand on it's own legs and not be a simple replication of the 1997-classic.
 
As someone who has never played through a Final Fantasy game, I am very intrigued and will most likely pick it up based on reputation alone.
 
A lot of people are worried that modern Square Enix can't do goofy scenes with "realistic" graphics, but Lightning Returns proves that they can still do it, what with Lightning playing dress up and tossing Moogles into space, and what not.
 
The charm came from the setting, from the mini-games, from the story, from Sephiroth being awesome, from the cyberpunk feel to the world at times, the exploration and non-linear gameplay and all the secrets.

It was the whole package that made it charming and memorable and one of the best ever made. It is still hugely popular and I can still go back and play It and have more fun then 99% of the RPGs created now that have become so f'n dumbed down as they try and appeal to a wider more casual fanbase.

Witcher 3 is a prime example. Great storytelling capabilities and somewhat good location building but holy shit is that a dumbed down combat system. Like 5 moves you can do and that's it for hundreds of hours when it got old around hour 20. I like combat systems that forever progress and continually build upon itself throughout the experience which is what games like FFViI were able to do
 
It will never be the right time. Square needs to come up with new ideas instead of dusting off the corpses of its former glory.

I don't see where your coming from with this comment.. Its never been an issue with Final Fantasy, as they are pretty much constantly reinventing the series.
 
Man, I've never seen "charm" and FF7 strung together so often until this remake was announced. You'd really think the game peaked at Wall Market.
 
It is now or never. The Japan console market is dying, and FF7s reputation is fading away each year passing. Waiting anymore would make it completely irrelevant.

Also, it'll be a great wake-up call for Square Enix teams, recalling them what exactly made their past games exceptional.
 
Video games have become Hollywood in that people are content to gobble up remakes of what they experienced as a kid.
 
Video games have become Hollywood in that people are content to gobble up remakes of what they experienced as a kid.

Some games deserve remakes, some don't.

FF7 is one of the ones that does, on the English translation and character models alone.
 
For Square Enix? Yeah it probably is.

The Final Fantasy Brand took a pretty major hit last gen thanks to FFXIII and its sequels, and is nowhere near that "Special" place that the series used to be. They kinda need to try and bring that WOW factor back to it.

Not to mention that they kinda need to do it while they still have the developers to do it.

Now... is it the right time for the audience? Look at the reception and crazy that the announcement has garnered. its pretty obvious that now is the time for them
 
I kind of agree that the ultra-realistic art style they've adopted since FFX (or FF8) does not fit the goofy tone of FF7. I'm afraid that the remake is going to end up missing the point.
 
Hashimoto was interviewed on IGN earlier and he basically said the main reason for the remake happening when it has was because of conflicting schedules between Nomura, Nojima and a few other original FFVII developers. Only after sorting that out were they able to actually begin on it.
 
Status
Not open for further replies.
Top Bottom