oh, and for launch games
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Just a friendly reminder that gifs aren't really the most accurate means of graphics comparisons.
What generally comes across loudest in them are the artistic qualities of a game.
oh, and for launch games
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The difference here is that you only realized it 3 years later.
From PS1/N64 to PS2/GC/XBOX though? You didn't need 3 years. Remember Rogue Leader 2? Yeah, that was a launch title.
4rth gen to 5th gen was a gap between 2D and 3D textured graphics. Another huge gap.
PS3 to PS4 was the smallest one. Diminishing returns is real.
There have and will continue to be diminishing returns though.Yeah, plenty of people jumped on the "diminishing returns" train.
lol
By the way, PBR was in PS3 games, so it wasn't new.
Pretty sure that PGR gif is offscreen footage which is why it looks inaccurate to the game's visuals, not because it's a gif.Just a friendly reminder that gifs aren't really the most accurate means of graphics comparisons.
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What generally comes across loudest in them are the artistic qualities of a game.
Yea, UC4 really was an eye opener. When its running in 1440p and HDR, I don't think there's a single other game that can touch it.
There have and will continue to be diminishing returns though.
Remember Me is an early example that was calling itself PBR. I say "calling itself" because PBR isn't really a switch that got flipped where none of the ideas behind it had existed before (or where it became totally thorough after people started using the term).Really? Can you give specific examples please?
Proportion is what matters, and in that respect it's by far the smallest resolution jump in 3D console generations. 720p to 1080p is barely more than doubling. 480p to 720p was a tripling.We shouldn't forget resolution differences too. PS3 to PS4 (720p ===> 1080p) is the biggest resolution jump in console generations
Just a friendly reminder that gifs aren't really the most accurate means of graphics comparisons.
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What generally comes across loudest in them are the artistic qualities of a game.
These are baked reflections, right? Because they don't make any sense.
And honestly 1080p GTAV is not that far behind it. I actually think current gen GTAV is more impressive than SS.
Diminishing returns are very real.
I still feel diminishing returns is true, especially when comparing PS4 to Xbox one. The PS4 has like 40% better gpu, not very noticeable imo.Yeah, plenty of people jumped on the "diminishing returns" train.
Yes, this has become really clear to me recently as well.
This gen is a massive jump compared to last gen. Especially when remembering when almost all last gen games ran at 720P or less, with little-to-no anti-aliasing solution in place, and many games had irregular framerates.
It's a fucking gigantic difference.
People tend to remember last-gen games by the 1080P, post-processed bullshots that publishers provide. This is what The Last of Us looked like in-game, and frequently at sub 30fps:
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The image has been scaled to 1080p to properly compare to the next shot.
This is what Uncharted 4 looks like in-game, at a nearly locked 30fps:
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Diminishing returns? Psh.
Pretty sure that PGR gif is offscreen footage which is why it looks inaccurate to the game's visuals, not because it's a gif.
Diminishing returns? Psh.
Ok, fine.
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Well, I personally don't require one, as I own Shadowfall, and so know exactly how it looks on the console.
Even via YouTube video though, the perceived graphics are notably less convincing than a gif makes it appear, as suddenly you're able to notice areas of lower detail, aliasing, etc. In a gif your mind starts filling in the blanks, and usually opts for a very flattering interpretation of the things you can't make it clearly.
This is why the visuals in Persona 5 are... kind of a disappointment to me. I wish so badly that this game wasn't developed from the ground up for PS3. You can definitely tell in a lot of the textures, which are muddy and ugly up close. Textures on really mundane objects / signage / posters / food stuff is something Persona 4 and Tokyo Mirage Sessions did so well, I was hoping P5 would really take that to the next level. It's still pretty good, but it's not amazing like it should have been.
Here's a HD video of PGR4, not cherrypicked gifs.
https://www.youtube.com/watch?v=h-q4gvY5WpM
It does look good, but the nearest closest thing for a driving game launch title, Forza 4 far eclipse it.
https://www.youtube.com/watch?v=YLMAvMZlCMY
"Diminishing returns" doesn't imply something doesn't look notably better (I can't believe we're still seeing it treated as such). Go compare that TLOU PS3 shot, to any comparable game on the PS2. Remember to apply to same scaling too.
Funny joke!I think console games are looking really good right now. I hope this opens the doors to better framerates moving forward.
Nice to know. I've wondered why I never thought it looked all that. First time I saw it I thought it was a PS2 remaster or something like that, then folks started raving about the graphics.The Last of Us was never the best looking game on the PS3 though. It was very ugly, though Neil said it was ugly by design. The remaster looks great though.
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Seems like a pretty linear progression to me.
Funny joke!
Not until 16K and when games will look better than the real world