• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Is Support For VITA already dying? [Use the new thread]

Status
Not open for further replies.
I bought all my PSP games digitally. When I bought the Vita, I just put in my username & password and I could redownload them all.

I bought DSiware games and then lost the DSi before getting a 3DS. Shit out of luck.

Who wins?

Don't lose the things you pay for and take better care of them?

I mean, I'm not doubting your situation (and shit does happen), but there's a difference between not being able to redownload games and not being able to have the ability to play any of your currently owned PSP library on your Vita.

Digitally, both systems have functions to transfer/download your digitally downloaded content between systems. Depending on regions/system, you may need to take more steps than the other, but they both have these features built in.
 
After the Q1 3DS just had I don't understand how anyone can honestly say this. RE Revelations, MGS3D, Tales of the Ayss, Tekken 3D, Crush3D, Mario & Sonic, Kid Icarus, Sakura Samurai, Rolling Western, Virtual Console... there's objectively been a ton of stuff and really just the last two months. If all you can find is Mario, you're just not looking.

Why are you speaking objectively then claim I'm not looking? I clearly know about those, I'm just not really interested. Like I said, different games appeal to different people. The only reason I brought it up was to bounce off darkside's point about perception and this argument about support when its only been a month. If the worry is about finding that killer app, well, it's useless to speculate until E3.
 
When i started this thread it was not meant to be 3ds vs PSV vs ios. or a troll thread which now it has turned into!
it was about how much support and what kind of support we are expecting to see for vita!

Eh this is the internets man, people will use things for whatever agenda they feel like tossing about.
Just bail out and let it fade or get locked and you will sleep better for it.
 
for one, I'd like to see the graphics better implemented. Honestly, the difference isn't much compared to PSP-3000 and vita. I'm sure the vita is more capable than that. however, this will take more time and money for development--which i don't think developers will be wanting to take the risk on....

I'm quickly losing interest in even little big planet vita (which was made me buy PS3 and several other people I know).

Perhaps by July, I'll have bought a mint vita for like $180 on craigslist and will buy the game new..

Really kinda funny how I at one point considered importing a vita before launch...
 
Why are you speaking objectively then claim I'm not looking? I clearly know about those, I'm just not really interested. Like I said, different games appeal to different people. The only reason I brought it up was to bounce off darkside's point about perception and this argument about support when its only been a month. If the worry is about finding that killer app, well, it's useless to speculate until E3.
I'm saying there's objectively been a lot of 3DS releases recently, with quite a range of diversity and in target audience. You can hide behind subjectivity if you like, but it strikes me as a bit odd to claim 3DS light and Vita full when it comes to their libraries (both on shevles and forthcoming).

Darkside was off himself as there's already quite a few notable 3DS releases slotted for April anyway (Rhythm Thief, Colors 3D, Spirit Camera, etc).
 
Maybe I should phrase it differently. The Vita is an insanely impressive piece of hardware. But as we have always learned, the most impressive piece of hardware doesn't always win. Colecovision and intellivision was more powerful than Atari 2600. Turbographix was more powerful than NES. Genesis ran faster than SNES. N64 could push more raw polygons than PS1. Both Xbox and GC were more powerful than PS2 and even DC supported 480P on every title. PS3 was technically more powerful than 360 which both were way more powerful than Wii. Gamegear slaughtered Gameboy in power. NGPC was more powerful than GBA. PSP was more powerful than the DS.

Do you see the pattern?

A $250 handheld powerhouse will NOT be successful against a $150 handheld with a gimmick (3D...which I admit is really cool in implementation on the 3DS).

I own a PSP and 3DS and I owned an xbox, ps2, gamecube, and dreamcast. I owned a DS, NGPC, GBA, GBC, GB, and SEGA Nomad (genesis handheld). I owned an N64, PS1, SNES, NES, Comodore 64 and 2600. I now have a 360, PS3, Wii, and also a modded original Xbox in my Quasicade arcade cabinet (google it). I also own an iPhone and iPad. (God I own a lot of electronic crap!)

I'm not speaking from a position of system bias. Sony cannot be successful at its current price point and current lineup. When I found out you couldn't even boot some games without additional accessories, that really made me see how little the average consumer would be hip to getting one.

This
 
That's inconclusive. Ever wonder why iPad costs $500 and up, but still outsell every game console out there ? And people are claiming that iOS can kill Nintendo and Sony ?

The trick lies in the product marketing. As long as the products are positioned and perceived differently, it is possible to sell more even at a higher price.
 
That's inconclusive. Ever wonder why iPad costs $500 and up, but still outsell every game console out there ? And people are claiming that iOS can kill Nintendo and Sony ?

The trick lies in the product marketing. As long as the products are positioned and perceived differently, it is possible to sell more even at a higher price.

Or it has nothing to do with marketing and the product sells on its own legs. Marketing isn't the be all end all scapegoat.
 
That's inconclusive. Ever wonder why iPad costs $500 and up, but still outsell every game console out there ? And people are claiming that iOS can kill Nintendo and Sony ?

The trick lies in the product marketing. As long as the products are positioned and perceived differently, it is possible to sell more even at a higher price.

When has the iPad outsold every console out there? Does it have a higher install base than the 360 or Wii? Not that it would matter much if it did I just want to know.
 
Movies and television shows don't sell on their own legs, so why should games and their associated systems?

because of brand popularity

Apple could stop promoting their products, they'd just need to put a giant cardboard with "NEW IPAD OUT 31/3" and people would just buy it in massive amounts, because it's Apple, but it's not really the point here. Price is why people ain't buying Vita.

and even with a good, affordable price it would always struggle against the 3DS, now that it's estabilishing its fanbase and got the brands Sony will never have. Even if they price cut it tomorrow, Nintendo is going to drop bombs after bombs. KH, Mario Tennis, Bravely Default, Terry's Wonderland, Fire Emblem, Paper Mario, the new 2D Mario, Luigi's Mansion 2...all supposedly out this year. It will never be easy for Sony even with a massive price cut
 
A $250 handheld powerhouse will NOT be successful against a $150 handheld with a gimmick (3D...which I admit is really cool in implementation on the 3DS).

yup - and remember that the 3DS started as a $250 handheld with a gimmick (and that the Vita has it's own gimmicks - rub that back pad! ;) )

but agreed - Sony aren't going to get massive numbers on the board at this price without an S+ class killer game. A price drop would definitely help but it won't be enough on it's own. That said, a lower price might make the -very good- line up look much more appealing. Who knows?
 
When has the iPad outsold every console out there? Does it have a higher install base than the 360 or Wii? Not that it would matter much if it did I just want to know.

iPad has only been around 2 years of course not. But it outsells all consoles by a huge huge margin every quarter.
 
because of brand popularity

Apple could stop promoting their products, they'd just need to put a giant cardboard with "NEW IPAD OUT 31/3" and people would just buy it in massive amounts, because it's Apple, but it's not really the point here. Price is why people ain't buying Vita.
You could claim that the wii's highly productive early years were not the result of marketing, I suppose. Could Nintendo have gotten away with a much higher price on the wii? Probably. Maybe it's more surprising that Nintendo couldn't get that plan to work out for the 3DS.

But brands are all about marketing. Apple is good at marketing their products via mainstream news coverage, getting product placement in movies/television programs, and so on- they're far better at it than Nintendo.
 
You could claim that the wii's highly productive early years were not the result of marketing, I suppose. Could Nintendo have gotten away with a much higher price on the wii? Probably. Maybe it's more surprising that Nintendo couldn't get that plan to work out for the 3DS.

But brands are all about marketing. Apple is good at marketing their products via mainstream news coverage, getting product placement in movies/television programs, and so on- they're far better at it than Nintendo.

Yeah. The wii insanity lasted what, 3 years? Apple had maintained their hysteria pretty well and consistently since the initial iPod in 2001.
 
because of brand popularity

Apple could stop promoting their products, they'd just need to put a giant cardboard with "NEW IPAD OUT 31/3" and people would just buy it in massive amounts, because it's Apple, but it's not really the point here. Price is why people ain't buying Vita.

and even with a good, affordable price it would always struggle against the 3DS, now that it's estabilishing its fanbase and got the brands Sony will never have. Even if they price cut it tomorrow, Nintendo is going to drop bombs after bombs. KH, Mario Tennis, Bravely Default, Terry's Wonderland, Fire Emblem, Paper Mario, the new 2D Mario, Luigi's Mansion 2...all supposedly out this year. It will never be easy for Sony even with a massive price cut

How do you think the brand became so popular though? People didn't just come to one day and decide to love apple. It happened over time and it started with the amazing iPod campaigns.
 
of course. I was saying that, once you extabilish a brand, product basically starts selling by itself. It's not always the case with handhelds because while the Game Boy had tons of iterations and all sold well for the most part because of the Game Boy brand itself, today's videogame market is way different; people will not buy a product based on its brand here. Sony needs a price drop, period, but even that might not help things they way Sony hopes since the 3DS is retaking the market as they did in the previous gens
 
of course. I was saying that, once you extabilish a brand, product basically starts selling by itself. It's not always the case with handhelds because while the Game Boy had tons of iterations and all sold well for the most part because of the Game Boy brand itself, today's videogame market is way different; people will not buy a product based on its brand here. Sony needs a price drop, period, but even that might not help things they way Sony hopes since the 3DS is retaking the market as they did in the previous gens

The PSP has sold over 70 million units worldwide up to this point and it spent it's entire life cycle directly opposed to the single most successful handheld of all time. The PSP did a good amount of that selling while directly competing with the explosion in the smart phone market.

The Vita isn't going to topple the 3DS as the handheld every kid's parents buy them. It isn't going to dethrone the latest Apple offering as the "it" tech to have. It will likely be another slow, methodical grind on Sony's part. Only this time with an online network, system hardware, and development tools that will help avert some of the PSP's major hurdles, making that grind a bit less painful.

Would it be great if Sony would slash the price $50 right now and unveil some great new titles at E3? Sure. But they won't. They'll slowly trudge up the hill, once again in Nintendo's wake but still carving out a solid foothold for themselves in the market.
 
of course. I was saying that, once you extabilish a brand, product basically starts selling by itself. It's not always the case with handhelds because while the Game Boy had tons of iterations and all sold well for the most part because of the Game Boy brand itself, today's videogame market is way different; people will not buy a product based on its brand here. Sony needs a price drop, period, but even that might not help things they way Sony hopes since the 3DS is retaking the market as they did in the previous gens
Here's something for you to think about: Brands come and go. Brands can become irrelevant like, for instance, Sony's walkman.

Sony did survive going from a giant to a minor player with portable music players. My opinion is that Sony can do fine as a minor player in portable gaming. Nintendo will probably have to do likewise.
 
The PSP has sold over 70 million units worldwide up to this point and it spent it's entire life cycle directly opposed to the single most successful handheld of all time. The PSP did a good amount of that selling while directly competing with the explosion in the smart phone market.

The Vita isn't going to topple the 3DS as the handheld every kid's parents buy them. It isn't going to dethrone the latest Apple offering as the "it" tech to have. It will likely be another slow, methodical grind on Sony's part. Only this time with an online network, system hardware, and development tools that will help avert some of the PSP's major hurdles, making that grind a bit less painful.

Would it be great if Sony would slash the price $50 right now and unveil some great new titles at E3? Sure. But they won't. They'll slowly trudge up the hill, once again in Nintendo's wake but still carving out a solid foothold for themselves in the market.

You make it sound like the vita is following the PSP sales pattern. The PSP sold much better than the vita has been and had much more promise in terms of future 3rd party support.
 
I respect Nintendo and the 3DS very much, but they are not the definitive reason for the success or failure of the Vita's future. I understand that competition is an integral part of the process, but some of you postng are turning this into another console war pissing match. How many posters are actually stating that Vita is gonna "dethrone" or surpass the 3DS?
 
PSP launched in March 2005. GTA Liberty City Stories was announced at E3 2005.

PSP launched in December 2004 and Liberty City Stories was announced at E3 2006 actually. Your dates are off.

Err, well the PSP launched December 2004 in Japan, and March 2005 in N. America. GTA PSP was first announced in January 2005, revealed at E3 2005, and released October 2005. I definitely remember there being hype about "GTA PSP" at the time when PSP launched. Just like all the talk about "COD Vita". We still haven't seen Vita's holiday lineup yet, so I'll reserve judgment until then. It better be good!
 
The fuck...how is this ridiculous thread still going/not locked?

I realize I am now part of the problem.
 
The fuck...how is this ridiculous thread still going/not locked?

I realize I am now part of the problem.


Your avatar is part of the solution. Who is that?


Anyway, I run a vita specific site and I love the thing to death but I pretty much agree with all the haters here. It CANNOT compete at this price point. It needs to be the same price as a 3ds and come with a 4gb card. And we need to know about what's coming game-wise. It had an amazing stable of launch games (unlike the 3ds) but the release schedule is now barren. I'm not panicked yet, but if Sony doesn't blow our doors off at e3 I will start then.



It is an amazing piece of hardware though. I play it more than my consoles and my pretty beefy pc.
 
Wrong GTA, dude.

"New York, NY - May 10, 2006 - Rockstar Games, the universally-renowned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce Grand Theft Auto: Vice City Stories. Developed by Rockstar Leeds in conjunction with series creators Rockstar North, Grand Theft Auto: Vice City Stories will be available exclusively on the PSP system in North America on October 17th, 2006 and Europe on October 20th, 2006."
 
I bought 3DS on launch day but there were no games out there for it really (the reason why I bought 3DS was because I'm a 3D enthusiast and had a DSi so upgrading with trading in my DSi was not so pricey). I bought PES 2 months after the launch...traded it in in another month because it was just a very bad game. Then bought DoA and to be fair finished the game completely. But I ended up trading it in again. Now I've got Tales of Abyss and I'm happy with it but I bought that like in December, 9 months after the launch.

What I'm trying to say is that Vita's launch is already much better than most of 3DS' first year. We'll have to see at e3, though, if western publishers will support it.

How can you say that when you only bought 3 games for it? And not even the best games for the system at that.
 
Never would have thunk it but I got a brand new still sealed in box vita 3G/wifi today including lumines and Rayman and 8gb and 4gb memory card for $230... Gotta love craiglslist

What prompted me it buy is finding out that the vita has a VERY good DAC in it (wolfson) (digital analog converter)..... A dac worthy of "audiophiles"

Once there is a decent software to load and organize music, it'll be a nice little music player :)

Only plan on getting little big planet in the future... And maybe some really highly rated ones once in a while like 9.5/10

It's a shame that I wasn't able to use the AT&T free trial and game since that expired yesterday
 
Scenario:

Sony announces a $50 pricecut and has 8 high class full games for Oct-Dec, including COD, MGS, AssCreed, FIFA and various first party stuff.

PS Suite launches in full in June and by Oct we see the first major wave of smaller touch games released on all Android devices during the Christmas period.

Sony, realising that the smaller psn games are the best performing in initial sales periods, pushes hard to get simultaneous psn releases for both systems at little or no cost to the dev.

Sony releases several key firmware updates that strengthen the browser and add support for YouTube and other non gaming apps.

They maintain a moderate marketing budget for vita over the Christmas period to drive hard at general consumers.

Now what if everything here is exactly how its panning out?

tl;dr - give the thing until Christmas before nailing its coffin shut.
 
Resistance!!! :D

After R3, I can't wait for this. I hope Nihilistic knocks it out of the park.

LBP...in my opinion people are seriously underestimating LBP brad recognition at this point (like they did with Uncharted, saying it can't be system seller)

I expect Killzone to come out this fall too, could be a cool game.

this also, since GG are kinda making it, i think
 
Never would have thunk it but I got a brand new still sealed in box vita 3G/wifi today including lumines and Rayman and 8gb and 4gb memory card for $230... Gotta love craiglslist

What prompted me it buy is finding out that the vita has a VERY good DAC in it (wolfson) (digital analog converter)..... A dac worthy of "audiophiles"

Once there is a decent software to load and organize music, it'll be a nice little music player :)

Only plan on getting little big planet in the future... And maybe some really highly rated ones once in a while like 9.5/10

It's a shame that I wasn't able to use the AT&T free trial and game since that expired yesterday

Only problem is, the line-out volume is so low as to be almost useless :(

Really frustrated at that. I connect the Vita to my home cinema for Super Stardust (love that soundtrack) and it takes some real driving to get any volume out of it.
 
Only problem is, the line-out volume is so low as to be almost useless :(

Really frustrated at that. I connect the Vita to my home cinema for Super Stardust (love that soundtrack) and it takes some real driving to get any volume out of it.

Yup, I had the same experience when connecting the Vita to a speaker set/headphones.
 
You make it sound like the vita is following the PSP sales pattern. The PSP sold much better than the vita has been and had much more promise in terms of future 3rd party support.

The Vita has some pretty solid 3rd party support lined up and a much stronger internal effort early in it's life from Sony. It also easily a far better system (early adopter on both) and that will become very clear as the system has time to grow.

The big difference is Sony selling it at $50 more on the basic version than the PSP's high point and requiring an additional proprietary card purchase to boot. The buy in cost is quite a bit more than any handheld other than the 3DS and we saw how well that did even with Nintendo's strong handheld branding behind it at the $250 price point.

Sony has shown the ability to generate long legs out of a handheld everyone kept calling dead and with the PSV there supposedly isn't nearly as much of an initial cost hurdle to overcome before they can price competitively.

Its early spring, E3 hasn't even come yet. If Sony fails to be pro-active this holiday season then there is cause for concern. But right now the system is entirely targeted at game enthusiasts willing to pay a premium as early adopters, with minimal marketing behind it. Not an accurate first few months. If come this time next year we haven't seen a price drop and/or a larger marketing surge coupled with some quality game announcements then there is real cause for concern.
 
bartvita.jpg


Software is coming, software is coming.
 
The Vita has some pretty solid 3rd party support lined up and a much stronger internal effort early in it's life from Sony. It also easily a far better system (early adopter on both) and that will become very clear as the system has time to grow.

The big difference is Sony selling it at $50 more on the basic version than the PSP's high point and requiring an additional proprietary card purchase to boot. The buy in cost is quite a bit more than any handheld other than the 3DS and we saw how well that did even with Nintendo's strong handheld branding behind it at the $250 price point.

Sony has shown the ability to generate long legs out of a handheld everyone kept calling dead and with the PSV there supposedly isn't nearly as much of an initial cost hurdle to overcome before they can price competitively.

Its early spring, E3 hasn't even come yet. If Sony fails to be pro-active this holiday season then there is cause for concern. But right now the system is entirely targeted at game enthusiasts willing to pay a premium as early adopters, with minimal marketing behind it. Not an accurate first few months. If come this time next year we haven't seen a price drop and/or a larger marketing surge coupled with some quality game announcements then there is real cause for concern.
Most probably not in the west, PSP went from high to low sales and never really came back to those high sales. Consumer perception on the Vita is pretty much made and unless Sony strikes a nintendog's and brain training that's not gonna change, this is ignoring the fact that Sony isn't even aiming at that demographic and doesn't have a brand name or philosophy that really sold that well to that demographic in a looong while.
 
Only problem is, the line-out volume is so low as to be almost useless :(

Really frustrated at that. I connect the Vita to my home cinema for Super Stardust (love that soundtrack) and it takes some real driving to get any volume out of it.


Had the same issue with low volume/shitlug'edness.
I'm running a pocket amp to help with that but you'll be interested to know that the cradle works as a LOD.

I've asked @yosp about getting a portable LOD decoupled from the cradle but so far no response.

How can you say that when you only bought 3 games for it? And not even the best games for the system at that.

lol - agreed but - the sentiment is true and, yes, i bought (nigh on) all the games on both platforms.
 
Status
Not open for further replies.
Top Bottom