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ITT we discuss Star Wars video games

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Rogue Leader, was not only an amazing launch game but also was able to capture set moments in the Star Wars universe like few games before or after it.

While Rebel Strike should have been an improvement on all fronts, yet seemed to disappoint on most Rogue Leader whether it was taking down AT-AT's over the water in Kothlis, sneaking into the academy base or visiting Hoth one more time splendidly captured the flavour. Didn't hurt it was quite the looker too.

Such a shame Factor 5 went belly up, I would die for a next-generation iteration of the series despite what an awful flavour Rebel Stike left in my mouth.
 
I just came by to say this:

TIE Figther was the best space sim - right up until Freespace 2. I still remember the awful disappointment of X-Wing vs TIE Fighter. It was a sad, sad day when that game was released.
 
bonesmccoy said:
I just came by to say this:

TIE Figther was the best space sim - right up until Freespace 2. I still remember the awful disappointment of X-Wing vs TIE Fighter. It was a sad, sad day when that game was released.

Aw, it wasn't that bad. Sure it didn't have a single player campaign or any immersion to speak of, but I think its multiplayer focused design and stand-alone missions make it more replayable than other games in the series.
 
Rogue Squadron II has been beating my ass, I haven't gotten this many game over screens in so long.

I'm on the mission "Vengeance on Kothlis", the one with the crashed star destroyer. Taking down the AT-ATs in the water was tough, then once I got that part down the troops kept getting destroyed on the beach. I'll give it another shot tomorrow I guess.
 
Has there been any sign of life from Battlefront 3 lately? The last thing I heard was Slant Six was working on it which surprised me since they were a pretty small developer after SOCOM was "finished". I'm just hoping it's still in development and not totally canceled at least.

The hero idea for Battlefront was my favorite feature in any game since it made you feel like a total badass against other players in actual MP. That and the fact that I was always high on the scoreboard so I got to play them frequently, but it still felt like a surprise every time I saw that popup come on my screen. :lol

That popup was so damn gratifying.
 
I wish we'd get a new flight based SW game this gen. I don't care if it's sim like ala Tie Fighter or something a little more arcadey like Rogue Squadron. Just love to see this shit done up in HD flight style.
 
KoTOR was really the perfect Star Wars game in terms of getting that really simplistic charm of good vs. evil down, and its simple but very well done story cements it as my favorite Star Wars game. I know it really felt like, for RPGs at least, it was the first time the technology, the game mechanics, and the content had all converged at the sweet spot (I have never been a big fan of the old 2D graphics, and nowadays, most RPGs sacrifice content for good graphics or polish) - which makes it probably my favorite RPG experience. Very cinematic, very evocative of the original trilogy, very well done.

And KoTOR 2, while being vastly superior to KoTOR in every way (minus the ending - thanks a fucking lot Lucasarts), really wasn't evocative of Star Wars so much as a sci-fi Planescape Torment, which, while really really good, didn't really hit the same nostalgic notes the original did.
 
I remember one year I was working at Media Play and we got a flyer in for an employee deal from Lucasarts for discounted games. I got X-Wing CD, Rebel Asssault 2, Dark Forces, and Tie Fighter CD (with the awesome Tie Defender and Enemies of the Empire expansions) for $70 as my christmas present that year. That was a pretty awesome Christmas.

Sad to say that the only one I ver beat was Rebel Assualt 2, as it was the easiest and shortest. I loved them all dearly, but I think the Star Wars overload meant that I played a little of each instead of a ton of one.

I also loved Shadows of the Empire, even though the on foot control was not so great. The vehicle levels were fantastic and I loved that the menus carried over the Super Star Wars aesthetic. I also read the book and the comics as well as bought the soundtrack.

Xwing Alliance and Rogue Leader were probably my last big gaming hurrahs for Star Wars. I didn't get any more Star Wars games until Steam's thanksgiving deal last year when I got KotOR, which is amazing even today. I also picked up Force Unleashed and Empire at War recently, but I haven't started them.

I'll admit I actually kind of liked Yoda Stories. I never understood why Lucasarts never did a Star Wars adventure game, although XWing and Dark Forces kept me very happy.
 
I just re-installed TIE-Fighter after... I guess over a decade since I last played it.

Sure the game has aged, but it amazes me still how much went into this game. I knew there was a reason it remains my favourite Star Wars title.
I also realize it was thanks to this game, that I originally got introduced to so much EU stuff, like Thrawn, etc.
 
I'm a big fan of Battlefront and Battlefront 2. I've played the latter over 100 hours online. Both are really great so I was disappointed to see 3 fall through.

KOTOR is possibly my favorite RPG, or at least tied with Chrono Trigger. I think I have to play it again now.
 
I've spent the most time on Shadows of the Empire, Republic Commando, and The Force Unleashed. I still have both KotORs and Battlefront 2 on my backlog.
 
It would take forever to go through all the SW games I've played and loved. Shadows the the Empire, Dark Forces, Star Wars Arcade
WIPE OUT ENEMY FIGHTAHS
, Rogue Leader, the list goes on... <3

I also played some pretty shitty ones. Masters of Teräs Käsi was just fucking awful.

I am a huge fan of the Battlefront games, especially BF2 (aside from the pathetic splash damage on the heavy weapons... what a strange thing to remove). The troubled development of BF3 has me pretty sure it won't turn out to be a solid product, if it ever gets a release. I can hope, though.
 
ShadowPampers said:
Oh man I used to play this all day in my father's PC when I was a kid

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Don't remember if it was good or bad, but I liked it enough to finish it

It wasn't great, but it wasn't horrible either.

My copy came with a shitload of SW games (6 in total I think) X-Wing/TIE Fighter (never really got into those ones), Dark Forces (my first shooter), RA I/II and then one more I can't remember at the moment.

Haven't ever really played a SW game I didn't like (well... KOTOR 2 was shit, haven't got back to it to try the fully patched version). The AI cheats like a motherfucker in Podracer though :lol
 
since this SW thread is a "little" more active than the SW:FU thread I may as well post it here:

I put some free time in my Steam backlog and was in a Star Wars mood so I played a few hours SW: The Force Unleashed... Boy is it bad. I heard the rumors and all, but I didn´t believe them.
It looks fine, even if it runs a bit slobby and it feels good to play a new game in the classic universe again, but thats about it.

The combat is on the meh side and the jumping collision in combination with really bad checkpoint design kills the game for me. About two hours in I had to activate a switch to burn a wing, then I had to create a bridge with this wing by forcing it down from the other side of the map. In between there was a QTE fight against a poorly designed Garbage Monster (He looks to be close combat, then he punds the ground and I am exploding 3 platform higher than him?). So far no problem... But then I have to jump on this bridge I just created and the collision detection is just so bad that I cannot jump on it for the life of me... Sad thing is the last checkpoint was created before the fight, so I have to do the whole passage several times in a row (with unskipable cut scenes/Introduction to the map). Always tried to jump to a different space, missed all the time what should have been an easy jump. For the record: Played with a wired 360 Controller. I have no problem when I die because of a hard to defeat enemy or because its my own fault, but I just hate it, when its because of a poorly designed game.

Long story short: First steam deal that wasn´t worth it. Played through the Hoth section after that and at least the jumping section worked better in there.

Next SW game I'll try is either KotoR or Empire at War.
 
I spent a lot of time with Racer and Phantom Menace. Racer was really fun racing game, and really gave you a feeling of speed a la Wipeout.

Phantom Menace wasn't anything special, but considering the game was based on the MOVIE and it was 1999 (?) it's an achievement it didn't suck hard.

Turn-based Rebellion was great as well.
 
I replayed Jedi Outcast after picking it up in the steam sale. The game has barely aged at all. The cutscenes are pretty brief and the path finding can be confusing. Where's that vent I'm suppose to jump into? But the core lightsaber combat is still awesome. I like how it's so random. Fights can last 10 seconds or go for long stalemates. It's something the TFU games have sorely been missing.

Also the Doomgiver was a cool looking ship. It's a shame it had such a short career in the glorious Empire.
 
even though it was hard as hell, i loved shadows of the empire on nintendo 64, really great launch window title :D :D


I wish i got Rogue leader with my gamecube on launch, i didn't get it until a year or two later, i still have it and play it sometimes, it's that good.

Rebel strike kinda disappointed me with the on foot missions but it was good, loved the endor missions
 
Dark Forces II and X-Wing/X-Wing vs. Tie Fighter were among my favorite games growing up.

Rogue Squadron series and the SNES Star Wars games were also really good.

Never got to play Tie Fighter. Always wanted to, though.
 
Tie Fighter is easily my favourite by a big margin. The music, atmosphere and sound were spot on. Balancing shield and weapon power, ordering your wingmen about, all the secondary objectives and the big, frantic space battles. So good, everything just felt right.
 
I recently bought the Jedi Collection from steam and am currently playing Dark Forces. I enjoy it for its age.
The only game i played in this series is Jedi Outcast and it was super-awesome back in the day :D
 
Got the Jedi collection from Steam this xmas sale.

Finished Dark Forces. Good for a Doom clone. Atmosphere is great and when the iMuse music is done through an emulated Roland MT-32 it sounds great.

On level four of Dark Forces II: Jedi Knight and... I just don't think it has held up. At all. Quake graphics look worse than the sprite work of DF and the gameplay is really clunky. Lightsaber feels unresponsive. It's just a bad game by today's standards.
 
Rated-Rsuperstar said:
I miss Quake 3 engine games. :(


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On the subject, don't kill me for saying this, but I would actually kinda be interested in a Star Wars Call of Duty game.

No really. First of all we got that Star Wars mod of COD4. It would also be kinda cool too see the civil war from the perspective of a grunt rebel soldier or stormtrooper. Playing Hoth from ground level in the snow trenches might be kinda awesome, or being one of the snowtroopers that breaks into Echo base alongside Vader. A lot of possibilities, not to mention the combination of sheer brand power.
 
Empire at war is pretty cool.

Tie Fighter is great, with XWing right behind.

I LOVED the fmv games back in the day, but I shudder to think of what I would think about them now.
 
God tier:
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High/mid tier: PC VERSION ONLY. The 64 version is unplayable after playing the PC version due to the controls, and better graphics/frame rate.
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Has aged so so poorly, but a great game none the less.

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Shit tier:
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One of the worst star wars games I have ever played:

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I have yet to play the early kyle games, but I do own them thanks to the steam sale, and will play them soon.
 
Yeah, level 8 of DFII: Jedi Knight. I'm calling it quits. Game is poor.

Everyone singing its praises: replay it again. You'll be disappointed, I am sure. However good it might have been at the time, it has not aged well at all.
 
RedSwirl said:
No really. First of all we got that Star Wars mod of COD4. It would also be kinda cool too see the civil war from the perspective of a grunt rebel soldier or stormtrooper. Playing Hoth from ground level in the snow trenches might be kinda awesome, or being one of the snowtroopers that breaks into Echo base alongside Vader. A lot of possibilities, not to mention the combination of sheer brand power.
So basically, a new Dark Forces?
Suairyu said:
Yeah, level 8 of DFII: Jedi Knight. I'm calling it quits. Game is poor.

Everyone singing its praises: replay it again. You'll be disappointed, I am sure. However good it might have been at the time, it has not aged well at all.
That's a bummer. I never beat the game, so I've always wanted to play it one more time just to finish what I never could as a kid.
 
RedSwirl said:
Maybe I should crack open that copy of Dark Forces I got during the Steam sale...

Do the steam versions play fine on Windows 7 64bit? I remember when I tried to run my old Dark Forces disc the audio wouldnt work and the first Jedi Knight game had bars on the sides of the screen.
 
Anticitizen One said:
Do the steam versions play fine on Windows 7 64bit? I remember when I tried to run my old Dark Forces disc the audio wouldnt work and the first Jedi Knight game had bars on the sides of the screen.
Dark Forces I runs through DOSBox, so yeah, perfect. I also highly recommend you get Roland MT-32 emulation drivers set up so you can listen to the iMuse music in high quality synth.

Dark Forces II and its expansion requires a ddraw fix which you can find in the Steam forums. Or just use software emulation, but who wants to do that?
 
So I moved onto Jedi Outcast and... well, this thing has really weird aiming. It's hard to describe but I feel like my crosshair is often moving independent of my mouse. It's not traditional autoaim, where the game corrects your aim for you - the crosshair literally moves from the centre point of the screen slightly (if I'm experiencing what I think I'm experiencing, that is). It's fucking up my game; I'm struggling even on easy.

This the way it is or is something up?
 
TIE Fighter remains one of my favorite games of all time, and KotOR the experience I wished the prequel movies had delivered.

Used to play X-Wing Alliance and Jedi Outcast with the guys over on the TF.N message boards all the time.

I miss the days of amazingly fun SW games.
 
Suairyu said:
So I moved onto Jedi Outcast and... well, this thing has really weird aiming. It's hard to describe but I feel like my crosshair is often moving independent of my mouse. It's not traditional autoaim, where the game corrects your aim for you - the crosshair literally moves from the centre point of the screen slightly (if I'm experiencing what I think I'm experiencing, that is). It's fucking up my game; I'm struggling even on easy.

This the way it is or is something up?
Yeah it's suppose to be doing that. There is probably an INI tweak to to turn that off.
 
I was recently watching the Star Wars retrospective on GameTrailers and it got me thinking, a game (or games) based on the events of all the movies on current gen systems could be amazing.

If they did something similar to the Rogue Squadron gamse, taking the big action sequences, but with good on foot combat I think it could be great. Could be a mix of lots of different genres. I guess something like what the LEGO Star Wars games did but in a more meaty and realistic game.

I doubt we'll see anything like that any time soon but a boy can dream.

And of course a sequel to Republic Commando would be so awesome, but that's even less likely at this point I think.

vocab said:
God tier:
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One of the worst star wars games I have ever played:

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Have you played Shadows lately? That does not hold up at all, horrible controls and it looks like complete arse.

Personally I enjoyed Ep1, at least at the time, it was cool running around between the actiony parts talking to side characters and doing quests. I did hate the overhead camera even back then though. I doubt it holds up very well now though much like Shadows.
 
God I remember the SNES Super Star Wars trilogy. I had major surgery as a kid and spent a few days recovering in the hospital. These were among the few games the hospital had for its SNES. They were so hard. Thank god I was hooked up to a morphine drip.
 
Suairyu said:
So I moved onto Jedi Outcast and... well, this thing has really weird aiming. It's hard to describe but I feel like my crosshair is often moving independent of my mouse. It's not traditional autoaim, where the game corrects your aim for you - the crosshair literally moves from the centre point of the screen slightly (if I'm experiencing what I think I'm experiencing, that is). It's fucking up my game; I'm struggling even on easy.

This the way it is or is something up?

That's auto aim. Turn it off in the options.
 
randomlyrossy said:
Have you played Shadows lately? That does not hold up at all, horrible controls and it looks like complete arse.

Ya, like two-three years ago. The controls weren't that great when it first came out, but I enjoyed the hell out of it. There's something about it that I really like. That sewer level still sucks :lol And telling me a 64 game looks like shit is telling me something I already know.

I dunno why I like it. Maybe the swoop bike section, and fighting boba fett sections were the deal breakers for me.

I still feel it's aged better than Rogue Squadron though. Rogue Squadron suffers from poorly pixelated graphics, and terrible draw distance. I had no idea what was going on when I started it up not too long ago.
 
Suairyu said:
So I moved onto Jedi Outcast and... well, this thing has really weird aiming. It's hard to describe but I feel like my crosshair is often moving independent of my mouse. It's not traditional autoaim, where the game corrects your aim for you - the crosshair literally moves from the centre point of the screen slightly (if I'm experiencing what I think I'm experiencing, that is). It's fucking up my game; I'm struggling even on easy.

This the way it is or is something up?
open the console by holding shift and pressing ~ type cg_dynamiccrosshair 0 you can auto complete the word with tab after a few letters. press enter and try that. I don't have a save with the sabre in outcast to test and the command is something else, or missing, in academy.
 
master15 said:
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Rogue Leader, was not only an amazing launch game but also was able to capture set moments in the Star Wars universe like few games before or after it.

While Rebel Strike should have been an improvement on all fronts, yet seemed to disappoint on most Rogue Leader whether it was taking down AT-AT's over the water in Kothlis, sneaking into the academy base or visiting Hoth one more time splendidly captured the flavour. Didn't hurt it was quite the looker too.

Such a shame Factor 5 went belly up, I would die for a next-generation iteration of the series despite what an awful flavour Rebel Stike left in my mouth.
You know, Rogue Leader was a very impressive game visually for the Gamecube...but it never looked as good as those bullshots from Lucasarts website.
 
I replayed Jedi Outcast again last week. Reminded me how weak this gen has been for star wars games. Last had the Factor 5 Gamecube games, the battlefront games, two Jedi Knight games, interesting takes like Republic Commando, etc. Now it is Lego games, clone wars and Forced Unleashed. The lego games are great but not so much for the star wars uniqueness, and force unleashed was just a boring action game.

at the very least they need to port the Star Wars Trilogy arcade game to XBLA/PSN! why hasn't that happened yet?
 
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