JB1981 said:Question about Tact: when Tact uses Spot and Mark can can the rest of the team see the blue markers?
TEH-CJ said:ok this is really weird.
is it just me or is the silenced weapons a major disadvantage when compared to the fully automatic counterparts?
I dont get it. why are they only burst fire?
JB1981 said:The player health actually isn't as bad as I thought it was, though I think it might be lag. I based my initial impressions of player health on botzone but botzone has no lag and the AI has laser beam aim. It's not all that much lower than KZ2
sca2511 said:The shotties seem too strong. 1 hit from medium distance, ehh.
CozMick said:Can people please not include the spawn system in KZ2 as a plus when comparing games?
It was fucking disgusting and downright horrendous!
The only reason you would "like" the spawn fuck grenades is to spawn fuck the other team into quitting the server.................good times Zzzzzzzzzzzzzzzzzzzz
DMeisterJ said:I think I'm done with this beta now... I dont want the game to feel old, and I've played enough Frozen Dam for one lifetime.
the_prime_mover said:Spawn grenades aren't really the answer, no. But the current spawn system is not without its own issues. I was thinking that C&H points should be the spawn points for each map, and people should be able to spawn on squad leaders. The spawn on leader system gets people into squads and encourages people to play as a team, and the C&H points are generally in neutral locations (but still high traffic, map controlling locations) making them optimal as stationary spawns.
You can only play when in a squad (even by yourself). If you mean clans, you can make your own, or join others'.Mikey Jr. said:How do you even get in a squad in the beta? Is it through invite only? No random ones?
TheHakku said:You can only play when in a squad (even by yourself). If you mean clans, you can make your own, or join others'.
Mikey Jr. said:I mean, like in KZ2, there was a list of players in the match that were in squads, and you could join them. I don't see that anywhere in this game.
elohel said:what do you guys think of move in kz3?
i think it worked really really well
X-Frame said:You have to go to the Squad Lobby, which I believe is when you press Start during a game. There's a list of people on your team that you can invite (via PSN) to join your squad.
Also, I assume they took out the squad member indicators on the top of the screen to save screen real estate but I have no idea how many people are in my squad now, what class they are, etc.
Mikey Jr. said:Ohhh....it works like that now? Not like the old KZ2 way? Why did they remove that? I liked joining squads, even if it was with randoms.
I agree. I mean if they fix some of these things' it'll be good. And please, I love being the medic. I like helping people and my team, but in it's current state, even though I am trying my best, I simply cannot help as much as I could because I can't heal at a range. Hell I'd take it if they would allow us to heal from 10 feet away.marathonfool said:Let me join in the chorus of criticism the health is too low for this game in its current state. It seems like everyone has unlocked the 3rd tier weapons. These weapons can put you down in 1 burst. No chance to react. A tactical team-based class multiplayer game needs to allow either squad spawns or higher health for gun battles to take form. It was a lot more fun at the beginning of the open beta when you had these gun battles with the level one guns.
KZ2 players, I think you are right. This game just doesn't work right now. The Frozen Dam spawn locations are too far apart. The underdeveloped Medic class adds more to the problem.
I'm strictly talking about Warzone.
marathonfool said:Let me join in the chorus of criticism the health is too low for this game in its current state. It seems like everyone has unlocked the 3rd tier weapons. These weapons can put you down in 1 burst. No chance to react. A tactical team-based class multiplayer game needs to allow either squad spawns or higher health for gun battles to take form. It was a lot more fun at the beginning of the open beta when you had these gun battles with the level one guns.
KZ2 players, I think you are right. This game just doesn't work right now. The Frozen Dam spawn locations are too far apart. The underdeveloped Medic class adds more to the problem.
I'm strictly talking about Warzone.
Pwease be true! I could seriously hug you right now!!X-Frame said:One of the Devs on the official beta forums have confirmed that the Medic Gun heal range is going to be increased a lot in a patch.
They said around 20 meters .. which is about 20 meters more than we have currently. Lol.
Also, they said that the Triage healing coming off the Medic's body is the same range as the Medic Gun right now (nothing), so possibly this means that the healing will be in 20m radius for Medic's as well.
X-Frame said:One of the Devs on the official beta forums have confirmed that the Medic Gun heal range is going to be increased a lot in a patch.
They said around 20 meters .. which is about 20 meters more than we have currently. Lol.
Also, they said that the Triage healing coming off the Medic's body is the same range as the Medic Gun right now (nothing), so possibly this means that the healing will be in 20m radius for Medic's as well.
Welcome to the master race of controllers!A.R.K said:Just tried MOVE and holy shiiii!!!! It works great! I never thought I would prefer MOVE to DS3 but looks like I would be using move for even online as I have been much better with it and ending in top 3![]()
How does Move and Sub compare with k/m?
Yep. I need to find a sweet spot with Melee. Practice would do. I can Melee 50% of the time with success. Need to make it 99% successful. Here's hoping they can add it to Nav controller as well.TTP said:the problem with melee is that you have to do it when you are sure it's gonna connect to the target, otherwise a missed melee can affect camera orientation depending on how far you push it forward. I personally got used to it pretty well and since it registers little forward thrusts which don't affect camera one bit I just do that and I'm totally fine. I'd never want to push a button for that cos I'd actually lose time moving the finger. Same with reload. It's gestures all the way for me.
You just need to be confident and cold blooded. Don't panic![]()
Right about cloak, but disguise will lift irrespective of silenced or not. Only melee kills won't lift your lvl 3 disguise.alr1ghtstart said:cloak/disguise doesn't lift if you kill someone with it.
I agree on this.shagg_187 said:My only request (don't know If it's there) is adding Melee to nav's face buttons and not to jerking the move controller. I'm sure there is a way to do so if GG wants to. Maybe X for Melee and O for autocentet.
shagg_187 said:My only request (don't know If it's there) is adding Melee to nav's face buttons and not to jerking the move controller. I'm sure there is a way to do so if GG wants to. Simalrly, adding an auto-center button (i.e. Bring the crosshair to center) to Nav controller as well for those having problem finding the right spot. Maybe X for Melee and O for auto-center.
I sent you one yesterday, I'll try again tonight.Teknoman said:Whoever is in charge of the beta clan, could you send me an invite at TeknomanEX? Or do you have to be online at the same time?
Also can you slide/use cover in MP now?
Net_Wrecker said:Thank GOD. Maybe people will actually WAIT FOR ME TO HEAL THEM NOW. Jesus.
Rewrite said:I love being the medic. It sucks when my team mates don't wait for me to heal them, but it feels great knowing I can revive my fallen team mates with like full health, ammo, and grenades. Stupid question, but the Medic can only revive once per life right? I feel horrible when two team mates are down and I can only revive one.
The shotgun is way overpowered though. That's like my number 1 complaint.
Ah, awesome. I didn't know how much of My Killzone they had implemented yet. Cheers.X-Frame said:Cagen, just wanted to let you know that I wasn't able to accept the clan invite again from my PS3 .. but while I was poking around on Killzone.com < My Killzone .. I looked at my Live Feed and noticed that I could accept the clan invitation there and it worked.
So I assume you should be able to send invites that way as well.
Hey what's up with this? I just finished all 3 waves and didn't get anything except some stupid clothes or something.Mikey Jr. said:Hey guys, don't forget to log into Home and do that Killzone defense game. If you beat it and the challenges, you get 3 unlock points. 3 unlock points early on is worthless, but if you save them for later levels, it really helps.
Finished them right now. The "game" is pathetic. Seriously, glitchiest, ugliest game I've seen in a while. I was embarrassed that I was playing it. I promptly deleted Home after I was done and got the code.