Why is this thread only one page long?
Monolith Productions said:Jace Hall, you have our unwavering support.
can?
I hope this turns into a full-blown remake developed my Monolith, but an enhanced source port a-la ZDoom is awesome too.
But I just bought Blood through Good Old Games a few days ago.
Does it not work well enough? Or is this just for an HD remake?
The Jace himself said:I'm in the process of trying to figure this out with Atari. We will see how it goes.
Dear Blood Community:
I just got an unusually short, one sentence e-mail from Atari, letting me know that given the current set of circumstances, they are choosing to decline to proceed.
Obviously, I am disappointed. Particularly given Atari's continued encouragement along with the amount of time, effort and correspondence that I have put into this venture.
The only thing that can be done at this point is to wait and see what happens with ATARI, and hope that they find themselves in a position and mindset to allow my efforts to continue on this matter at a future date.
Tears and Sadness,
Jace Hall
I thought Atari is dead anyway?
I don't know why, but I'm somewhat confident this will get worked out behind the scenes.
Mouselook fixes already exist and work fine. Look up bmouse 0.6. Been playing with it since buying the game from gog.All I want is a more balanced difficulty and mouselook that doesn't feel janky.
I don't believe it. I was literally thinking of this game earlier today. I'm in!
Mouselook fixes already exist and work fine. Look up bmouse 0.6. Been playing with it since buying the game from gog.
Continue reading the thread and prepare for disappointment. I wonder if now that Atari has seen there is some interest in the franchise they plan to do something horrifying with it.
You configure keyboard key and mouse button functions at the same DOS style interface you set the game up to use bmouse instead of the normal mouse driver, just a different option somewhere there. Something to do with mouse configuring I guess. I've got mine done the way you want so it's certainly doable, it's just been a while since I did the configuring to give details. But you can make it control like any modern fps for sure, absolutely nothing like the defaults that have you moving with the mouse.Thanks for the info. I just bought Blood from GOG to try out bmouse, and it works very well. Any idea as to how to remap the right mouse button the alternate attack, though? I don't see any options within the game to change the mouse button settings.
How does this game hold up?
"Sitting here with OG game designer Nick Newhard discussing secrets.. U do the math. #iLiveAgain"
So anyway, I started to wonder if perhaps there might be enough interest out there in seeing this truly revived?
Perhaps its multiplayer BLOODBATH could even evolve to an eSport!
Maybe someone should start a crowd funding campaign to gauge and prove interest?
You see, Monolith sold the publishing rights for Blood and its sequel to GT Interactive. GTI was later acquired by Infogrames, which has since been renamed to Atari. Over the last 15 years, Atari has been divided, bought, sold and reconfigured numerous times. Monolith itself was acquired by Warner Bros. Entertainment, which now theoretically owns the Blood trademark and intellectual property.
But the truth is that the rights status and the entire history are a bit complex and basically there are around 3 people on Earth who truly understand that complexity, none of which are currently at Atari or WB.
Since it is my name and signature that is on all the Blood related contracts and deals - assuming a large enough crowd funding effort, I know I could help move the needle on this. But do enough people care?
Things that make you go hmm...