Nah, he will deliver the copies himself.He will singlehandedly print the copies and ship them.
It wouldn't sell enough for Nintendo to believe it would recoup the investment. That doesn't seem all that difficult to grasp. Yes the Wii U "needs games" but what Nintendo wants more than games is profits. Devil's Third doesn't give them that, nor would releasing it at a loss really foster any sort of goodwill outside of the scant number of people who would buy it, were they to publish it after all.
As for Yoshi, I'm guessing that's later in America due to the time and cost to manufacture and distribute the yarn amiibos. It sucks, but it makes sense.
It wouldn't sell enough for Nintendo to believe it would recoup the investment. That doesn't seem all that difficult to grasp. Yes the Wii U "needs games" but what Nintendo wants more than games is profits. Devil's Third doesn't give them that, nor would releasing it at a loss really foster any sort of goodwill outside of the scant number of people who would buy it, were they to publish it after all.
As for Yoshi, I'm guessing that's later in America due to the time and cost to manufacture and distribute the yarn amiibos. It sucks, but it makes sense.
Maybe they played it? I'd love to be wrong, but it really does look bad. Not trying to shit post, but I'm seriously wondering if that's a possible reason.
The game's already finished and localized into English and French. It would cost them nothing more at this point to just toss at on the eShop at least. Even if it only sells a few thousand (and honestly it would probably do a bit better than that) it would still be better than nothing.
It wouldn't sell enough for Nintendo to believe it would recoup the investment. That doesn't seem all that difficult to grasp. Yes the Wii U "needs games" but what Nintendo wants more than games is profits. Devil's Third doesn't give them that, nor would releasing it at a loss really foster any sort of goodwill outside of the scant number of people who would buy it, were they to publish it after all.
There's still digital release. NoA is fucking incompetent, have been for quite some time, and deserve all the hate they get flung their way. After insanely giant fuck-ups like the Wii U, the goodwill of dedicated fans is what will keep their brand in the larger conversation, and burning away any of that goodwill is a great way for people to stop caring enough to even entertain them as a games company. It's astounding for a company with their kind of war chest to "pinch pennies" in this fashion when they need as much fan support as possible.It wouldn't sell enough for Nintendo to believe it would recoup the investment. That doesn't seem all that difficult to grasp. Yes the Wii U "needs games" but what Nintendo wants more than games is profits. Devil's Third doesn't give them that, nor would releasing it at a loss really foster any sort of goodwill outside of the scant number of people who would buy it, were they to publish it after all.
As for Yoshi, I'm guessing that's later in America due to the time and cost to manufacture and distribute the yarn amiibos. It sucks, but it makes sense.
Nah, he will deliver the copies himself.
"Excuse me sir, do you have a moment to talk about Devil's Third?"
And it will bomb extremely hard.
Maybe they played it? I'd love to be wrong, but it really does look bad. Not trying to shit post, but I'm seriously wondering if that's a possible reason.
NoA is more incompetent than pre Phil Spencer Xbone division.
English translations aren't typically shared between NoE and NoA, though. Xenoblade was a rarity in that sense. Perhaps I'm wrong, but even if they were to use what they had already is it possible that broadening the release of the game would still involve an added cost paid out to whoever did localize it? Either way I still believe there are circumstances that lead to an eShop release not being quite so "free" as everyone is assuming.
Xenoblade was an expansive, broad-aged, Nintendo-developed game considered one of the best RPGs of last generation and it only made it here because Gamestop forked over exclusivity money for it. Devil's Third is (by most accounts) not nearly of the same quality, strictly mature on a system demonstrating little to no success in that market, developed by a third party, and coming to a system with a much, MUCH smaller install base than the Wii's was. The situations aren't comparable.
Aw man, forgot about this game. Does Nintendo have full rights on it and shit? Would love to play it sometime, but i can't get a WiiU
And it will bomb extremely hard.
Maybe they played it? I'd love to be wrong, but it really does look bad. Not trying to shit post, but I'm seriously wondering if that's a possible reason.
It might be better off if they go back and rework it as a nx launch game, maybe thats what NoA want?
Its true that Fatal Frame V is going to be a digital only release?
im worried half late Wii U titles will be digital only :/
So I assume we don't have any explanation as to why NoA dropped Devil's Third?
No, it's speculation based on an image (lack of a temp box art).
Why would there be an explanation for something that isn't even confirmed to be actually happening?
People are losing their shit over it disappearing from the upcoming games list in the eShop. That is all that happened here.
Chill pills need to be handed out asap.
People are losing their shit over it disappearing from the upcoming games list in the eShop. That is all that happened here.
Chill pills need to be handed out asap.
People are losing their shit over it disappearing from the upcoming games list in the eShop. That is all that happened here.
This doesn't make much sense as the game is coming out in Europe and Japan, there are things at stake in those markets also.Let's be real here, if NoA has no problem bringing over and publishing Bayo2 but won't do it for D3rd, its probably not out of a fear for "the children" but out of fear of hot shit, lol.
Last E3 there was probably some hopefulness in the title turning things around and becoming a better product, but that seems to have not occurred given recent footage and the general reception/handling of the title by the entirety of Nintendo.
I may be forgetting some but these are games that Nintendo localized to English but Nintendo of America did not release in North America:
- Devil World
- Mother 1* (As Earthbound Beginnings)
- Sin and Punishment*
- Custom Robo 64
- Another Code: R
- The Last Window (Hotel Dusk 2)
- Tingle's Rosy Rupeeland
- Disaster: Day of Crisis
- Xenoblade Chronicles**
- The Last Story**
- Pandora's Tower**
*Came out years later on VC
**Released years after release due to Operation Rainfall and outside partnerships
It would not be surprising if Devil's Third was next considering the track record here.
And there are many more games Nintendo has made or published that have never been localized at all.
The VC examples are exactly why this would be more baffling than ever before. Yes, marketing can cost a lot, but that's typically (I hope) because of explosive TV ads, stand ups erected all over the place, and just paying for placement in general. I doubt it costs that much to make a few banners for within the eShop and their own site and put Europe's trailer on YouTube. Maybe I'm underestimating some of the costs here (they probably would want to buy ad space on sites at a minimum) but I'd think being paralyzed trying to figure out what to do with it would be the bigger problem than just marketing budget at this point.I may be forgetting some but these are games that Nintendo localized to English but Nintendo of America did not release in North America:
- Devil World
- Mother 1* (As Earthbound Beginnings)
- Sin and Punishment*
- Custom Robo 64
- Another Code: R
- The Last Window (Hotel Dusk 2)
- Tingle's Rosy Rupeeland
- Disaster: Day of Crisis
- Xenoblade Chronicles**
- The Last Story**
- Pandora's Tower**
*Came out years later on VC
**Released years after release due to Operation Rainfall and outside partnerships
It would not be surprising if Devil's Third was next considering the track record here.
And there are many more games Nintendo has made or published that have never been localized at all.