The menus and stats are completely slick, I have to say. The flight portion was a joy to play, and I found the camera about as obtrusive as that in the original J&D, which is to say it sometimes bugged me, but didn't entirely interfere with the experience. The only time it bothered me was in the gun course, where you could take a side-path for more points. At the end of it I knew there must be a platform below me, but there was literally no way to look and see (unless there's a free look option somewhere I missed?).
The Dark Daxter section wasn't actually all that bad. Not as good as the rest of the game, of course, but it was okay. Surprising.
I like seeing that there are lots of secrets (and yes I unlocked the goatee+mustache - can't wait to get Sasparilla Vision!), but am very sad to see that they don't reflect in the cutscenes, whereas I'm pretty sure they did in the other games. Of course, given how
good the cutscenes look in this game, I suppose that's my answer as to why, so there's an upside to this.
The humor is as fantastic as ever, and the voice-acting is superb. My favorite quote so far is "Haha, the jokes on them; if there's one thing we're good at, it's arbitrary platforming challenge fixed with heavy gunplay." :lol
Just how short is this, is all I wonder? :-/
Also, this game will clearly not be too polished. I encountered a few odd bugs, and there were some things that bothered me (it kept making the running sound when it would show me the orb search thing, for example). On the whole, I'm very happy, and thing I'll enjoy this more than Daxter at the very least.
Linkzg said:
-no ducking or hoverboard from what I can tell, and it makes moving speed seem slower than usual
Try punching to move faster, it's what I've been doing :lol