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Is PSVR the ice burger that sinks the PS4?

Sony only has so much resource, they have sunk a fair chunk of money r&d etc the PSVR if it's a massive flop out of the gate due to price point then it's bad for Sony.

Well they've been developing PSVR for several years now, and in that time Sony actually started turning a profit so i think it's safe to say that R&D costs haven't hurt them.

Also consider out of all the VR players Sony is the only one who already makes most of the components needed for VR, and honestly wouldn't surprise me if the cameras in the other systems have sony sensors. If the PS4 didn't do as well as it's been doing it would have hurt PSVR being a possibility.
 
It wouldn't matter if it was free if the software is poor. Like it or not PSVR is going to be limited by the shitty hardware.

Sony won't be the deciding factor in VR's success either way.

I don't think the hardware will be all that limiting. I need to dig around, but I'm pretty sure I was hearing that photorealistics aren't neccessary. I even remember Jeff at Giant Bomb saying things that didn't look great still had a similar impact... I mean, if phones are just clicking into goggles and relying on the gyroscope and still providing a good experience, I can't imagine the PS4 not providing results.

Maybe not optimal results, but good ones. I think. I hope. I dunno.
 
Sony has had peripherals flop more than once and been fine. I'm sure they sunk a ton of money into R&D but they've shown they have no problem moving on from flopped platforms like they did Vita and PS Move.
 
a) Intentional "typo" in the title that OP thought was funny

b) Arbitrary question and a thread that don't make any sense

c) The answer is 'no'
Just for clarification, the thread title had' ice berg' in it to begin with. I guess that a mod changed it to 'ice burger'.
 
This OP seems to be starting off on incorrect premises. First off, PSVR is a separate product from PS4. Even if it proved to be a financial disaster, it's unlikely to affect a product that is already wildly successful. As such, it's not really a gamble at all - at the least not any more so than any other new technology launch. And really, if PSVR is priced and marketed properly, it stands to do quite well within its niche. There's a good chance that it'll make a decent product. On top of all that, Sony themselves aren't looking to PSVR to make them a lot of money. Their goal is to establish themselves as a major leader in the VR market, and make the big bucks on the second and third generation products.
 
Yep. Greg Miller and his buddy Colin Moriarty. Personally I find them somewhat insufferable. They've been 'concerned' about VR since Morpheus was announced.

I got the opposite impression from then over the last few months or so of their commentary in the gamescast as well as PS I love you episodes.

They seem to love PSVR but don't know how well it's going to do is all. Doesn't really seem like concern trolling like some are making it out to be.
 
I would say there is a remote possibility of that happening. Sony seems pretty conservative as far as dedicating studios to VR, which is probably the smart move for now. Test the waters and get some experience with smaller first-party devs and third parties, then let ND and GG go crazy with it when it takes off (if it does... which... come on its going to)
 
greg on the ps I love you podcast said this would be move all over again.

Greg MUST have tried VR by now... I can't believe he would say that...

I haven't tried VR

Also, EVERYONE is exploring VR... it's not the same situation as the Wii/Move/Kinect era at all...
 
No.
This isn't the Wii U where some shitty touch pad controller is required to access system level functions. It's completely optional. Non-VR games are still going to be the primary focus.
 
20120731-ice-burger-case-primary.jpg
 
I really can't wait for a lot of people to just try VR. Of course, some are going to walk away unimpressed, but I feel the majority will finally get what we're excited about.

As for games, you have to think outside of what you're accustomed to. I doubt you'll see a "real" Uncharted or Far Cry. VR for me works best in really focused experience. VR is going to be very strong in Indie development.

Arent they the old ign crew?

Greg and Colin are great. The nature of their show has them discuss hypotheticals though and people aren't great at seeing that they are mostly playing devil's advocate or just throwing an opinion out there. They also both have specific taste and if you don't have those similar taste, you may feel a little dumbfounded by some of the things they say. Still great entertainment.
 
... if so like greg on the ps I love you podcast said this would be move all over again.

No offense to Greg Miller or Colin... I have been listening to them for years on IGN and currently on Kinda Funny... but, those guys talk out of their asses most of time and are right about as much as Pachter in regard to their predictions. They (and other internet personalities) live in a bubble with a different perspective than most of us. Plus, they get basic facts wrong more often than not because they are in their "bubble". I get annoyed all the time when they get simple facts wrong (and they admit that they are not right all the time)...

That being said, PSVR is nothing like Move, which is something else that Greg and Colin have said over and over again. You can't compare the 2 or how Sony has embraced PSVR compared to what they did with Move. This entire thread is based upon a silly premise anyway, since we don't even know what is going to cost or what games will release on it.

Honestly, it is all about perceived value... If PSVR is $100 or more less expensive than Oculus, it will do fine, provided there are games and apps for it.
 
Greg MUST have tried VR by now... I can't believe he would say that...

I haven't tried VR

Also, EVERYONE is exploring VR... it's not the same situation as the Wii/Move/Kinect era at all...
This is an ironic statement, right? Sorry, it's hard to tell sometimes
 
I am not sure what two people think about PSVR really matters. These same two people dont play multiplayer games either. Are those doomed as well?
 
The PSVR tanking probably wouldn't tank the PS4, or not directly anyway. The PS4 is already established as a successful stand alone console, so in that regard, the PSVR is just a peripheral.

Indirectly, the PSVR could spell trouble only if Sony eschews traditional game development for VR. Even if the PSVR is a success, I don't see that happening. Also if PSVR is too much of a drain on capital and yields no return, there could be trouble there. I'll not speculate too much on Sony's business and financial success or troubles since GAF has enough "experts" on that as it is.

This is an ironic statement, right? Sorry, it's hard to tell sometimes

I saw what he unintentionally did there.
 
My biggest issue with psvr isnt the tech but the paywall you have to deal with a closed system not to mention this is a device that will only be supported for 2-3 years till ps5....
 
Greg MUST have tried VR by now... I can't believe he would say that...

I haven't tried VR

Also, EVERYONE is exploring VR... it's not the same situation as the Wii/Move/Kinect era at all...

He did try PSVR and basically said Rez Infinite sold him on PSVR.
 
No.
This isn't the Wii U where some shitty touch pad controller is required to access system level functions. It's completely optional. Non-VR games are still going to be the primary focus.

Until Thry start instructing 1st party studios to facilitate VR in their games that were never intended to have it. Something else will suffer somewhere.
Just like Heavy Rain and it's move support
 
This is stupid. PSVR is basically the Oculus DK2, which was sold at cost for $350, 2 years ago, by a startup company with no manufacturing knowledge, experience, capacity, or relationships. As far as we know, it's a single screen design with no moving parts that is effectively a refined and glorified Google cardboard (hyperbole). The HMD + Camera bundle will cost at most $299-399. PSVR is ground up designed to be cheap, from the repurposed Move tracking solution to the lack of any IPD adjustment mechanism. It will be tangibly and notably inferior to the Rift and Vive, completely separate from processing horsepower.
 
This is stupid. PSVR is basically the Oculus DK2, which was sold at cost for $350, 2 years ago, by a startup company with no manufacturing knowledge, experience, capacity, or relationships. As far as we know, it's a single screen design with no moving parts that is effectively a refined and glorified Google cardboard. The HMD + Camera bundle will cost at most $399.

Maybe it's just me....but

I think PSVR is going to be quite a bit beyond the DK2 based on reaction statements we've heard.
 
Maybe it's just me....but


I think PSVR is going to be quite a bit beyond the DK2 based on reaction statements we've heard.

Of course it will be, that was 2 years ago, and Sony has far more design and manufacturing talent/experience. That's not even getting into the technology and resources they have access to. I was referring to the components and base core design (single screen, one-size-fits-all lens arrangement, stock webcam tracking lights, ect...).
 
OP and this thread seems to try and battle all the negativity in recent Nintendo NX thread's.

So why not make a thread that has no bearing on what Sony's doing right in the game industry?

Sound like " I want PS4 to sink like the titanic, so people will stop talking so negative about speculation thread's on Nintendo".

Think that sums up this thread.
 
I don't think it will sink PS4 because Xbone doesn't have an answer to it meaning exclusive content on the console side AND it will likely be less expensive than the PC competitors.

One thing is for sure, no matter what the Price of PSVR is there will be people bitching about how it's too expensive and is "Dead on Arrival".

I still think it will be $399 stand alone / $499 bundled W/Cam+move
 
No. PSVR isn't mandatory, so realistically, it can never sink the PS4. It will be (from a positioning angle) closer to the Gold Wireless Headset than the Wii U Gamepad or Kinect 2 at the X1 launch.

Ice burgering the PS4 can only happen through tremendously bad decisions from Sony. Like, it would take a $300 price hike or Sony killing PSN for the PS4 to die. The most negative thing the PSVR can do is reduce the PS4's momentum. If Sony forgets how to do business and allows pornographic/adult themed VR content on the device and or makes major first-party titles (e.g. GT Sport)VR only, then you will see less people interested in a PS4.
 
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