Animator said:
We should have a separate thread for those of us who like the game so we dont have to read through half a page of whiny posts from the same people over and over every page.
I don't know, suck less?
None of the classes are hard to kill and they all have a counter class they are weak against. If you have Marksmans shooting you, you too can switch to marksman and counter snipe. They are usually tunnel visioned to a single area in the map so if you flank a bit to the side you usually take out 3-4 Marksmans before the enemy team realizes what you are doing, it also helps your team advance.
You know what these so called whiners are passionate players who have put in countless hours into the predecessor
I know I put 8+ months of playtime into it. Platinumed it to 100%, grabbing all the DLC along the way
I understood some of the frustrations from KZ2, and now accept why they made these changes
All we are trying to do is tweak or balance some issues, requesting a developer to take a look at it
I just had one with S&M for the Tact, yes it is Wall-Hack, even if for a second that information relayed to you, you have the upper hand
(KZ3 way of combating this is Radar Block from Marksman, but if the class is a stationary class, and not movement oriented, doesn't help)
So I had this idea, if Tact pops S&M, and an enemy gets hit with blue marker, he gets tagged with an icon notifying him that he's been seen
The tag blinks off the S&M wipe the Tact does every 3 seconds, so blink, wait till Tact gets his wipe/scan, it blips/blinks again notifying the enemy it went off
It's fair + balances the class out, pop S&M and use it to your advantage, but be vary, the enemy has a chance now to defend himself
Infiltrator disguise should be adjusted. It can keep the distance glitching effect, but either give it a visual cue that it differentiates them, just a little. Either just dulling the disguises palette color, either make it a little brighter or wash it out, make it look dull
Boost should be an ability marked on the directional button, not this passive Bullshit, use it, 15-30 second use, wait for cooldown
Engineers need a slight boost, maybe through more points for fixing ammo crates, or every time a fix/re-fix a crate, their bot cool down if it is going gets a 5-10% faster cool rate, maybe capping it @20%, so either fix 2 or 4 crates, get your bot back quicker
Marksman I think should lose their cloak, even if they have a silenced weapon. It makes it a little unbalanced, if a INFI has to only melee to keep disguise, why does a cloaked MRKS get to shoot a silenced weapon, but when melees loses cloak
Medic is fine, but the bot needs to be toned down, it should only shoot if medic gets killed, and is waiting to spawn at the spot, be it's buddy, try to be helpful when it's companion is in crit, not shoot willy nilly
The main job for the bot is if it's out, is to help surrounding team members get healed in it's aura, a radius of 5 meters
(Up to 75%, not 100%, so you have a fighting chance again)
If Medic Bot destroyed, Medic should get hit with a penalty, maybe until cooldown is over, always spawn with 75% health, armor takes it back to full
If you use any of you abilities, and die, no more fresh abilities to use again, wait it out, cooldown happens no matter what (make cooldowns longer), maybe add a technique that makes the cooldown go faster:
TACT goes out and gets a spawn point under your control, 25% faster for S&M/Bot
INFI get 2 melee kills, 15% for boost/disguise
ENGI fix crates, 10-20% for bots
MRKS 2 with-out cloak, move cloak timer 10-15% faster
MEDI revive 2 teammates, bots timer 20%
These are my ideas, it's just me voicing my opinions/ideas to make the game feel more competitive/balanced
See constructive criticism, ideas maybe hopefully seen by a dev or someone that knows GG, can point this stuff out
If they use it, awesome, better for it, if not, oh wells, will play, but the longevity for the game won't be there for me
All your praises for KZ3 stem only from how KZ2 sucked, KZ3 is refined and is trying to cater to a mass market
For fuck sakes this a Forum last I checked, there will always be differing opinions, no reason to create a thread to circle jerk, and have the same opinions with others, cause that shit would be f'n boring