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I've just tried a Gamecube controller for my very first time

SAU

Member
Currently, I am finding the left analogue stick a bit... annoying. It has this octagonal shape which forces the stick in one of eight directions if I press the stick out as far as it goes. Are there anyone else who has/had this problem? Will I get used to this over time? Or are there alternative controllers that doesn't have this issue? (Did I hear Wavebird?)

I am currently considering to buy a Gamecube from a friend (mainly for Twilight Princess). But if I won't like the Gamecube controller, I'll rather wait for the Wii to get cheaper.

(Pardon me for my not necessarily diomatically correct English. Alas, it is not my first language.)
 
The octogonal shape doesn't force anything. Analpog controls just fine, and its position it's much better than the one found in the Wii Classic controller or the PlayStation consoles.
 
SAU said:
Currently, I am finding the left analogue stick a bit... annoying. It has this octagonal shape which forces the stick in one of eight directions if I press the stick out as far as it goes.
Play Super Monkey Ball and you will know why this is essential and the game sucks on other platforms.
Why is it even a problem for you to know which direction you are pushing? Haven't you played N64 either? huh

Uh and I think the Wii has this feature too. (fortunately)
 
Another annoying thing about the Gamecube controller is that it requires too much force to push down the triggers.

Play RE4 and your right index finger will get a workout.
 
perryfarrell said:
Another annoying thing about the Gamecube controller is that it requires too much force to push down the triggers.

Play RE4 and your right index finger will get a workout.
Wow, I was surprised at people complaining you'd get tired by playing the Wii, but this is beyond the pale :lol
 
fresquito said:
Wow, I was surprised at people complaining you'd get tired by playing the Wii, but this is beyond the pale :lol

I'm not kidding. If you play the Mercenaries minigame in RE4, you hold down the right trigger about 50% of the time. It's just annoying, for the trigger requires some force.
 
perryfarrell said:
I'm not kidding. If you play the Mercenaries minigame in RE4, you hold down the right trigger about 50% of the time. It's just annoying, for the trigger requires some force.
Well, I never had any problem with that, maybe I have stronger developed fingers.
 
fresquito said:
Well, I never had any problem with that, maybe I have stronger developed fingers.
or a stronger developed brain =)
 
I found my thumb constantly slipping off the analog stick, much like the dual shock's sticks. I find the contoured sticks of the Xbox to be ideal.

The GC controller was pretty solid for games like Zelda and RE4.
 
MrSardonic said:
:lol xbox analog stick is totally inferior to the GC one.

:lol in bizarro world maybe.

I honestly don't get the love for the gamecube controller. It's far and away the worst controller of last gen IMO.
 
Nerevar said:
:lol in bizarro world maybe.

I honestly don't get the love for the gamecube controller. It's far and away the worst controller of last gen IMO.

QFT. The reality first hit when i tried playing MMAC on it. It then got beaten into my head when i tried playing Future Perfect with it. Outside of the mainstays of nintendo and Resident Evil 4, the controller sucks.
 
Didn't the N64 controller have the octagonal base too?

And the Dreamcast controller had the worst analog stick. Stupid irritating bumps.
 
Nerevar said:
:lol in bizarro world maybe.

I honestly don't get the love for the gamecube controller. It's far and away the worst controller of last gen IMO.

That's crazy talk.

GC >> Xbox >>>>>>> PS2
 
Nerevar said:
:lol in bizarro world maybe.

I honestly don't get the love for the gamecube controller. It's far and away the worst controller of last gen IMO.

The only thing good about the Gamecibe controller (aside from the from factor, and the wavebird wireless) was the analog stick. Otherwise, the buttons and triggers are pretty crap. MonkeyBall and F-Zero GX demand perfect analog stick control. It is likely that we are just more practiced on the Gamecube analog stick because the games demand more precision, and therefore find it preferable to Xbox. However, I can assure you that the Gamecube analog stick is superior to the DS2. The DS3, however, feels pretty nice, from what little I've used it.

I also like the grip on the GC analog, keeps the thumb from sliding off real well. Not sure why this is a turn off for some
 
It's obvious the people who haven't spent much time with a Gamecube (talking 100's of hours).


I was alot like some people in this thread. I hated the layout of the GC controller initially .. but after a few games, it was one of the best "feeling" controllers ever.


The analog controller is perfect. If it wasn't for the unfortunate button layout and the awkward 'Z' button ... it would be one of the greatest controllers ever.
 
i'm a Nintendo hater and the Left Analog stick on GC controller is precise, acurate and verry responsive

like Anihawk said, Super Monkey Ball is best on GC because that analog stick is one of the best in the business and makes SMB good on the GC (launch game too!)

the octoganal gate is actually welcome because since the D-Pad is so horrible, the Thumbstick compensates for a little more directional acuracy

the biggest failure of the GC controller is that it`s the worst 1st party controller of last gen for FIGHTERS.

I dont care if SCII sold more on the GC just because of Link`s guest apearance, SCII on the GC is so difficult to play

Heihachi Mishima FTW
 
actually, I've only been using the wii controller for like a week now. i decided to put a gamecube game into it and I hooked up the wavebird, just to check it out, and it felt really awkward. last time before then that I used a gamecube controller was around resident evil 4's release... so it has been a LONG time.
 
Every time I don't play on a certain controller for a while and then go back to it I think it sucks. Most recently the xbox s - I'd been playing a lot of Cube and PS2, and when I went to play on the xbox I was annoyed at the poor quality buttons, terrible b&w button placement and lower quality sticks then the GCN. But after a day I forgot and it was fine again. It's still a bit too big and those problems are still true, but I don't 'hate' it.

This is why we have GCN controller haters. They're not used to it, and then never give it the chance. When given a chance (or at least a few days) it's actually a brilliant controller for all games except those which use a legacy game design.

It's sticks rule the world (try Monkey ball on another platform for proof). The c-stick is initially strange after getting used to a regular right stick, but given the off centre position it actually works better for FPS by encouraging a different thumb position and higher sensitivity. And try playing F-zero with any other controller - you need to hold one face button most of the time while having access to two others, and no other controller can do this.

Sure, the Z-button isn't very useful (although it works fine as the map button it's used as in most 1st party games - take a hint 3rd parties), and as I said, the button layout doesn't work well for legacy games like fighters. But it's got by far the best ergonomics, comfortable triggers with an additional function if necessary, and the best sticks in the business.

The PS2 controller is the least conformable and has the worst sticks IMO.
 
perryfarrell said:
I'm not kidding. If you play the Mercenaries minigame in RE4, you hold down the right trigger about 50% of the time. It's just annoying, for the trigger requires some force.
I beat both Metroid Prime games, and you use them more than that in those. Do you ever use... your hands? ...just for whatever in life?

The thing I find annoying about the GC controller is that my middle fingers like to go right into that crevice between the main grip and the d-pad/c-stick protrusion. It kind of pinches the side of my finger right next to the nail. Also the d-pad and z-button placement sucks.
 
No one else find the GC controller caused crippling pain in their hands after a few days of use? Getting through Metroid Prime almost wasn't worth it for me by the end of the game.
 
fresquito said:
The octogonal shape doesn't force anything. Analpog controls just fine, and its position it's much better than the one found in the Wii Classic controller or the PlayStation consoles.
977f70e64fabdcc5b98ca158ec6fc08d.jpg

Damn, I was just listening to the Scarsick sample album when I read your reply. I can't believe there is another PoS fan on this forum.
 
The Abominable Snowman said:
What games do you play?

games that actually require a precise and responsive analog stick - Burnout 2 (I had all the world records - Xbox analog stick simply doesn't provide the same level of control), FZero GX (a handful of world records), Waverace: BS, Resident Evil 4 (aiming vastly superior to PS2 version), Super Monkey Ball.

the face-button layout is excellent for some games (the large A button and sliding access to buttons surround it works extremely well for some titles) and poor for others which rely on a diamond shape.

the analog triggers are also not good for some games but essential for others, like FZero GX. The Xbox triggers simply wouldn't be as good for GX...although they are better in other circumstances.

the Z button was very poorly placed and should have had a twin on the other side of the remote.

the second analog stick was also poorly designed as it should have had the same shape as the primary stick.

the d-pad sucked.

Aske said:
No one else find the GC controller caused crippling pain in their hands after a few days of use?

blame your parents for making you with retarded hands...or stop gripping the controller as if you were trying to strangle it. you virgins and your tension...
 
I believe the reason I found the analogue stick to be so annoying was that I was playing a port of Crash Bandicoot which required me to run at full speed in other directions than these eight.

And for the five-year backwards time jump; I deliberately lag about five-six years in gaming. That way I get everything way much cheaper, and launch lineups from another world. I'll get a GC for 20-30 bucks, and that with games like Wind Waker and Metroid Prime just waiting to be played.

And I'm glad you say that you adapt to the GC stick if you just give it a chance.
 
ToxicAdam said:
It's obvious the people who haven't spent much time with a Gamecube (talking 100's of hours).


I was alot like some people in this thread. I hated the layout of the GC controller initially .. but after a few games, it was one of the best "feeling" controllers ever.


The analog controller is perfect. If it wasn't for the unfortunate button layout and the awkward 'Z' button ... it would be one of the greatest controllers ever.

meh, I think a lot also depends on the types of games you like to play. The controller is an absolute joke for shooters and action games (unless you count Metroid Prime), but perfect for platformers and other types of games that Nintendo traditionally excels in. Personal preference is going to play a large role in what you think about the controller, which is pretty much unavoidable.
 
SAU said:
I believe the reason I found the analogue stick to be so annoying was that I was playing a port of Crash Bandicoot which required me to run at full speed in other directions than these eight.

which is still insanely easy to do with the GC pad. i don't know what you suffer from
 
So um… What was that white powdery stuff that came of a N64’s analog stick and gathered in the little hole after long play sessions? Did anyone ever bag it up and sell it to some homeless dude on the side of some street?
 
Nerevar said:
meh, I think a lot also depends on the types of games you like to play. The controller is an absolute joke for shooters and action games (unless you count Metroid Prime), but perfect for platformers and other types of games that Nintendo traditionally excels in. Personal preference is going to play a large role in what you think about the controller, which is pretty much unavoidable.

Thats not really true is it. Both the Xbox and Ps2 controllers excel at more games and just gaming in general than the Gamecube one. That Nintendo did the best they could with it is true but the hardware itself pretty much sucks.

I would say that all Nintendo games on the N64 and Cube would have been much better with a Playstation or Xbox controller.

NO Nintendo fan will ever admit it though so the discussion is totally wortless.
 
jakershaker said:
Ah the heart of a nintendo fanboy never ceases to impress.
Nor does the persistence of Nintendo haters.

I swear there are as many haters as fanboys, and haters are worse because they're going out of their way to put something down.
 
D.Lo said:
Nor does the persistence of Nintendo haters.

I swear there are as many haters as fanboys, and haters are worse because they're going out of their way to put something down.

Well how could I be a hater if I've owned every Nintendo system except the Wii(not out here yet)? And been in gaming since before Nintendo? :lol :lol
 
The GC controler has the PERFECT size for me... I find the XBOX/Dreamcast joysticks too bulky. PS2 joystick is not bad either, but the hours I spend with the GC > hours with PS2, so I'm more used to :)
 
jakershaker said:
Well how could I be a hater if I've owned every Nintendo system except the Wii(not out here yet)? And been in gaming since before Nintendo? :lol :lol
because all haters say that, and then they back it up with arrogant reverse-fanboy statements such as:

jakershaker said:
NO Nintendo fan will ever admit it though so the discussion is totally wortless.
 
jakershaker said:
I would say that all Nintendo games on the N64 and Cube would have been much better with a Playstation or Xbox controller.

NO Nintendo fan will ever admit it though so the discussion is totally wortless.

right. Agreed the button layout is terrible aside from games that rely heavily on A, but do you really find fault with the GCs analog stick? Have you played MonkeyBall at all? Like past the 5th level?

Also, have you played Gitaroo Man? cause if you have you know what to expect from dualshock analog
 
jakershaker said:
Thats not really true is it. Both the Xbox and Ps2 controllers excel at more games and just gaming in general than the Gamecube one. That Nintendo did the best they could with it is true but the hardware itself pretty much sucks.

I would say that all Nintendo games on the N64 and Cube would have been much better with a Playstation or Xbox controller.

NO Nintendo fan will ever admit it though so the discussion is totally wortless.
You're right. Everybody who argues with you is a Nintendo fanboy and delusional.

You should become a moderator here.

PkunkFury said:
Also, have you played Gitaroo Man? cause if you have you know what to expect from dualshock analog
Gitaroo Man really displays how poor the PS2 analog sticks are. It's so incredibly frustrating.
 
So...let me get this straight. The reason I think the Cube controller is garbage, is because I haven't spent enough time with it? I mean, all those hours I spent getting 100% in SMS,MP,RE4,Killer7, etc...mean nothing?
 
jakershaker said:
I would say that all Nintendo games on the N64 and Cube would have been much better with a Playstation or Xbox controller.
SSBM: Blocking wouldn't have worked nearly as effectively without the analog shoulder buttons, and lining up B, A, and X served the game's purposes well.
Soul Calibur 2: I found A+B and A+K attacks easier than on the PS2 because of the layout, though PS2 did win for B+K.
F-Zero GX: Another one that needed the analog shoulder buttons because of its precision requirements.

You can argue for "most" GC games benefitting from a PS2 or X-Box controller, I suppose (though I'd still disagree because I hate the analog stick placement on the PS2), but once you get so general with "all," you're just setting yourself up for failure. Throwing N64 in there too only exacerbates the problem.
 
jakershaker said:
Thats not really true is it. Both the Xbox and Ps2 controllers excel at more games and just gaming in general than the Gamecube one.

But that's what's not true. The analog stick on the GC is just miles above the PS2 stick, the win-button configuration is better for games where you use the central button 75% of the time but need easy access to all three others (plenty of platform and racing games, plus weird stuff like Pikmin), and the triggers are better than the PS2's crappy R/L buttons. It's a worse general-purpose controller, but it really is superior for many specific applications, and there are really only spurious reasons to claim otherwise.
 
jakershaker said:
That Nintendo did the best they could with it is true but the hardware itself pretty much sucks.

I would say that all Nintendo games on the N64 and Cube would have been much better with a Playstation or Xbox controller.

NO Nintendo fan will ever admit it though so the discussion is totally wortless.

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