thicc_girls_are_teh_best
Member
Totally agree with most of what your saying.
I totally get why they go 3D, I just love Alpha’s and 3’s art style. I wish we got a smaller SF title/ or multple Street Fighter titles. Like when we got multiple SF3, SF Alpha and all the VS games on top of the DarkStalker games all in like 1 generation lol.
Id prefer a couple or few costumes if it means 2D, instead of loads for 3D but I totally get it.
I wish they did some more and one of those was a new Street Fighter Alpha game with the old art style
I hear 'ya man. But the reason they can't do multiple fighters in a single gen is because the genre's constricted in terms of overall buyers, and the budgets have increased by magnitudes to produce a AAA fighter, more than the likely income they'd get from having enough invested players to support multiple AAA fighters per gen (from a single developer).
To satiate people wanting an aesthetic even more like Alpha or SFIII, they can probably go for a cel-shaded shader option. They did it with SFIV and SFV but TBH it's always looked kind of half-assed in both games. They'd have to step it up for SFVI and maybe also throw in a CRT shader option too for a super retro look, like on a real arcade monitor.
it must be late Iv because there was no such character at the peak of it. Maybe Ultimate SFIV? And the other character is from late SFV?
Juri is from SFIV, Kimberly is one of the new characters for SFVI. There will be some SFV characters returning tho like Rashid and Ed.
Now's probably a good time to acclimate yourself with the cast before SFVI comes out. Still got at least half a year.