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Just how bad is Bayonetta for the PS3?

Rahxephon91 said:
It's pretty terrible, but I guess if you have no choice then it doesn't really matter. It's not like your going to know how the superior version is.
I put in a good amount of time in the 360 version but never finished it :/
 
Played the PS3 version, immensely enjoyed it.

Except for the stupid dancing randomness during the credits :/
 
StuBurns said:
The screen tear thing is not true. The framerate isn't either, but it's at least closer to true.

Hmm I think I got confused with another game regarding screen tearing. But the framerate part is true, it's rare for the game to dip below 30, excluding cut-scenes which run terribly.

I never experienced the game pre-patch so I had no issues with loading times during my time with the game.
 
jett said:
Hmm I think I got confused with another game regarding screen tearing. But the framerate part is true, it's rare for the game to dip below 30, excluding cut-scenes which run terribly.
Cutscene's are prerendered at 30, mostly.
 
gray_fox224 said:
I put in a good amount of time in the 360 version but never finished it :/
Well it doesn't really matter in the end. I mean the gameplay is still solid and it's pretty cheap these days.
 
AAK said:
Played the PS3 version, immensely enjoyed it.

Except for the stupid dancing randomness during the credits :/
yea I skipped every cutscene. I'm not weeaboo enough to enjoy that shit.
 
StuBurns said:
No, they're not. Maybe you're still thinking of another game. Some are real time, some aren't.
I've played through with alternate costumes that show up during the cutscenes. They're not pre-rendered.

edit: there might have been a couple, but I don't remember them. All I remember is being surprised that cutscenes that I was sure had to be pre-rendered showed the alt costume.
 
StuBurns said:
No, they're not. Maybe you're still thinking of another game. Some are real time, some aren't.

This time you are thinking of another game. Probably Vanquish, all its cut-scenes are pre-rendered.
 
androvsky said:
I've played through with alternate costumes that show up during the cutscenes. They're not pre-rendered.
Or they're pre-rendered with multiple costumes.
jett said:
This time you are thinking of another game. Probably Vanquish, all its cut-scenes are pre-rendered.
I disagree, but I don't care enough to go into the living room and play it to be sure.
 
StuBurns said:
Or they're pre-rendered with multiple costumes.
They went to the trouble of rendering multiple cutscenes but couldn't put in an install option in the original game? I'm... gonna have some trouble believing this one.
 
StuBurns said:
Or they're pre-rendered with multiple costumes.

I disagree, but I don't care enough to go into the living room and play it to be sure.

Dat thick-headedness.
 
Actually, I remember the demo mode where it's just showing the computer playing (or attract screen) used pre-recorded footage. It looked like shit, full of compression artifacts. None of that in the game proper.
 
I played Bayonetta on the PS3 and didn't notice anything wrong with it. Even shown all the differences it's not even as close to as bad as many PS2 games were compared to Xbox versions.
 
The PS3 version is really bad and made worse by the fact that the framerate comes close to 60 on few occasions to remind you how this game should be at all times. There's no way to get used to this unstable mess of a framerate.
 
androvsky said:
Actually, I remember the demo mode where it's just showing the computer playing (or attract screen) used pre-recorded footage. It looked like shit, full of compression artifacts. None of that in the game proper.
The dancing scene I know is prerendered too.
 
StuBurns said:
I bet there are games that have done that, it's not as if it's a lot of work. I'm not saying I'm wrong, just that I don't believe I am.

There's literally a dozen costumes and over an hour's worth of cut-scenes, and the game barely takes up 7GB on the PS3. Do the math, man.
 
slaughterking said:
The PS3 version is really bad and made worse by the fact that the framerate comes close to 60 on few occasions to remind you how this game should be at all times. There's no way to get used to this unstable mess of a framerate.

I got used to it, the game's just that good. Bayonetta on the PS3 is an acceptable choice but only if you buy it on the cheap.
 
It's terrible.

If you only own PS3... well, honestly, I question your love of games, and Bayonetta probably isn't for you. Maybe try God of War?
 
I think it's not that bad, few days ago I've played it again for a few hours and although the graphic side could use a little polish, gameplay was still awesome.

On the other hand, installing the game is a must, I've completed it for the first time before the patch and the loading times were terrible.
 
EteRnal_PAL said:
The dancing scene at the very end of the game yes. The various times Bayonetta dances throughout the game is all realtime.
I don't remember any other dacing scenes, but I was referring to the final thing yeah.
 
StuBurns said:
That features costume changes actually I believe.

EDIT: No it doesn't, just checked.

Yeah, the transitions would be murder to pull off in real time. That it doesn't feature costume changes is telling for the rest of the game's cutscenes.
 
Keiician said:
I think it's not that bad, few days ago I've played it again for a few hours and although the graphic side could use a little polish, gameplay was still awesome.

On the other hand, installing the game is a must, I've completed it for the first time before the patch and the loading times were terrible
.

I've watched a video of the game pre-patch, now that is unplayable. It's unbelievable Sony allowed Sega to release the game in that state.
 
androvsky said:
Yeah, the transitions would be murder to pull off in real time. That it doesn't feature costume changes is telling for the rest of the game's cutscenes.
An excellent point, but so was Jett's disc size. I concede the game doesn't have many prerendered scenes. He's still wrong about the framerate though, it's often in the twenties.
 
Grayman said:
When did less than locked 60 become acceptable for action games? The framerates tossed around in this thread have it in unplayable dreck territory.

I think "unplayable dreck" is a little over the top, and the game is so good that it's worth playing anyway. But you are right that other action games would be (and have been) soundly thrashed for similar performance issues.
 
StuBurns said:
I don't remember any other dacing scenes, but I was referring to the final thing yeah.
She sort of dances while fighting the angels in the very first scene in the cemetary, she dances when Rodin hands her the scarboroughs and she also has a dance off against Joy (when first introduced) later on in chapter 6 or 7.
 
MjFrancis said:
THANK YOU for this. I noticed screen tearing was peppered throughout every level on my HDD-installed 360 copy and I wondered just how bad the PS3 version had to be since I was supposedly playing the superior version. I guess it was much worse. The game looks fantastic, but performance issues like that hold it back some.

ps3 tearing is hidden in the offscreen,you won't see it on most tvs unless you can force them to show the full image
 
EteRnal_PAL said:
She sort of dances while fighting the angels in the very first scene in the cemetary, she dances when Rodin hands her the scarboroughs and she also has a dance off against Joy (when first introduced) later on in chapter 6 or 7.
I remember the Joy scene actually. I like those things. Their animations actually reminds me of the final bosses of Vanquish.
 
It's awful. Get the 360 version if you plan to play it at all. It's simply a desperate man's choice to buy the PS3 version. Skip if that's only option.
 
A lousy port of Bayonetta is better than no Bayonetta. The port is not "fine" if you have standards, but the game is good enough to transcend it's shitty performance. If you own a 360 but insist on playing it on PS3, then shame on you, you are not worthy of the game. Otherwise, just buy it.
 
I was able to put 30 hours into it and get a platinum trophy out of it. Yeah, there are sections where the slowdown sucks, but it's not like the 360 version is perfect either. 360 version is definitely better, but if you have to deal with the ps3 version, it's definitely playable.
 
Not at all. If you can play the 360 version that's the way to go but there's nothing unplayable or distracting about the PS3 version. If you didn't have direct comparisons and/or message board reputations it'd be hard to even notice it's amiss.
 
I played it on the PS3 and the gameplay was good enough that I enjoyed the game.

Wish there was a PC version.
 
StuBurns said:
Or they're pre-rendered with multiple costumes.

I disagree, but I don't care enough to go into the living room and play it to be sure.
I'm afraid not. Most cutscenes in Bayonetta were 100% realtime. In fact, the easiest way to determine this fact IS by comparing the 360 and PS3 versions as the framerates in the cutscenes vary heavily between the two. That wouldn't occur if they were pre-rendered, now would it?

How playable the PS3 version is depends on how picky you are. For me, the PS3 version was quite terrible. I absolutely cannot stand framerates that hover between 30 and 60 fps as it completely ruins the fluidity. The 360 version isn't even a perfect 60 fps (plenty of slowdown), but it's much more stable overall. Of course, technically speaking, the PS3 version IS still actually playable in that the framerate doesn't prevent the game from being fun.
 
gray_fox224 said:
Let me preface by saying that I had put 5 hours into the 360 version when it came out. Is the game at least 60 fps on the PS3?
Inferior to the 360 to the point that every single review mentions it and makes a point to tell people to buy it on the 360 instead. Thats all a consumer should know really.
 
alphaNoid said:
Inferior to the 360 to the point that every single review mentions it and makes a point to tell people to buy it on the 360 instead. Thats all a consumer should know really.

From what I understand the PS3 got a patch which helps out a lot. Which was after release and therefore reviews wouldn't mention it.
 
I played the import (which didn't have a patch right?) at release and I didn't think it was too bad, maybe because I didn't get very far in that version.
 
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