dirtmonkey37
flinging feces ---->
After reading a couple of stories on Lumines Live, I noticed that they (Q and Miz) were really pushing the fact that this is a full game that they want to charge consumers a premium price for it. Lumines Live clearly went, in my mind, from being a cool little XBLA port to a standalone title that would be worthy of being on retail shelves in a nice little box.
Why? If the 15 dollar price tag didn't instigate something, then the fact that the game is charging the **** out of everyone for packs of levels/skins/music videos did. But what really pushed me over the edge, is the music videos.
Clearly, Lumines live is not going to be held back by the 50MB limit of Xbox Live Arcade's strict guidelines. Music videos, as I bolded earlier, are no small thing. Considering the music videos are going to be in high definition and that multiple will come with the game when it ships (that terminology is still used for XBLA), there is no way in hell that Lumines Live can be under 50 MB
Video is massive and takes up a lot of space. Make the "video" super high res (720p) and now it's ****ing monster.
So, welcome to a new era of XBLA, or should I say, Xbox Live Newcade.....errr....yeah....
Why? If the 15 dollar price tag didn't instigate something, then the fact that the game is charging the **** out of everyone for packs of levels/skins/music videos did. But what really pushed me over the edge, is the music videos.
Clearly, Lumines live is not going to be held back by the 50MB limit of Xbox Live Arcade's strict guidelines. Music videos, as I bolded earlier, are no small thing. Considering the music videos are going to be in high definition and that multiple will come with the game when it ships (that terminology is still used for XBLA), there is no way in hell that Lumines Live can be under 50 MB
Video is massive and takes up a lot of space. Make the "video" super high res (720p) and now it's ****ing monster.
So, welcome to a new era of XBLA, or should I say, Xbox Live Newcade.....errr....yeah....