After a good amount of time(anger) with the beta there's a few things i want to get off my chest.
LAG:
Playing the beat made me realise it's not the health that's low, it's the lag for sure. Having 5 guys shooting at one to get him ro drop is ridiculous, likewise having a person insta-kill you on sight(without a headshot) is even more of an issue.
MOVEMENT:
Please for the love of GOD slow the running speed down. It comflicts with with aiming and there's no amount of "assist" the could fix it. Drop this casual non-sense and stick to what you know because in reality, you can't have it both ways. The game plays terribly as a casual experience and plays terrible as a Killzone game.
WEAPONS:
I truly believe you guys were wrong about animations making the difference for the feeling of weight. Sure it helps but then why are your fan complaining? You guy had a healthy mix of well timed animation as well as accelleration properties. And not only that, you guys took it a step farther and removed the gun sway. Why? Slow, methodical gameplay just cannot mix with twitch/fast gameplay. When will you guys get this? And the weapons! Did you really think you could slap a silencer on a gun and claim it to be variety? I don't care if it adds a burst feature, GG could of made a completely different gun model.
GUI/HUD:
Just poor, not very well thought out. GG wants to make KZ3 easy to get into but how? The match making is all over the place, i mean you have 3 seperate screens to handle it nevermind the point pop-ups. How hard is it to research other match making methods? The point system's a little better than the C.B. but that was horrible either way.It's definatly not a cohesive experience.
CLASSES:
I understand you guys wanted more teamwork and i really like that, but this system needs a complete overhaul.
The offenders? TACT and Sniper. The way GG has them makes the mini map close to useless and that's just one example. All is not bad(the system really does force teamwork) but if GG is going to keep it GG needs to be mindful of all the aspects of this kind of system.
Lastly, KILLSTREAKS:
WTF are they there? No one know how to earn them and they break the balance. And even if they did know how to get them, they are not achieved in logical manners. Either scrap them or create/refine other means of achievement.
Yes GAF, i know they're not listening but it's worth a shot for I fear if GG doesn't patch this...this shit day one, they and kiss boths camps goodbye.
LAG:
Playing the beat made me realise it's not the health that's low, it's the lag for sure. Having 5 guys shooting at one to get him ro drop is ridiculous, likewise having a person insta-kill you on sight(without a headshot) is even more of an issue.
MOVEMENT:
Please for the love of GOD slow the running speed down. It comflicts with with aiming and there's no amount of "assist" the could fix it. Drop this casual non-sense and stick to what you know because in reality, you can't have it both ways. The game plays terribly as a casual experience and plays terrible as a Killzone game.
WEAPONS:
I truly believe you guys were wrong about animations making the difference for the feeling of weight. Sure it helps but then why are your fan complaining? You guy had a healthy mix of well timed animation as well as accelleration properties. And not only that, you guys took it a step farther and removed the gun sway. Why? Slow, methodical gameplay just cannot mix with twitch/fast gameplay. When will you guys get this? And the weapons! Did you really think you could slap a silencer on a gun and claim it to be variety? I don't care if it adds a burst feature, GG could of made a completely different gun model.
GUI/HUD:
Just poor, not very well thought out. GG wants to make KZ3 easy to get into but how? The match making is all over the place, i mean you have 3 seperate screens to handle it nevermind the point pop-ups. How hard is it to research other match making methods? The point system's a little better than the C.B. but that was horrible either way.It's definatly not a cohesive experience.
CLASSES:
I understand you guys wanted more teamwork and i really like that, but this system needs a complete overhaul.
The offenders? TACT and Sniper. The way GG has them makes the mini map close to useless and that's just one example. All is not bad(the system really does force teamwork) but if GG is going to keep it GG needs to be mindful of all the aspects of this kind of system.
Lastly, KILLSTREAKS:
WTF are they there? No one know how to earn them and they break the balance. And even if they did know how to get them, they are not achieved in logical manners. Either scrap them or create/refine other means of achievement.
Yes GAF, i know they're not listening but it's worth a shot for I fear if GG doesn't patch this...this shit day one, they and kiss boths camps goodbye.