toddhunter
Member
This. This. This. This. This.
Almost. You get your save back, but not necessarily all your choices.
I had issues between all episodes, but ep 2-3 was fine.
I settled for close enough.
This. This. This. This. This.
So do you need to make backups as you go, or do you just wait until it fails and then copy the file over to fix it?
So do you need to make backups as you go, or do you just wait until it fails and then copy the file over to fix it?
The fix I found involved deleting the prefs.prop file in the SteamApps folder or just moving it somewhere else, rather than copying over the one from My Documents. It sounds like they both work.
Some guy on telltale forum said:So I was able to recover my save-files after I had a similar problem like the threadposter. The fix takes about 5 minutes.
What happened: Game crashed while it was starting up and when I restarted the game after the crash the game had no savefiles of my last gamesession. However, the savefiles were still present in users/my documents/telltale/The Walking dead. The game just did not recognise these files.
What to do:
1. Check if your 'lost' saves are still in your savesfolder (users/my documents/telltale/The Walking dead).
2. Take a backup of this folder.
3. Locate the savefile you want to 'unf**k'. Do this by checking the time of creation. The order the names of the savefiles suggest are not always correct. Take care to at least backup this save. Then delete the whole The walking Dead folder. The game will create a new, empty one if you start it.
4. Start the game and play long enough to have at least one savefile created. Playing until you wake up after the car crash should do.
5. Close the game and download SKTimeStamp (http://code.google.com/p/stexbar/downloads/list). Install the program.
6. Now locate your NEW savefile. Again, check the creation time. DO NOT think the higher the number in the name, the newer the file is. Right click it and select properties. Select the tab Timestamps. Now do the same with the old savefile that you wish to reinstate. Now change the three timestamps of your old savefile to the exact same values as your new savefile. Click 'apply'
7. Now name your old savefile exactly as the new one. (i.e. Save_2, if your new savefile was named Save_2). Delete your new savefile and replace it with your old, now named exactly the same, savefile.
8. start the game and get Lee killed.
Edit: It seems the situation is slightly different when this happens across different episodes. Some fine sleuthing from McHitman47 later in this thread delivered the solution:
THE SAVE FILE YOU WANT TO RESURRECT HAS TO BE PUT OVER ANOTHER SAVE FILE FROM ---THE SAME EPISODE---
For ex. you finished the first two episodes, and you finally want to start the third one and you get your saves deleted ?
You do all this holy man told us to do but just don't start from the first episode, start the second one, change the dates and all that good stuff and replace it with your save from the second episode.
Replacing a save from the 1st episode with a save from the 2nd or 3rd freezes the game completely.
Yes.Is the Steam sale daily deal on this right now for all five episodes?
Is the Steam sale daily deal on this right now for all five episodes?
I haven't had an issue, sorry to see others do.
Most of the problems seem to have come from updating (and the game overwriting files). So if it's all in one place, it should work just fine.To be clear, having just purchased all 5 eps on Steam and never having played it, should I just start it normal and not worry about the save issue? Is this something for people who already had eps and were playing? This sounds really fucked up.
To be clear, having just purchased all 5 eps on Steam and never having played it, should I just start it normal and not worry about the save issue? Is this something for people who already had eps and were playing? This sounds really fucked up.
Yeah, the save problems shouldn't be much of a problem anymore since the Season is done and there won't be any major additions.
AwakenedCloud said:Hey, this is a long shot, but does anyone know where save files are located for the MAC version of the game? I'm away from my Steam PC and all I have access to right now is a MAC and I want to see if my save data from the PC ver is compatible with the MAC one.
/Users/YOURNAME/Library/Application Support/Telltale Games/TheWalkingDead/prefs.prop
/Users/YOURNAME/Library/Application Support/Steam/SteamApps/common/the walking dead/TheWalkingDead.app/Contents/Resources/Pack/default/prefs.prop
So, is it safe to assume that they're not gonna fix this in the near future?
It seems that in my computer, game use two "prefs.prop" file. One on "Pack\default" and one in "Documents\Telltale Games\The Walking Dead" next to save games.
We must know that the game don't use save games as a way to find out where we are in game. Saving slots and even stats are in "prefs.prop" not in save-games.
So all of our problems such as not knowing save games and not moving decisions between episodes,etc are problems of "prefs.prop" file, not save games.
The problem of game is that it save and read "prefs.prop" in different locations (In my case two place. And i think it must be same for most of peoples). So when it saves "prefs.prop" to one place and later want to read it from another place it read older one. or even worse, if cant read other one because there isn't one (In some particular situations it will make game to show black screen. Otherwise it will create missing file or try other one.).
Here is what game do:
"Documents\Telltale Games\The Walking Dead"
Update when: Saving game (checkpoints)
Read when: Moving decisions to new episode
In other word: Read and write by in-game code
"Pack\default"
Update when: Opening game menu + Ending an episode + Saving options + Closing game
Read when: by menu, from when you open your game to when want to select your save slot and so on until opening of actual game
In other word: Read and write by game menu
If not available: If file was not already there, then it will use "Documents\Telltale Games\The Walking Dead" one. But when game create it for first time then game will use it as first option. This is why we don't have any problem until end of episode one.
so1337 said:There's no other way of saying it: This fucking sucks. I'm extremly frustrated with Tell Tale's inability to make the game's most compelling feature work. It's shameful.
So, is it safe to assume that they're not gonna fix this in the near future?
Replaying the game from the start is not a desirable proposition (I'd have to play Episode 4 a third time) but it sure as hells beats having the game generate random story decisions that I didn't make.
There's no other way of saying it: This fucking sucks. I'm extremly frustrated with Tell Tale's inability to make the game's most compelling feature work. It's shameful.
Yet anything relating to that fix had no impact on my situation. :\So the problems mostly seem to come from the game not updating both prefs.prop files at the same time (and using two prefs.prop files to begin with). I'm not a programmer, but that shouldn't be that big of a problem...
Looking at the support section in Telltale's forum I doubt they'll fix it. They don't seem to care since it's not happening for everyone (and because they already got the money). The only help I've seen so far has come from customers.
This is especially lazy considering that the problem doesn't seem that complex: A customer figured out the problem.
So the problems mostly seem to come from the game not updating both prefs.prop files at the same time (and using two prefs.prop files to begin with). I'm not a programmer, but that shouldn't be that big of a problem...
It's hard to say. I noticed that there are files labeled as patches in the Steam directory for Episodes 1 through 4, however.Looking at the support section in Telltale's forum I doubt they'll fix it. They don't seem to care since it's not happening for everyone (and because they already got the money). The only help I've seen so far has come from customers.
The game probably won't cause as many problems if all the episodes are already installed but I know where you're coming from.yeah apparently they don't believe in patches.
I can't be arsed to deal with this shit either these days, so i guess i will either wait for it to go EVEN cheaper or it's just too bad oh well life goes on and there are plenty other games to play
Same here.This situation pisses me off to no end. I'm also stuck at Episode 5 without a save.
I've tried every possible fix with no success. I don't think there is anything I can do at this point. :\
Yet anything relating to that fix had no impact on my situation. :\
This method gave me some results, but it still didn't work. Everytime I would try it, the game would start with a random scene on screen without any cursor and no characters present. Pressing the stick would result in footsteps but clearly the game was not functioning.if copying over pref.prop file doesn't work try THIS method, worked perfectly for me!
In the same boat. It seems the prefs.props file was overwritten and I'm out of luck. I see the original save files, but the workarounds people have shared have yet to work. Oh well.Try several fixes, nothing worked. Fuck you, Telltale.
Jesus, now that you mention it. I would hope not.Does this problem exist on console too?
There won't be a patch. They don't care.This is terrible. I've been lucky enough that I just have to copy over the prefs.prop file every time I exit the game, but now I'm worried that something worse could happen. I'm torn between attempting to finish the game (middle of episode 4), or waiting for a potential patch.
Yes, it does. I really don't understand why Telltale refuses to address this issue. It's not like people are going to forget about it.Does this problem exist on console too?