Spukc
always chasing the next thrill
You lost captain toadYou've said some dumb stuff before, but this is next level.
You lost captain toadYou've said some dumb stuff before, but this is next level.
What exactly did elden ring rip off of botw? There were countless open world games before botw.
Miyazaki explicitly lists BOTW as an inspiration for Elden Ring (along with Shadow of the Colossus).What exactly did elden ring rip off of botw? There were countless open world games before botw.
You can stop wondering. The answer is zero.I wonder how many of those who, up until now, kept repeating that Elden Ring is generic, empty, boring, repetitive, and whatever other complaint I've seen about this game, will suddenly change their tune with the release of this video, lol.
Nobody, because most of us don't even know who this dude is.I wonder how many of those who, up until now, kept repeating that Elden Ring is generic, empty, boring, repetitive, and whatever other complaint I've seen about this game, will suddenly change their tune with the release of this video, lol.
Horses, gliding, you name it.What exactly did elden ring rip off of botw? There were countless open world games before botw.
Except they use the far superior version that 99,99% of games use (and for a reason) where you don't have to keep pressing the button all the time and changing target is not completely random because you just need to flick a stick in the direction of the enemy and not just hope that the game is gonna chose the right target.Dark Souls lock on melees was even taken from N64 Zelda
There are literaly two studios (Quantic Dream and Supermassive Games) that do cinematic qte driven games and they are not blockbusters.I would argue that they didn’t. Blockbuster cinematic QTE/cutscene driven gameplay is still what most studios are making. UIs are still as bloated as ever.
Many (stupid) people include any game with high quality cutscenes into the movie genre, even games that have a lot of gameplay and combat.There are literaly two studios (Quantic Dream and Supermassive Games) that do cinematic qte driven games and they are not blockbusters.
You don't have a spare 36 minutes to waste it on some fanboy nonsense?I hate these "watch this video" threads.
Wrap that shit up in some of your own words at least.
I knew there was a reason ER felt off...Okay, but the creator of Elden Ring did list Breath of the wild specifically as a game he took inspiration for creating Elden Ring as well as it being his favourite open world game. I think it's silly to act like they didn't learn from it, it was literally used for research in order to create elden ring.....
Sometimes somebody says something that you’ve been believing ever since the beginning or ever since Demon’s Souls/Dark Souls launched. It can come off as being annoying. A lot of us know this because we preordered or imported every single game since the beginning. However, we didn’t make the video ourselves. The creator spent time to make the video. SoI hate these "watch this video" threads.
Wrap that shit up in some of your own words at least.
idk he's doing a good job of convincing me to try those games lol.Why would anyone change their opinion because of some random video essay on the internet?
These are the weirdest takes to me. The games are incredibly straightforward in the ways that you are going to die. What would you need to watch a video for? It’s not like there’s some hidden trick to the combat. It’s literally hit shit and avoid getting hit in it’s simplest sense.I don't want to play a game where I die stupidly in the first 8 minutes and then have to watch hours of videos to learn how to get good