More like the Corpo investers are at fault.
Corpo: Here is the money to make your game, go make it
Corpo: is the game ready yet?
cdpr: No, it's not one hundred percent, more like 70 percent.
Corpo: release it now
CDPR: It's not ready though, we want it to be really good right from the start, at least let it get to 90 percent
Corpo: release now
*game releases and is buggy: Corpos "lets distance from the project and throw cdpr under the bus.
Just makes me glad EA was not in charge.
I mean that's one way of looking at it, but based on job reviews on glassdoor, and what certain reddit posts from anonim devs were saying about Cyberpunk 2077, they kinda didn't know what kind of game they should be making, and management was a mess. You can't really absolve CDPR of the whole release either. They have more than enough revenue, and could have done pushback against investors after finally figuring out what they want to do. It's hilarious how CDPR is now going around trying to save face as some poor victim , while on the same time a day or two before went around posting how they already recouped their dev costs, and how fucking great that is. Or hell take the bullet and say: Fuck it, no PS4 and Xbox Last Gen versions, refund the pre-orders, and take the hit.
Also I gotta say ... for people saying this is the best immersive sim ever, and so complex it actually feels like I have less variety here than in Assassin's Creed Valhalla in terms of sidequests, and I was surprised Skillup saying this is a magical game (with loads of bugs so play it 3 months down the line). It's an absolutely basic cookie cutter game ,with some neat dialogue choices and some ok choices for sidequests.
In fact I'm surprised that during the Karak stream between those two youtubers, that they kept saying this is the most indepth game in terms of story, or maybe it was the design. But if I'm playing an open world immersive sim, maybe I don't want to keep just killing, or make some weird ass side quests similar to Yakuza, or some minigames besides racing, and the shootouts. I played 36 hours of the game, and the map is just riddled with these one off instances of either sidequests or encounters where you just do the same thing over and over, and it's so much I would say it's worse here than in AC: Valhalla.