DodgyGeezerFella
Member
Having recently got myself a PS4 with Killzone Shadow Fall, my first thought was "Well, it kind of looks like a slightly better PS3 Killzone", this was most likely me having rose tinted glasses with when i played Killzone 2 all those years ago.
My brother left his PS3 and K2 round mine recently so i thought i would fire it up (Always had a soft spot for Killzone, and playing the new one made me want to go back to the oldies).
God damn the game still looks great. Textures are obviously not as good as today's standards, and its on 720p, but the image is still quite clean, the lighting, the amount of shit going on on-screen, I am still really impressed with it (shooting Helghast in darkened rooms, being lit up and casting shadows, and also all the debris flying everywhere).
Considering its age i thought it might look a bit naff (Uncharted 1 definitely does now), but nope, Guerrilla did some fine work on there.
Question - Something i notice with many first party PS3 games was .... there's almost always ridiculous amounts of physical stuff going on. Tree leaves moving, bits exploding and leaving debris, smoke and ember and all sorts floating around. Ive noticed this in K2, K3, Uncharted games, Resistance 3 demo, and its looks amazing. When i think back to 360 games, they always seemed to lack this in the same way, almost always a bit static. Am I right in noticing this, or have I not played the right games on the 360 ?
Screenshots courtesy of Timu
My brother left his PS3 and K2 round mine recently so i thought i would fire it up (Always had a soft spot for Killzone, and playing the new one made me want to go back to the oldies).
God damn the game still looks great. Textures are obviously not as good as today's standards, and its on 720p, but the image is still quite clean, the lighting, the amount of shit going on on-screen, I am still really impressed with it (shooting Helghast in darkened rooms, being lit up and casting shadows, and also all the debris flying everywhere).
Considering its age i thought it might look a bit naff (Uncharted 1 definitely does now), but nope, Guerrilla did some fine work on there.
Question - Something i notice with many first party PS3 games was .... there's almost always ridiculous amounts of physical stuff going on. Tree leaves moving, bits exploding and leaving debris, smoke and ember and all sorts floating around. Ive noticed this in K2, K3, Uncharted games, Resistance 3 demo, and its looks amazing. When i think back to 360 games, they always seemed to lack this in the same way, almost always a bit static. Am I right in noticing this, or have I not played the right games on the 360 ?
Screenshots courtesy of Timu