Lmao, I remember trying to make that point on Bungie.net when the Reach Beta was out but no one would admit it. It seems like people only remember the good.As soon as Reach was released, Halo 3 suddenly became the best Halo game ever.
The same thing happened with Halo 4, as soon as it was released Halo Reach suddenly became a game which everyone liked.
Innovate how? Innovate what? What do they need to do?
They need to capture what made halo2s multiplayer so perfect.
Innovate how? Innovate what? What do they need to do, in regards to multiplayer?
Glitches, modding, and "1v1 me breh?"
I loved the Halo 2 MP so much.
Then to me it sounds like you want change for the sake of change, which isn't a good thing. There's a difference between evolving the gameplay and introducing elements from other franchises, though the two don't necessarily have to be opposed.343 has to determine that. I'm no game designer. I can throw some ideas out there but they'd probably be too big to implement or wouldn't actually work from a gameplay perspective. Bring a new dynamic to multiplayer matches. Certainly switch up the campaign, bring exploration to the forefront, maybe some RPG elements. Plus, I'm on my phone so typing up long stuff is a pain, especially when my wife is hounding me that its time to eat, lol.
No game has emulated the feeling of picking up your buddies on your team with the flag in a warthog on fire and then scoring having run over enemies all while dodging rockets and grenades. All while screaming at each other through the mics since everyone has one back in the day.
Standby sucked though.
I think the people up top want CoD numbers which they would never reach even with a perfect pure Halo game so they try to expand the audience and ruin the franchise while doing so. Microsoft would have to be OK with smaller sales numbers for a true Halo to ever be made again.it is not only Halo that has fallen into this crevice of COD-like cloning
sadly a lot of MP based shooters have followed suit
and the devs aren't any the wiser
I disagree. If halo can't get back to the basics than its just a matter of time till it is completely irrelevant. People long for a solid arena shooter with halo pacing and a proper ranking system. Halo 4 wasn't a bad game but it wasn't halo.I think the people up top are greedy and want CoD numbers which they would never reach even with the perfect pure Halo game so they try to expand the audience and ruin the franchise while doing so. Microsoft would have to be OK with smaller sales numbers for a true Halo to ever be made again.
Yes. There would be so many people that would love this. It would play to halo's strengths. Let Halo be Halo.I'd imagine the current industry landscape has created a hunger for games that aren't just trying to clone the hits.
What 343 needs to do is have a very strong vision focused on Halo's unique brand of gameplay, and drive that vision forward. Drop any thought for progression systems and COD-isms and unlocks and XP and backpats and make an unabashed Halo game, and the best damn unabashed Halo that can be made.
I disagree. If halo can't get back to the basics than its just a matter of time till it is completely irrelevant. People long for a solid arena shooter with halo pacing and a proper ranking system. Halo 4 wasn't a bad game but it wasn't halo.
More settings and playlists will only segment the population even further.
I'd imagine the current industry landscape has created a hunger for games that aren't just trying to clone the hits.
What 343 needs to do is have a very strong vision focused on Halo's unique brand of gameplay, and drive that vision forward. Drop any thought for progression systems and COD-isms and unlocks and XP and backpats and make an unabashed Halo game, and the best damn unabashed Halo that can be made.
I want a Halo game with less weapons, less vehicles (read into this and you'll know which new vehicle I'm singling out), no perks, no armor abilities, no silly easy-to-get medals, proper ranked matches, all classic Halo gametypes, and actual Halo sound effects.
Basically, I want everything from Halo 4 tossed in the garbage. Except for maybe Oddball throwing. That's the one good idea 343 had.
Maybe on GAF they'd call you crazy, but I'd say there's a good reason Halo 4 got huge acclaim.
It is still the best sounding game I've ever played. I love me some BioShock and Battlefield 4, but Halo 4 sounds like the fullest audio ever with indistinguishably separate tracks creating a stunning atmosphere. I was not surprised by how many reviews said it raised the bar for game audio.
Hey now!And that means no jetpacks![]()
Hey now!
Halo has always had jetpacks, as you know very well, in the fiction and stuff, and they always looked cool. Because jetpacks are cool, when they're not being full on awesome.
But even as a card carrying member of the Halo Jetpack Defense Force I'd be just fine with excluding them from competitive multiplayer ...
... because you old school Halogaffers never figured how to use or overcome or design maps for them properly ;p
... because you old school Halogaffers never figured how to use or overcome or design maps for them properly ;p
There's a reason bungie left halo.
Destiny is where its at now.
Jetpacks inhibited good map design.
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This is great and everything, but even if they return to the proper gameplay mechanics, they've already trashed the narrative with Halo 4 and Spartan Ops.I'd imagine the current industry landscape has created a hunger for games that aren't just trying to clone the hits.
What 343 needs to do is have a very strong vision focused on Halo's unique brand of gameplay, and drive that vision forward. Drop any thought for progression systems and COD-isms and unlocks and XP and backpats and make an unabashed Halo game, and the best damn unabashed Halo that can be made.
Halo is good stuff
It serves as a nice mashup between large scale battles like battlefield and the small like COD
I do wish it went back to halo 2 days but i don't mind new changes as long as it works
Halo4 never had those halo2 moments for me in multiplayer
But i mostly played BTB
The advantages are still there, but hey, regardless, an old-school Halo staple is equality of players at spawn, and that should be something that the next Halo brings back to the table.Jetpacks break all maps. What's the point in getting high ground if someone can just jet up to you?
we should know soon!
It's already pretty dead to me. Bungie has moved on and I'm following them, as I always have loved their games. Halo can certainly have a renaissance, but that's never going to happen through imitation or trend following. Until 343i or any other developer that takes up the reigns of the franchise realizes that, it will just remain a branding husk waiting to be filled with whatever is selling at the time.
Spartan-II Simulator.
The QTEs in 4 seem like they were heading that way (though now I think about it, it's probably trying to be COD). It is 2014 and we're still stuck with dude holding gun at hip. 343 isn't Bungie; they don't have to keep using 2001 mechanics (just keep the 2001 philosophy). They want the franchise to evolve and able to create their own identity within it, make it so we can actually do the cool stuff Spartans have been depicted to do outside the games themselves. I really feel this is the only way Halo won't feel stagnate and might bring something new to arcade first-person shooters in general.
You and I are through.I enjoyed Halo 4 more than I did 3 / ODST / Reach, although the impressions I get from GAF make me feel like an insane person for saying that.
Ok except Halo 4 sheen wore off quick and it has become the most despised Halo game yet and for good reason IMO. Trying to make it like COD isn't going to sell Halo its just gonna kill any fans of actual Halo. I talked to some old Halo 2 and 3 buddies not too long ago and I think there are a ton of people longing for Halo style game play. It could be a full blown Halo revival if done right. A strong loyal multiplayer community to sell DLC and gun skins to would be great too. They have one more chance before the rapid decline I think.How many people though? The 5-8 Million halo's tend to bring in or the 25million+ CoD games bring in?
I think the problem was CoD sales blew everything out of the water and made everyone chase those unrealistic numbers by trying desperately to make changes to widen the games appeal.
Then to me it sounds like you want change for the sake of change, which isn't a good thing. There's a difference between evolving the gameplay and introducing elements from other franchises, though the two don't necessarily have to be opposed.
The folks at 343i are awesome, fantastic people. I'm definitely interested in what they're cooking up.
With Destiny coming out soon, why care about Halo anymore?
Ok except Halo 4 sheen wore off quick and it has become the most despised Halo game yet and for good reason IMO. Trying to make it like COD isn't going to sell Halo its just gonna kill any fans of actual Halo. I talked to some old Halo 2 and 3 buddies not too long ago and I think there are a ton of people longing for Halo style game play. It could be a full blown Halo revival if done right. A strong loyal multiplayer community to sell DLC and gun skins to would be great too. They have one more chance before the rapid decline I think.