Is this a game with repercussions and many different pathways regarding the main plot?
Reason why I ask and without any spoilers please...
I was casting spells in the main town and a wizard came out of nowhere and gave me a warning...
My first thought...oh shit.
Now this is what I hope...If I cast Magic again...I will be taken to prison. And I have entered the Wizard's fortress which Is what I wanted in the first place. Due to casting magic again...I am opened to different side quests and maybe even more Companions. Maybe I won't even have to pay the $20,000 if I am strong enough to defeat the wizards and save Imonen.
Due to this I miss on on other quests.
I like having many options which change the main plot of the game. Like maybe I decide to join the Shadow Guild instead of joining another Guild to help me defeat that guy who trapped me in that start of the game...
I like to feel like my actions and choices really affect the outcome of the game....so I am indeed a little hesitant about casting magic...or even not hurrying up and completing the quest, which my newly acquired thief deemed very urgent in terms of time.
Am I hoping for too much?