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Kentucky route zero: does it gets better

justiceiro

Marlboro: Other M
So, i started playing this game the other day, and managed to get to the act 2, but ... I'm not enjoying this game. So...
Much...
Useless...
Dialogue...
I feel like the protagonist, and simply want to be done with it. However, i see so much praise of it prior to playing, so i was wondering if there is some kind of "it all makes sense now" moment, or "so that's why they said all that" later. Or is all this boring talk the special thing of this game?

I'm used to playing games for hours before finally enjoying, so i was wondering if there is hope for this one.
 
Not sure I ever made it to act two. I remember some puzzle with circles and that's where I bailed out. Thought it was kinda boring, obtuse and found the art only mildly interesting.

Didn't understand the appeal at all, but I usually have that reaction to hyped up indie games.
 
Finished few days ago and to be honest I was little disappointed. Maybe I expected too much?
 
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Beautiful artstyle but otherwise remarkably boring and sometimes bordering on pretentious.

I bailed out when I reached act 2 or 3. Unfortunately not for me, this one.

However: special mention to the beautiful soundtrack. Top notch.
 
It's too long but there are some magical moments. I remember a song being played at a cafe or something. I even recorded it on my phone and sent to a friend who loves David Lynch because it has that Twin Peaks beauty and mystic. There's also a sequence at a cafe with a theater play. Those moments do stay with you but there's too much of it.

Grateful these games exist honestly.

 
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I've been hearing about this game for years as the 2nd coming of christ.
I love good story/atmosphere walking sims and adventure games so I might try it one day.
But it does not sound very promising now
 
I've been hearing about this game for years as the 2nd coming of christ.
I love good story/atmosphere walking sims and adventure games so I might try it one day.
But it does not sound very promising now
It's almost like a theater play, man. There's very little interactivity. It can be too clever and intellectual for its own good. I think it's really good all things said and done but it's barely a video game. Super singular atmosphere and structure.
 
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One thing I've learned from hyped-up indie games: they're NEVER that good. Maybe 1 out of 20 lives up to the hype, most do not.

I can't count the number of indie games I've bought due to the buzz or hype only to be let down.
 
I enjoyed this game but if you're not feeling it by Act 2 you should probably bail. It's all about the aesthetic, I think you either dig it or you don't.
 
So, i started playing this game the other day, and managed to get to the act 2, but ... I'm not enjoying this game. So...
Much...
Useless...
Dialogue...
I feel like the protagonist, and simply want to be done with it. However, i see so much praise of it prior to playing, so i was wondering if there is some kind of "it all makes sense now" moment, or "so that's why they said all that" later. Or is all this boring talk the special thing of this game?

I'm used to playing games for hours before finally enjoying, so i was wondering if there is hope for this one.
Great question OP. I played if for a couple of hours and was bored out of my mind. I also hated the art direction and dumbass dialogue. I quit with the idea of going back to it later hopefully to discover why this game is supposedly so great.

Based on the replies in this thread, I think it would be better to uninstall it and never think about playing it again. I do NOT understand all the praise this game gets.
 
Great question OP. I played if for a couple of hours and was bored out of my mind. I also hated the art direction and dumbass dialogue. I quit with the idea of going back to it later hopefully to discover why this game is supposedly so great.

Based on the replies in this thread, I think it would be better to uninstall it and never think about playing it again. I do NOT understand all the praise this game gets.
I think a lot of the praise comes from the fact that it's not a game. It's something else. And honestly, I'm cool with that. With need more of that.
 
I played it through from start to finish and came away thinking it might be the most pretentious game I've ever played. Awful really.
 
If you aren't predisposed to enjoying magical realism, it's probably not for you.

But I enjoyed the social commentary, storytelling, and especially the soundtrack.
 
The dialogue is meandering throughout the entire game. I think it tries to be unique by not focusing on branching narratives like most adventure games, but you instead gradually learn and shape a character's background through dialogue. It really does seem like an "art game" where it's more interesting to analyze the meaning than to actually play.
 
It's too long but there are some magical moments. I remember a song being played at a cafe or something. I even recorded it on my phone and sent to a friend who loves David Lynch because it has that Twin Peaks beauty and mystic. There's also a sequence at a cafe with a theater play. Those moments do stay with you but there's too much of it.

Grateful these games exist honestly.


That song was :messenger_fire:

Thank you
 
I'll probably get rekt for this opinion but yeah, it sucks. It's another one of those extremely pretentious and overhyped indie games that supposedly are the second coming of christ himself on a bicycle but in reality they are just rehashed ideas from 90's PC games in a deliberately pretentious art style to match.

Undertale and Into the woods are other ones I barely got 10 minutes into before refunding on Steam. I very much understand some people like the nostalgia kick for that era but I personally find it too try hard.
 
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Just my 2 pesos: as much as I wanted to, and I tried, honestly, it didn't resonate. I probably had the most "fun" during Chapter 1. For sure, it's a novel experience, but not one I'd revisit or recommend. Am I glad I experienced it? Yes. I've packed up some fine tunes from the adventure and carry them with me to this day. The story itself didn't do much for me, sad to say.
 
No, it gets worse.
I thought I liked artsy indie stuff, heavy dialogues, weird stories and visuals. It was awful and I realized that I avoid most indie games since.

I've played it all at once where all chapters were released, maybe it was a more enjoyable experience 1-2h every year?

edit: the chapter 1, and maybe 2, was the most enjoyable for me too.
 
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I've played it all at once where all chapters were released, maybe it was a more enjoyable experience 1-2h every year?

The first 3 chapters came out at a good clip, then chapter 4 took them 2 years. Then for some reason it took them 4-5 years to finish the last chapter. I was like wtf is taking so long, this shit better be godlike when it comes out.

Then the finale came out and I thought it was the weakest chapter by far, and it really diminished my overall impression of the project. Very self indulgent to keep players waiting that long for the story to finish and expect them to still care/remember what was going on.
 
I got it when it was new on Steam years ago. I really like adventure games. It has great style, ambience, and mood. However, it's really slow, and it's the kind of game that really doesn't need puzzles slowing it down even more. I didn't even finish whatever little content there was when it first released.

People say it improved with patches so maybe I'll give it a shot again - may as well, I own it already.
 
I loved it.
Played through it several times.
I was entranced by the dialogue, art directuon and the atmosphere.
There really is nothing else like it.
I still think about it now, years later.
Fabulous.
 
Thankyou gamepass...
Uninstalled After 1 hour ... I've Heard that Is like Reading a book...but Is not narrative... Seems that every dialogue are like quotes and philosophical phrases that a boomer would post on the socials
 
Not sure I ever made it to act two. I remember some puzzle with circles and that's where I bailed out. Thought it was kinda boring, obtuse and found the art only mildly interesting.

Didn't understand the appeal at all, but I usually have that reaction to hyped up indie games.
Same. This game was a snooze, and I grew up with classic adventure games full of dialogue. Couldn't stand this one.
 
Drop it and run, I played through nier Automata 3 bloody times and it never paid off or became this deep mythical game that people will have you believe online.

If you're not enjoying a game, you probably won't later on.
 
Drop it and run, I played through nier Automata 3 bloody times and it never paid off or became this deep mythical game that people will have you believe online.

If you're not enjoying a game, you probably won't later on.

So I'm glad I'm not the only one that feels this way about Nier. Played through it 3 times too, waiting for the payoff that never came. To me it's a bunch of pretentious B.S. wrapped up in a combat robot dressed in a French maid costume and tottering around on 6-inch come-fuck-me pumps.

Not making the same mistake with KRZ. I found it boring and pretentious, so I quit wasting my time with it.
 
I'll try it on Gamepass. Also heard about it for years.

I think this was the case of a game that was super hyped by journalists and was one of the early examples of indie games that broke the mold a bit. Today, indie games are so plentiful that the competition is a lot steeper than it used to be.

So I'm glad I'm not the only one that feels this way about Nier. Played through it 3 times too, waiting for the payoff that never came. To me it's a bunch of pretentious B.S. wrapped up in a combat robot dressed in a French maid costume and tottering around on 6-inch come-fuck-me pumps.

Not making the same mistake with KRZ. I found it boring and pretentious, so I quit wasting my time with it.
I honestly can't imagine not having anything resonate after playing NieR 3x.
 
It's too long but there are some magical moments. I remember a song being played at a cafe or something. I even recorded it on my phone and sent to a friend who loves David Lynch because it has that Twin Peaks beauty and mystic. There's also a sequence at a cafe with a theater play. Those moments do stay with you but there's too much of it.

Grateful these games exist honestly.


Highlight of the entire game.

Otherwise, its just some slow interactive art. It could be for you, may not.
 
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