• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Itagaki leaves Tecmo, sues Tecmo president

Prime crotch said:
Ninja Gaiden's from the late 80's.

No. Ninja Ryukenden was. The first Ninja Gaiden game is actually the Xbox one. I don't know why the hell Tecmo USA named the other ones that.
 
Tsubaki said:
No. Ninja Ryukenden was. The first Ninja Gaiden game is actually the Xbox one. I don't know why the hell Tecmo USA named the other ones that.


?? When I was a kid, that game was not called Ninja Ryukenden!
 
I really think this is best for all of us.

Itagaki can now start working on bran-new IP and someone can breath new life to Ninja Gaiden and to Dead or Alive.
 
Tsubaki said:
No. Ninja Ryukenden was. The first Ninja Gaiden game is actually the Xbox one. I don't know why the hell Tecmo USA named the other ones that.

Actually the first Ninja Gaiden game in Japan was Ninja Gaiden on the Game Gear by Sega in 1991. :)
 
Tsubaki said:
No. Ninja Ryukenden was. The first Ninja Gaiden game is actually the Xbox one. I don't know why the hell Tecmo USA named the other ones that.

STFU you're wrong!

As for Itagaki, what a bitch. Don't care for DOA the bitch of fighting games, only decent thing he produced was NG, but it was with combat with the boring same aerial move.
 
krzyspc said:
STFU you're wrong!

As for Itagaki, what a bitch. Don't care for DOA the bitch of fighting games, only decent thing he produced was NG, but it was with combat with the boring same aerial move.
Why is he a bitch?
 
Hellraizer said:
MS is the only solution anyway. He should pull a Mistwalker, maybe some Team Ninja staff will follow, then he'll make an NG and DOA rip off, we will all praise it as NG and DOA killers, till the first reviews arrive.

No one should doubt anyone from team Ninja walking out with Itagaki. Some of those cats he's been working with for 10+ years. Hell, I'm quite sure a significant portion of the studio would go with him for a MS funded studio.
 
krzyspc said:
STFU you're wrong!

As for Itagaki, what a bitch. Don't care for DOA the bitch of fighting games, only decent thing he produced was NG, but it was with combat with the boring same aerial move.

You do realize that most iterations of that "bitch of a fighting series" sold over 1.5 million.
In terms of worth its rated higher than some of the fighting series youve come to know.
 
Revelations said:
You do realize that most iterations of that "bitch of a fighting series" sold over 1.5 million.
In terms of worth its rated higher than some of the fighting series youve come to know.

Really? What are the sales like?
 
Revelations said:
You do realize that most iterations of that "bitch of a fighting series" sold over 1.5 million.
In terms of worth its rated higher than some of the fighting series youve come to know.
You do realize you pulled that number completely out of your ass right? DOA is a niche title in a genre of niche titles. Tekken 4 alone, the black-sheep of the series, has outsold the entire DOA line.
 
duckroll said:
Really? What are the sales like?
DOA4 and DOA3 each passed a million iirc. Kinda weird, but the series didn't really take off sales wise until it went Xbox only (sort of at odds with what someone hinted at earlier).
 
jarrod said:
DOA4 and DOA3 each passed a million iirc. Kinda weird, but the series didn't really take off sales wise until it went Xbox only (sort of at odds with what someone hinted at earlier).

What's the worldwide breakdown? Any solid figures? I'm actually curious.
 
duckroll said:
Really? What are the sales like?
I don't know if this is sarcasm, but DOA4 sold way more than VF4. It sold 1 Million in less than a year. Obviously part of that is because there were not many titles on the 360, but at least it surpased its goals.
 
a Master Ninja wasn't the only one to call it!
although I'm pretty sure he was the first

Me said:
Hmm... he didn't say anything about Code Cronus or DOA5, other than that they would get mentioned in the announcement. It might be to say that they're not getting made and he's moving to Capcom to make DMC5 the right way or some shit :lol

I also agreed with Master when he first called it.

Hey, I don't know what it is, but I call dibs on making the official thread for Itagaki's next game, can I do that?

Assuming he doesn't just become a professional gambler or something.
 
godhandiscen said:
I don't know if this is sarcasm, but DOA4 sold way more than VF4. It sold 1 Million in less than a year. Obviously part of that is because there were not many titles on the 360, but at least it surpased its goals.

I'm not comparing it with other fighters, I'm just curious how much the recent entries have sold. VF4 and VF5 have done pretty poorly on consoles.
 
godhandiscen said:
I don't know if this is sarcasm, but DOA4 sold way more than VF4. It sold 1 Million in less than a year. Obviously part of that is because there were not many titles on the 360, but at least it surpased its goals.
Virtua Fighter's lifeblood is its arcade revenue. When was the last time DOA appeared in arcades? 2000?
 
A few things come to mind here:

1) Tecmo is a piece of shit for running their business this way. They won't pay Itagaki a bonus for completing Dead or Alive 4? You're talking about a multi-platinum game here, one that has made Tecmo millions.

2) There is no way Ninja Gaiden 2 will come to PS3 in any form. If MS cared enough to publish it, I'm sure they cared enough to secure exclusivity on the content of the game itself, not just on the title. If Ninja Gaiden 2 comes to PS3, I will remove my genitals with a spoon.

3) Code Cronus was probably far enough along in development that Team Ninja can finish it without him. But it will probably be a worse game without him there for the final stages of development.

4) I'm sure Itagaki would much rather have his own studio than join forces with some other big name director.

5) Dead or Alive 5 is probably fucked, seeing as how Itagaki was just talking about "ideas" he had for the game last year. I doubt it's more than 10% complete at this point.
 
duckroll said:
I'm not comparing it with other fighters, I'm just curious how much the recent entries have sold. VF4 and VF5 have done pretty poorly on consoles.
Yeah, sorry, I also didnt mean to mention VF4, I meant VF5 (which was released in botch consoles). The DOA4 thing selling over a million was pretty popular back then considering that it only sold 100k in Japan I think, and the rest in USA. I really cant provide numbers other than a "horrible unreliable site", but I remember this showing up in Kotaku and other sites a while ago, right now I cant find the links.

Zophar said:
Virtua Fighter's lifeblood is its arcade revenue. When was the last time DOA appeared in arcades? 2000?
I wasnt stating which game is "better" or anything like that, just comparing it to what sales of most fighters are expected. I think DOA4 is the last fighter to beat the 1Million mark in console sales. Thats a lot for a fighter tbh.
 
duckroll said:
What's the worldwide breakdown? Any solid figures? I'm actually curious.
No breakdowns, just PRs from Tecmo when each sold (ie; shipped) a million. Both did it before budget reprinting too iirc.

I remember hearing DOA4 sold 400k in Europe awhile back too, but I can't find a source now. :/


Zophar said:
You do realize you pulled that number completely out of your ass right? DOA is a niche title in a genre of niche titles. Tekken 4 alone, the black-sheep of the series, has outsold the entire DOA line.
Tekken 4, the black sheep of the franchise, also outsold Tekken 5. And VF1-4. And SC1/3.

DOA4 is currently the best selling HD fighter... that's not too bad honestly.
 
jarrod said:
No breakdowns, just PRs from Tecmo when each sold (ie; shipped) a million. Both did it before budget reprinting too iirc.



Tekken 4, the black sheep of the franchise, also outsold Tekken 5. And VF1-4. And SC1/3.

DOA4 is currently the best selling HD fighter... that's not too bad honestly.

Yeah this is what I meant. The online component made DOA4 pretty popular back then. I think it was even the XBL charts leader for a couple months. Srsly, at some point it was impossible to wait more than 30 seconds looking for a match. Those were the days when I fell in . For love with the gameall the shit DOA4 gets, it was a very fun game to play online and at its peak of popularity it was awesome to fight against other people while many others threw jokes in the online lobbies.
 
godhandiscen said:
I wasnt stating which game is "better" or anything like that, just comparing it to what sales of most fighters are expected. I think DOA4 is the last fighter to beat the 1Million mark in console sales. Thats a lot for a fighter tbh.

How much did SC2 and SC3 sell? That's another series that decided to go console only.
 
jarrod said:
DOA4 is currently the best selling HD fighter... that's not too bad honestly.
Damn, there are so many fighters this gen.

We know why VF5 bombad.
 
duckroll said:
How much did SC2 and SC3 sell? That's another series that decided to go console only.
SC2 came before DOA4, I didnt keep track of sales back then (not part of GAF), but after DOA4, I havent heard of any other game selling over a million.
Seiken said:
Damn, there are so many fighters this gen.

We know why VF5 bombad.
DOA4 had no competition and an installed base of 5 million ppl hungry for any kind of online game. Its easy to see why it sold so much. Sales don't equal quality, but "I dont know why VF5 bombed". Care to explain why?
 
godhandiscen said:
but "I dont know why VF5 bombed". Care to explain why?
PS3 exclusivity when the userbase were patheticly low. When it came to 360, it was already old - not even LIVE support could save it.
 
Zophar said:
You do realize you pulled that number completely out of your ass right? DOA is a niche title in a genre of niche titles. Tekken 4 alone, the black-sheep of the series, has outsold the entire DOA line.

Not really. The last DOA games sold were successful both selling 1 million+ and the series has quite a bit of a fanbase following comparable to other establish fighting franchises.
 
godhandiscen said:
DOA4 had no competition and an installed base of 5 million ppl hungry for any kind of online game. Its easy to see why it sold so much. Sales don't equal quality, but "I dont know why VF5 bombed". Care to explain why?

As noted earlier, DoA4 easily has the best online component thus far.
 
godhandiscen said:
.DOA4 had no competition and an installed base of 5 million ppl hungry for any kind of online game. Its easy to see why it sold so much. Sales don't equal quality, but "I dont know why VF5 bombed". Care to explain why?

The DOA fighting franchise has received decent above average scores since its inception on the xbox brand though. If quality is measured with just that, then its doing well. And on top of that sales to back that up. It's not really a niche fighting series as some people would have you believe.
 
Green Shinobi said:
2) There is no way Ninja Gaiden 2 will come to PS3 in any form. If MS cared enough to publish it, I'm sure they cared enough to secure exclusivity on the content of the game itself, not just on the title. If Ninja Gaiden 2 comes to PS3, I will remove my genitals with a spoon.

That's more original than a ban bet at least.
 
Seiken said:
PS3 exclusivity when the userbase were patheticly low. When it came to 360, it was already old - not even LIVE support could save it.
IMO I think VF5 is not too accessible. I am a total fighter nooblet, but I was able to pull amazing stuff with the DOA4 game mechanics. In these days you cannot release such a "hardcore" game and expect it to sell. This is what happens to the NG series. Most ppl get turned off because of how deep it is and its extreme difficulty. I am all up for hardcore games, but I think the reality is that they will never sell that much.

Revelations said:
The DOA fighting franchise has received decent above average scores since its inception on the xbox brand though. If quality is measured with just that, then its doing well. And on top of that sales to back that up. It's not really a niche fighting series as some people would have you believe.
I love the DOA franchise, its my favorite. I think a game has to aim to be "fun" before anything.
 
jarrod said:
DOA4 is currently the best selling HD fighter... that's not too bad honestly.
Which really only means it's the best until about 2 months from now when SCIV comes out.

alerus said:
Unless of course someone wants to question the validity of the sources.
I think the questioning is more about how if that's better than the other 3-D fighting franchises.
 
Seiken said:
PS3 exclusivity when the userbase were patheticly low. When it came to 360, it was already old - not even LIVE support could save it.
To fairly compare this. When DOA4 and DOA3 were released the userbase was low on the 360 as well. With arguably no other fighter on hand either. The same situation VF5 was in when it released on the PS3. Now did DOA sell because it was a popular franchise or because it was the only fighter available?
 
alerus said:
DOA4 did indeed sell over 1 million:

http://kotaku.com/gaming/itagaki/doa-4-sells-a-lot-itagaki-still-fucked-213118.php


So did DOA3:

http://www.the-magicbox.com/Chart-USPlatinum.shtml



Unless of course someone wants to question the validity of the sources.
Any numbers for the Xtreme Volleyball series? I just met a woman who plays this series and I found it amazingly hot. I was at her place a couple days ago, and all we played was this with a couple friends.
Speevy said:
Soul Calibur 4 is going to outsell DOA4 easily.
I bet, if only because its targeting a fighter starved population, a 20 Million userbase (PS3/360) and the Star Wars fanboys that have to absolutely have everything related to Star Wars.
 
godhandiscen said:
Any numbers for the Xtreme Volleyball series? I just met a woman who plays this series and I found it amazingly hot. I was at her place a couple days ago, and all we played was this with a couple friends.

Unfortunately I can't find a link for that game, though I suspect its less than a million. Million+ selling games are easy to find the numbers for - not so much for ones that sell under though. :-/
 
godhandiscen said:
I bet, if only because its targeting a fighter starved population, a 20 Million userbase (PS3/360) and the Star Wars fanboys that have to absolutely have everything related to Star Wars.
It's about maybe roughly 34 million userbase combined.
 
godhandiscen said:
I bet, if only because its targeting a fighter starved population, a 20 Million userbase (PS3/360) and the Star Wars fanboys that have to absolutely have everything related to Star Wars.
It's about maybe roughly 34 million userbase combined.
 
Revelations said:
Not really. The last DOA games sold were successful both selling 1 million+ and the series has quite a bit of a fanbase following comparable to other establish fighting franchises.
That's great, but nearly every installment of the Tekken franchise has sold a minimum of 3 million each, with arcade revenue on top of that. It doesn't compare in the slightest, how you're arguing otherwise is beyond me. Even Virtua Fighter is bigger.
 
Top Bottom