I might change my view in the case of anyone breathing heavily with excitement and exhibiting any stronger signs of arousal while simulating said immoral actions and behaviour.
he is arguing that harm occurs when a virtual object is affected by (certain) human interaction. And harm can only really occur to the person, not the object perpetuating or "experiencing" harm.
Again, I think scale and closeness have a lot to do with it. There were quite a few people who felt pretty bad about killing the colossi in Shadow of the Colossus, as an example. Even the Game Grumps talk about this a bit in their videos of the game.I find it more amoral than immoral. Would stop playing a game with the "save the world" theme and setting, mean that the player committed genocide by negligence? Would those virtual universes, countless imagined lives, whole cultures, suffer at all?
I think he's arguing more about what degree of sentience is close enough for us to be uncomfortable about it, or its presentation. Most people don't really think that harming an ant is of consequence, but some do.That is exactly what he's arguing: that this collection of code that a video game NPC represents can be "harmed" if it were to achieve the degree of sentience required by a moral agent.
Is doing immoral things in your dreams immoral?
This is why people think philosophy is a waste of time.
The producer argued this meant if there were no laws against rape, Anthony would be a real life rapist. Anthony argued that because it's a dream and he actually wasn't causing harm to anyone, it was absurd to bring morality into it.
For some reason I feel like this explains a lot of the behavior of people online.In a world that is not bound by the same rules as us and which no morals exist at all, killing is not immoral as morals do not exist.
There are some interesting arguments about the "reality" of fictional characters over at Idea Channel, attempting to cover both sides of the argument.
What is fiction? https://www.youtube.com/watch?v=1dsXG8od4Ss
Does fiction exist? https://www.youtube.com/watch?v=B3gvubRsykI
Again, I think scale and closeness have a lot to do with it. There were quite a few people who felt pretty bad about killing the colossi in Shadow of the Colossus, as an example. Even the Game Grumps talk about this a bit in their videos of the game.
I agree with Anthony. What you do in your head is seperate from the actions you actually carry through. As long as you aren't harming anyone, it's not immoral. And I don't think I would argue that because his dreams were lucid means that even if there weren't laws he would actually rape some one. Because, he may very well agree you shouldn't actually harm some one but knows that in a dream you are harming no one (producers logic is wrong).
I don't know. I think the question is, why would you feel bad if you didn't associate some kind of emotion towards them? Again, it's like asking if an ant suffers when it gets squished. I think a series like Silver Spoon raises some interesting quandaries about killing animals and eating them (particularly in that watching an animal get slaughtered oftentimes makes people sick and not necessarily want to eat animals after viewing it so closely--it's not a pretty process, and yet most people after a certain amount of time still choose to eat animals after watching it).But did they suffer? The Colossi, I mean?
Unstructured play is vastly different from the structured, rule-bound play of videogames.Play is a natural creative endeavor and provides the ability for mammals to develop skills in a safe environment they will later use for survival. No one would say that two big cat cubs roughhousing is immoral in of itself, and I don't imagine many would argue it is immoral because they will go on to use those skills to kill prey and compete for mates.
Unstructured play is vastly different from the structured, rule-bound play of videogames.
As someone who studies philosophy, how about you pick an established ethical framework and make an argument for why killing game characters is immoral under that system? Then we will have something to respond to.
Oh, lordy. Let's not categorize someone who has a simple question; he's obviously interested in the general concept of physical/digital violence, so let's operate there (even if that is less than ideal).
That is a pretty interesting question actually, it reminds me of a thought-provoking segment from Opie and Anthony actually.
Anthony confessed that sometimes he has dreams in which he rapes women. Here is the interesting part though; he said that he found a tell for when he was dreaming, (he would look out the window and make a "fear face". and if monsters came at him, he knew he was dreaming) and when he realised he was dreaming, he would only want to do two things, fly and "dreamy rape" as he called it.
One of the producers on the show claimed that he was in fact immoral not necessarily because he was partaking in dreamy rape, but because he was partaking in dreamy rape in lucid dreams. The producer argued this meant if there were no laws against rape, Anthony would be a real life rapist. Anthony argued that because it's a dream and he actually wasn't causing harm to anyone, it was absurd to bring morality into it.
Now this is no different from playing video games where you can cause harm to people, but I have a feeling people might see it differently. I'm interested as to some of the reason people might give.
In any case, I don't see either as immoral. What are your thoughts?
There are a lot of vectors here, macro and micro (macro largely leads to an argument of capital and if there is a political statement to be had in the purchasing of a particular game, but I'll avoid that), but I'm going to address the micro primarily.Well, now we're going somewhere else I think. You can very well be playing a character in a fake story who is performing an act you understand is immoral, and because of your understanding of this it may create uncomfortable dissonance for you as the player. You may be playing a character doing something which you would see as completely justified but which by the rules of the fake universe they inhabit they have performed an unspeakable act. But in neither case have you yourself committed an immoral act.
Is reading books immoral? Cuz the characters dont get killed if you dont read them!
Only if it's immoral to write about people being killed or portray people being killed in movies/television/theater.
You could just think of the programs/enemies as actors and that they don't feel any of the real damage they take and just pop out safe. I mean it's like how a book will have characters die over and over and over when really all it takes to make them alive again is start the book over.
There are a lot of vectors here, macro and micro (macro largely leads to an argument of capital and if there is a political statement to be had in the purchasing of a particular game, but I'll avoid that), but I'm going to address the micro primarily.
From a micro standpoint, I don't really think that videogames contain play, or if they contain play it is rather like a stage play rather than the informal, unstructured play most imagine play in a videogame to be. The rules of the videogame a player inhabits necessitate limitations to actions, much like the frame of a photo or the stage of a theater. That reality takes on a surreal experience but it still has rules and thus has definitional constructs. Whether or not they are moral is up to the individual, but the game itself certainly has a highly structured sense of what is right and what is wrong, all the way up to the game over screen. Killing in a game may be presented as an amoral choice in the game in that a given game doesn't see anything wrong with it or even encourages it, but that's a construct the game is placing upon the player. Killing may not be seen morally as a result (given that it is a construct versus a presentation of choice), but it is certainly something the game is encouraging.
This is highly tangential though, I agree.
It's a game. If you see it as anything more than you might have a problem.
can you really kill something that isn't living?
I think it's the opposite. Philosophical theories seem stupid when expressed in overly simplistic terms.Philosophers say the same stupid shit as stoners. Philosophers just use a bigger vocabulary.
Philosophers say the same stupid shit as stoners. Philosophers just use a bigger vocabulary.
Reminds me of The Dark Tower series.
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such immoral
much war
There is some thought in Buddhism and in the Gnostic gospels where a phrase is attributed to Jesus as saying, that even thinking an action is the same as doing it.
Not programmed to act of their own accord, pursuing goals and attempting to stay alive.