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Ken Kutaragi : "I can produce the PS3 anytime" (or: DrGAKMAN's meltdown thread)

biggreenmachine said:
Trust me, gaming would have continued on without the PS1. FFVII and MGS on the dreamcast, Believe it now!!

So you're basically admitting that without Sony gaming would be behind where it is now.
 
biggreenmachine said:
Trust me, gaming would have continued on without the PS1. FFVII and MGS on the dreamcast, Believe it now!!

Dreamcast?

More likely Sega Saturn if Square wanted CD-ROMs.

Wait... Didn't Sega pimp up the Saturn with more processors because of the PSX's 3D capabilities?
 
biggreenmachine said:
Behind where? Last I checked they have the slowest current console, no? :lol

If FF7 and MGS didn't come out till the DC, gaming would be behind since both of those came out on the PSone.
 
cicero said:
Because that is who Kutaragi is answerable to, GAF. Who better to put Kutaragi to the test than a collection of mostly ignorant gamers who make threads arguing about the translated press releases of the companies headed by people like Kutaragi.

You have been called OUT, Kutaragi!@#
Holy shit...You actually took what I wrote seriously?
 
typo said:
Dreamcast?

More likely Sega Saturn if Square wanted CD-ROMs.

Wait... Didn't Sega pimp up the Saturn with more processors because of the PSX's 3D capabilities?

That is what is commonly believed but there was once a site that ran down the entire history of the development. In short I think it said that the 2 SH2 processors on board were part of the original design and the multiple procossor architechture was something Sega was always fond of as it appears on their arcade hardware. Don't know how true it all is and my memory may be failing me.
 
sonycowboy said:
[/thread]

Seriously, this is so clearly the intent of the comment that I wonder why mrklaw is the only one that's said it in eighty some odd posts. He's saying that he'll release it when he wants to, not to react to when the revolution will hit or to answer the early 360 launch.

With final dev kits just hitting over the past several weeks, AACS still not being finalized, Sony not manufacturing Blu-Ray discs until February, he's clearly not saying he could put out the PS3 tomorrow.
I don't think that's an anymore accurate read of his intent with this comment than any other read so far. You're still making an assumption here - that when he says 'PS3' he means the specific device whose baseline specs have already been revealed to us at E3 2005. He could simply be referring to the PS3 as the generalized entity that succeeds the PS2. In which case the quote still makes sense. He could produce the PS3 at any time - i.e. he could have produced a PS3 last year without Blu-ray and several other bells and whistles and his main point would still stand that Sony is the one in the position to put pressure on others.
 
It is Nintendo's fault. They betrayed us with the N64. They indirectly turned "gaming" into the casual mainstream abyss currently engulfing our gamer-souls.

Imagine if Nintendo had released the Playstation instead. Instead of humiliation and suffering there would be no end to the glory.

Sega and Nntendo at each others throats, competing throughout eternity by the means of great software instead of image, sex, realistic violence, fanfiction, cosplaying, jpop-crossovers, western devs.
 
kenfather5ha.jpg

"Look how they massacred my boy"
 
Kolgar said:
Yes, that's clearly his intent. I just hope things haven't gone too awry. I'd still like to see PS3 released in NA this fall.


I don't care how confident/cocky/whatever Sony is... I just can't see PS3 missing the '06 holiday season in the US. Giving MS two consecutive Christmas seasons unchallenged... wow... what a huge fucking mistake that could be.
 
Jerkface said:
Kutaragi saw the coming of 3D polygons?

What the fuck.

Kutaragi geared PlayStation toward 3D, whereas nobody else had done so up to that point. Sega's Saturn was being built as the ultimate 2D machine.

Problems?
 
Kolgar said:
Kutaragi geared PlayStation toward 3D, whereas nobody else had done so up to that point. Sega's Saturn was being built as the ultimate 2D machine.

Problems?

That wasn't Kutaragi's vision. 3D was an obvious step for everyone bar Sega.
 
Jerkface said:
That wasn't Kutaragi's vision. 3D was an obvious step for everyone bar Sega.

How was it not Kutaragi's vision to build the first home game console to use fast 3D polygons?

I'm not saying he's the first to imagine 3D or polygons - just the first to put them into a home game console.
 
Kolgar said:
Kutaragi geared PlayStation toward 3D, whereas nobody else had done so up to that point. Sega's Saturn was being built as the ultimate 2D machine.

Problems?

That's true, but Sega's arcade division was all about the coming of 3D. Let's not forget Virtua Racing and Virtua Fighter!

Anyways, this thread is too nutty.
 
Kutaragi Connects Cell to Testicles; PS3 Mass Production to Begin Soon

In a stunning move, Playstation guru Ken Kutaragi has announced that with the power of the Cell, he has found a way to manufacture Sony's next gen system the PS3 along with his body's sperm. "By connecting the Cell to my testicles, I am now able to produce more potent sperm, as well as a more potent console," explained Kutaragi. "I can produce them both anytime, even as we speak."

According to inside sources, Kutaragi is currently producing more than 1,000 PS3s a day. "It's really an amazing sight to see in person," said Drinky Cow, a GAF official who actually was invited to Kutaragi's estate to see the process in action. "Kutaragi just stands there, real calm, and before you know it there are 10 PS3s flying through the sky. Luckily this is all done behind bullet proof glass, because it could get dangerous."

Many analysists believe this is the main reason Sony feels they can meet their Spring 2006 launch goal for the PS3. When asked, a Sony official said that Kutaragi's PS3s work perfectly, while many of the ones produced in Sony's Research and Development labs are riddled with technical problems. "The PS3s Kutaragi makes don't have any bugs whatsoever." With Kutaragi producing a constant stream of PS3s, Sony is confident that they will avoid the shipment problems that caused the Xbox 360 to severely underpreform in the US.

"Sony is in a position where they can create an amazing amount of PS3 hardware at anytime, not to mention the fact that this cuts production costs, at least in terms of money, by 100%," Cow explained. "Microsoft cannot match this sheer speed, and Nintendo has no chance whatsover. This pretty much seals Sony's place as next gen leader."


1879009jd.jpg

Above: At a recent press conference, Kutaragi demonstrates the true power of the Cell
 
PhoenixDark said:
Kutaragi Connects Cell to Testicles; PS3 Mass Production to Begin Soon

In a stunning move, Playstation guru Ken Kutaragi has announced that with the power of the Cell, he has found a way to manufacture Sony's next gen system the PS3 along with his body's sperm. "By connecting the Cell to my testicles, I am now able to produce more potent sperm, as well as a more potent console," explained Kutaragi. "I can produce them both anytime, even as we speak."

According to inside sources, Kutaragi is currently producing more than 1,000 PS3s a day. "It's really an amazing sight to see in person," said Drinky Cow, a GAF official who actually was invited to Kutaragi's estate to see the process in action. "Kutaragi just stands there, real calm, and before you know it there are 10 PS3s flying through the sky. Luckily this is all done behind bullet proof glass, because it could get dangerous."

Many analysists believe this is the main reason Sony feels they can meet their Spring 2006 launch goal for the PS3. When asked, a Sony official said that Kutaragi's PS3s work perfectly, while many of the ones produced in Sony's Research and Development labs are riddled with technical problems. "The PS3s Kutaragi makes don't have any bugs whatsoever." With Kutaragi producing a constant stream of PS3s, Sony is confident that they will avoid the shipment problems that caused the Xbox 360 to severely underpreform in the US.

"Sony is in a position where they can create an amazing amount of PS3 hardware at anytime, not to mention the fact that this cuts production costs, at least in terms of money, by 100%," Cow explained. "Microsoft cannot match this sheer speed, and Nintendo has no chance whatsover. This pretty much seals Sony's place as next gen leader."


1879009jd.jpg

Above: At a recent press conference, Kutaragi demonstrates the true power of the Cell


you are the best guy!! awesome :lol :lol
 
PhoenixDark said:
Kutaragi Connects Cell to Testicles; PS3 Mass Production to Begin Soon

In a stunning move, Playstation guru Ken Kutaragi has announced that with the power of the Cell, he has found a way to manufacture Sony's next gen system the PS3 along with his body's sperm. "By connecting the Cell to my testicles, I am now able to produce more potent sperm, as well as a more potent console," explained Kutaragi. "I can produce them both anytime, even as we speak."

According to inside sources, Kutaragi is currently producing more than 1,000 PS3s a day. "It's really an amazing sight to see in person," said Drinky Cow, a GAF official who actually was invited to Kutaragi's estate to see the process in action. "Kutaragi just stands there, real calm, and before you know it there are 10 PS3s flying through the sky. Luckily this is all done behind bullet proof glass, because it could get dangerous."

Many analysists believe this is the main reason Sony feels they can meet their Spring 2006 launch goal for the PS3. When asked, a Sony official said that Kutaragi's PS3s work perfectly, while many of the ones produced in Sony's Research and Development labs are riddled with technical problems. "The PS3s Kutaragi makes don't have any bugs whatsoever." With Kutaragi producing a constant stream of PS3s, Sony is confident that they will avoid the shipment problems that caused the Xbox 360 to severely underpreform in the US.

"Sony is in a position where they can create an amazing amount of PS3 hardware at anytime, not to mention the fact that this cuts production costs, at least in terms of money, by 100%," Cow explained. "Microsoft cannot match this sheer speed, and Nintendo has no chance whatsover. This pretty much seals Sony's place as next gen leader."


1879009jd.jpg

Above: At a recent press conference, Kutaragi demonstrates the true power of the Cell

But is it Realtime or CGI??
 
biggreenmachine said:
CDs were the future and Nintendo knew it, wich is why they had Sony design a CD drive for the SNES which of course turned into the PS1. But Nintendo became scared that it would fail just like the Sega CD did and decided to postpone CD media by a generation.

Are you SURE?

I thought the issue was basically:

N:Hey Sony, make us some CD drives!

S:Ok, give us all the info on the SNES hardware.

N:Ok!

S:Ok, here you go, that'll be a BILLION DOLLARS, and we can't make the drives quick enough.

N:Um, hold on.

N:Hey, Phillips (or was it Panasonic? One of them 'P' ones), you wanna make us some CD drives in good quantities and at a reasonable price?

P:Ok, but you gotta let us make 3 Zelda games for our CD-i!

N:Um, I guess...

S:ZOMG! Fuck you! Japanese companies aren't supposed to do that! BACKSTAB HONOR DESTRUCTION! We will take our SNES plans and COPY THEM! We will use a CD drive as default, and we will upgrade the CPU, RAM, and GPU.

N:Fuck you guys. We don't want this shit anymore. We'll just make a whole new system.

P:Ummm, about those Zelda games...we still get to make them, right?

N:Sigh

The PS was basically slapped together after the deal with Nintendo failed.
The design of the system, controller, even the controller ports, is a TOTAL "fuck you, we're stealing your SNES and upgrading it" to Nintendo.

I honestly think Ken Kutarai is like the George Bush of Sony.
 
conker said:
Are you SURE?

I thought the issue was basically:

N:Hey Sony, make us some CD drives!

S:Ok, give us all the info on the SNES hardware.

N:Ok!

S:Ok, here you go, that'll be a BILLION DOLLARS, and we can't make the drives quick enough.

N:Um, hold on.

N:Hey, Phillips (or was it Panasonic? One of them 'P' ones), you wanna make us some CD drives in good quantities and at a reasonable price?

P:Ok, but you gotta let us make 3 Zelda games for our CD-i!

N:Um, I guess...

S:ZOMG! Fuck you! Japanese companies aren't supposed to do that! BACKSTAB HONOR DESTRUCTION! We will take our SNES plans and COPY THEM! We will use a CD drive as default, and we will upgrade the CPU, RAM, and GPU.

N:Fuck you guys. We don't want this shit anymore. We'll just make a whole new system.

P:Ummm, about those Zelda games...we still get to make them, right?

N:Sigh

The PS was basically slapped together after the deal with Nintendo failed.
The design of the system, controller, even the controller ports, is a TOTAL "fuck you, we're stealing your SNES and upgrading it" to Nintendo.

I honestly think Ken Kutarai is like the George Bush of Sony.

:lol

fucking bull shit. Kuturagi designed the CPU and GPU himself. SNES > 2d, PSX > 3d
 
Kolgar said:
I'm not sure a single thing you said in that post was correct.

I think this is a momentous thing. We have currently seen (in written form) the internel dialogue of a Nintendo fan on the issue of the Playstation.
 
:lol
biggreenmachine and jerkface just can't admit to anything that gives sony any credit
conker said:
The PS was basically slapped together after the deal with Nintendo failed.
The design of the system, controller, even the controller ports, is a TOTAL "fuck you, we're stealing your SNES and upgrading it" to Nintendo.

I honestly think Ken Kutarai is like the George Bush of Sony.
:lol
that is the stupidest shit i've ever read
 
Jerkface said:
Kutaragi saw the coming of 3D polygons?

What the fuck.

To a certain extent, yeah. Sega initally expected another generation of 2d graphics, at least for home usage.


Also note, the PSX graphics chip was lauded as the first real consumer-level 3d accelerator, and was considered ahead of it's time. Not only was it Ken's idea, but he actually was the cheif designer of the CPU and GPU.
 
Onix said:
To a certain extent, yeah. Sega initally expected another generation of 2d graphics, at least for home usage.


Also note, the PSX graphics chip was lauded as the first real consumer-level 3d accelerator, and was considered ahead of it's time. Not only was it Ken's idea, but he actually was the cheif designer of the CPU and GPU.

Thank you.
 
My Playstation brings all the boys to the yard, and they're like - it's better than yours!
Damn right! It's better than yours.
You can play it, but I have to charge.
Two Nine, Nine, Nine, Nine.
OH MY GOD!
Two Nine, Nine, Nine, Nine.
Xbots am crying!

:lol
 
Jerkface said:
That wasn't Kutaragi's vision. 3D was an obvious step for everyone bar Sega.

F-ing ridiculous. PlayStation was launched basically before/concurrently as the original SST team left SGI and founded 3dfx. It would be 2 years before the launch of SST1, Voodoo Graphics, which is ostensively the first mainstream 3D accelerator for the PC was put into production.

And even then, the only reason Voodoo1 even existed in the mainstream PC channels was sheer happenstance due to the commodity RAM market having an unexpected drop in prices, which was not expected when Campbell decided to fund Sellers, Smith and Tarolli.

So don't even attempt to push your bullshit ignorant view of history on people, because some of us where around and do know WTF was going on.
 
iirc, the only dedicated 3D accelerators available at the launch of PSX where not consumer products.

SGI had the only true line of 3D GPUs in their workstations (and they obviously weren't for home usage), and the rest were proprietary chipsets from companies that geared their products for mostly military and medical usage. That's why Sega used to contract Lockheed Martin for their (expensive) arcade HW.

It was only after the PSX's release that companies like Voodoo / 3DFX came up with 'affordable' PC accelerators, but it was a while before their prices really came down.

Also note that while those products did have the advantage of floating-point precision, they did not match the PSX's GPU in terms of geometry for quite some time.
 
Vince said:
F-ing ridiculous. PlayStation was launched basically before/concurrently as the original SST team left SGI and founded 3dfx. It would be 2 years before the launch of SST1, Voodoo Graphics, which is ostensively the first mainstream 3D accelerator for the PC was put into production.

And even then, the only reason Voodoo1 even existed in the mainstream PC channels was sheer happenstance due to the commodity RAM market having an unexpected drop in prices, which was not expected when Campbell decided to fund Sellers, Smith and Tarolli.

So don't even attempt to push your bullshit ignorant view of history on people, because some of us where around and do know WTF was going on.

Super FX

Read what I wrote before launching a tirade anyway, 3D polygon based gaming was not a Kutaragi invention by a LONG shot.
 
Jerkface said:

My understanding of the Super FX is that it is not really a dedicated 3D accelerator, but simply a co-processor that was used for 3D. It's kind of like how the Saturn used a CPU to do 3D - while it works, it is not really a design from the ground up specifically for 3D. As such it was very limited, and very inefficient.

Read what I wrote before launching a tirade anyway, 3D polygon based gaming was not a Kutaragi invention by a LONG shot.

I'm not sure anyone is arguing that. We are simply stating that Ken was the first guy to convince his company that dedicated 3D was the way to go - and he managed to design the first affordable chipset to do that. Not only was it the first, but the design was ahead of it's time as it took a while for others to catch up with its overall power.
 
Jerkface said:
Read what I wrote before launching a tirade anyway, 3D polygon based gaming was not a Kutaragi invention by a LONG shot.

Your argument is so broad that it's useless; obviously the seminal 3D graphic company, SGI, existed, but the ability to make a consumer bound 3D platform that had mass appeal and was purchasable by the masses just didn't exist prior to PlayStation1.

As I stated, even the more modest adoption of 3D acceleration in the much higher-priced, niche PC marketplace of 1996 due to 3dfx was sheer happenstance. And that's 2+ years after PlayStation1 launched.


Your argument is like saying that automobiles existed before Henry Ford, which is true. They were just immensely expensive, owned by the vast minority and you'd be lucky to have even seen one.
 
Onix said:
I'm not sure anyone is arguing that. We are simply stating that Ken was the first guy to convince his company that dedicated 3D was the way to go - and he managed to design the first affordable chipset to do that. Not only was it the first, but the design was ahead of it's time as it took a while for others to catch up with its overall power.

The statement I was countering was "He saw the coming of 3D polygons" though, nothing about dedicated 3D architecture, sure he took the ball and ran with it but the ball was already there way before he was.
 
Jerkface said:
The statement I was countering was "He saw the coming of 3D polygons" though, nothing about dedicated 3D architecture, sure he took the ball and ran with it but the ball was already there way before he was.

I had already clarified this statement many posts ago, so I don't know why you're clinging to it still.
 
Ah Ken, always so exuberant. Always with aiming for grand things, reaching for the stars, but there's a saying even if you don't make you it, you could still reach the moon. This is the guy who would argue for a 8 SPU Cell for PS3 over 6 SPU Cell PS3 because it kind of sounds better and more complete.
 
Jerkface said:
The statement I was countering was "He saw the coming of 3D polygons" though, nothing about dedicated 3D architecture,

I'm don't think you are following my point. There is a difference between 3D polygons existing before him, and him seeing the coming of 3D polygons (depending on the context). He DID see the coming of 3D polygons as being doable on an affordable consumer product. No one else was putting up R&D to do it at the time, because they didn't think it would be feasible until later. He came up with a dedicated design to fit his goal, not the other way around.

Basically, he had the foresight to see that not only would people enjoy playing games in 3D - but he came up with the solution to pull it off. I don't understand how he can't be credited for this - no one else had this foresight at the time.

sure he took the ball and ran with it but the ball was already there way before he was.

The existance of 3D ... yes. Stepping back and coming up with a solution to do it (and do it well I might add) at an affordable price ... no.
 
The whole argument about how Sony lifted up this industry is ridiculous and gives far too much credit to the hardware manufacturer. It would have happened on its own regardless of who was in the driver's seat. How it happened was affected by who led, but not that it happened at all. I'd like to think that gamers who bought the systems that led Sony (and those before and during) to their massive userbase bought them for the games. Third party software developers, in general, had the most impact and that was already seen on the personal computer side of things (and even the arcades) with regard to 3D and the wider breadth of software seen on the consoles. In fact, the personal computer is always the space that essentially previews what happens in the console space, as far as technology trends and the types of games that spring forth from it. Add to that, Sony's competitors brought their own implementations of these ideas, such as online play, and controller designs, etc. to which Sony has to respond in kind on their own platforms. Computers and competition FTMFW, bitches.
 
The Take Out Bandit said:
My Playstation brings all the boys to the yard, and they're like - it's better than yours!
Damn right! It's better than yours.
You can play it, but I have to charge.
Two Nine, Nine, Nine, Nine.
OH MY GOD!
Two Nine, Nine, Nine, Nine.
Xbots am crying!

:lol

lol :lol lol :lol lol :lol lol
 
MightyHedgehog said:
The whole argument about how Sony lifted up this industry is ridiculous and gives far too much credit to the hardware manufacturer. It would have happened on its own regardless of who was in the driver's seat. How it happened was affected by who led, but not that it happened at all.

It's impossible to tell what would or would not have happened. Regardless, I think Sony's combining their systems with other consumer technologies (CD, then DVD) DID help expand the market. That, and the fact that PSX was initally the only way to get good 3D - a paradigm shift - openned up a lot of eyes and got more people to jump on board. The timing of it all was the key.

I'd like to think that gamers who bought the systems that led Sony (and those before and during) to their massive userbase bought them for the games.

That was probably the majority, but as stated above the shift to 3D (and to a lesser extent, dual usage of having a CD player) openned up some eyes I think.

Third party software developers, in general, had the most impact and that was already seen on the personal computer side of things (and even the arcades) with regard to 3D and the wider breadth of software seen on the consoles. In fact, the personal computer is always the space that essentially previews what happens in the console space, as far as technology trends and the types of games that spring forth from it. Computers FTMFW, bitches.

As stated previously, 3D was in the PSX first ... not PC's. While psuedo-3D like Doom was a hit on PC's, it was PSX that first had dedicated polygon processing.

As far as arcade games, there were only a handful of companies that made 3D games. It was not a significant portion of 3rd parties by any stretch.
 
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