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Kinect priced at $150 in Microsoft's official online store

derFeef said:
The precision is there, look at that fitness game. The main problem is software and the mapping to the avatars, which looks like it is (a year later :/) still a work in progress.

Respectfully I disagree. There are few articles and observations such as in the Your Shape game that has pointed out that there may be a problem with precision.

E3_your%20shape_MS.jpg

E3_your%20shape_ubi.jpg


Taken before (Microsoft conference) and after (ubisoft conference), with the same person.
 
acm2000 said:
most games shown seem to use it tho, or worse, 2 moves per player

You can substitute it with a SA/DS3, though. You'll look like an idiot holding half a controller in your hand, but at least it saves you money. :P
 
highluxury said:
Taken before (Microsoft conference) and after (ubisoft conference), with the same person.

Precision in height measurement will depend a lot from the distance to the camera... the further you are, the less precise it is. The difference observed in the Ubi demo may be explained by that.
Anyway the important thing is more depth precision, and the silhouette was just as defined in both cases.
 
highluxury said:
Respectfully I disagree. There are few articles and observations such as in the Your Shape game that has pointed out that there may be a problem with precision.

E3_your%20shape_MS.jpg

E3_your%20shape_ubi.jpg


Taken before (Microsoft conference) and after (ubisoft conference), with the same person.

well, they do say you're shorter in the evening than in the morning, right?

haha

Maybe she wasn't standing up straight in the ubisoft demo. Could be a lot of things.

What isn't arguable is the price. Fuck $150. I'll check it out when it gets clearanced around next September.
 
Baki said:
:lol I love these price comparisons.

To be fair though, Kinect does not have Navigation controls nor is the Navi a required feature of the MOVE.

So actual price comparison is:

$149.98 = Two MOVE controllers and a Game. (2 players)

$149.99 for just Kinect (or 2 players).

Price of entry to a non console owner. $300 for Kinect vs $500 you would need another DS or 2 navigation controllers.

If the price is so high why is there interest on Amazon?
 
Anyone else find it amusingly ironic that the arguments about long-term cost versus buy-in cost for Kinect v. Move are a mirror of their parent platform's pricing strategy at launch.

You know, PS3 = high buy-in cost but comprehensive feature-set, versus 360's buy add-ons to match features later, after starting from a more modestly priced base-unit.
 
Clear said:
Anyone else find it amusingly ironic that the arguments about long-term cost versus buy-in cost for Kinect v. Move are a mirror of their parent platform's pricing strategy at launch.

You know, PS3 = high buy-in cost but comprehensive feature-set, versus 360's buy add-ons to match features later, after starting from a more modestly priced base-unit.


Yup it's exactly the same thing.
 
derFeef said:
The precision is there, look at that fitness game. The main problem is software and the mapping to the avatars, which looks like it is (a year later :/) still a work in progress.
It may be good at tracking large body/limb movements, but I have seen nothing to indicate the ability to track smaller, more subtle hand and wrist movements.

I want to buy this, but I have a Wii and a PSeye. For $150, it needs to do something truly exceptional, but for the life of me I can't see what that would be.
 
If they pack in Kinect Adventures or Sports or Kinectimals with the $150 package, this thing will sell really well. Bundling it with an Arcade 360 for $299 will also do wonders.
 
I think $99 with a game is expensive for this thing (2 shitty cameras + 4 mics??), I'm sure the actual cost of camera + game is below $50.

This is a marketing strategy to reveal the price at $99 and people will think it's cheap.

I predict failure. Miserable failure
 
I'm predicting there will be an Arcade Slim bundle with Kinect for $299 including a game, and standalone Kinect will ship for $149 with one game.
 
manueldelalas said:
I think $99 with a game is expensive for this thing (2 shitty cameras + 4 mics??), I'm sure the actual cost of camera + game is below $50.

This is a marketing strategy to reveal the price at $99 and people will think it's cheap.

I predict failure. Miserable failure

I agree completely. I mean, this doesn't make sense. Why do they have the price on their official site but they haven't announced it officially yet? This might be my usual suspicious self but I think they might bullshiting us to make it look like 100$ for an SD camera with IR is cheap, later when they announce the new price.
 
BorkBork said:
I would laugh my ass off if Nintendo throws a price cut in this holiday season to make the Wii the same price as Kinect.
If $150 is the real deal then no need for a price drop, you can already buy a Wii for $159.

I still don't believe that $150 figure though.
 
Maybe its intentional that MS is sending this to die, or maybe they are encouraged that its been #1-3 on amazon (along with the 360 S and Xbox Live Gold card) for a week. Who knows.

I think the technology might just not be good enough in this thing. It runs at 480p 30fps. I've gotta think you need a 720p 60fps camera at the very least (1080p 120fps would be ideal but expensive) to have a lag free and accurate motion sensor. MS should just forget this version of Kinect ever happened and then come out with the Xbox 720 next year with a Kinect HD bundled with it for $349.
 
Zombie James said:
Sweet, Gold-only features, too.
So casuals would have to spend another $50 to video chat like it is being marketed on the videos??? One would assume that feature be standard/free ffs...:lol
 
infinityBCRT said:
I think the technology might just not be good enough in this thing. It runs at 480p 30fps. I've gotta think you need a 720p 60fps camera at the very least (1080p 120fps would be ideal but expensive) to have a lag free and accurate motion sensor.

You would need a better connexion than USB2 to allow that, though...


I think the max bandwidth of USB2 is 480 Mb/s

Quick estimation (if data is uncompressed and depth is 8 bits) :
RGB + depth camera @ 30fps = (3*8 + 1*8)*640*480*30 = 300 Mb/s

There's not enough bandwidth for higher resolution or framerate.
 
I'm amazed that the standard camera is still the same as DSi camera resolution if those numbers are right.

Alx said:
There just not enough bandwidth for higher resolution or framerate.

I don't know if it's 24bit, but isn't the PSEye meant to run at twice the framerate? Edit: oh, that would just about fit actually. 442Mb without sound.
 
BattleMonkey said:
It will sell at first, but it won't be able to keep up past the initial release window, the Wii this wont be.

So, should we expect intentional short supply in order to create a false image of high demand, this holiday? I think so.
 
It's pretty evident that they have no interested in bringing in existing users. This is all about new buyers. No other way to explain the price.
 
highluxury said:
Respectfully I disagree. There are few articles and observations such as in the Your Shape game that has pointed out that there may be a problem with precision.

E3_your%20shape_MS.jpg

E3_your%20shape_ubi.jpg


Taken before (Microsoft conference) and after (ubisoft conference), with the same person.

That's actually quite funny lol...
 
Meier said:
It's pretty evident that they have no interested in bringing in existing users. This is all about new buyers. No other way to explain the price.

Well, the Arcade bundle is $299. Wii is $199. Just saying...
 
Cruzader said:
So casuals would have to spend another $50 to video chat like it is being marketed on the videos??? One would assume that feature be standard/free ffs...:lol


you can't even send a text message without Gold though, don't know why you'd expect it to be free.
 
JaseC said:
You can substitute it with a SA/DS3, though. You'll look like an idiot holding half a controller in your hand, but at least it saves you money. :P

You're dancing around your living room waving a wand with a glowing pink or blue ball on the end of it. Is looking like an idiot really a concern at that point?
 
expy said:
GameStop.com

Arcade + Kinect = $299
Elite + Kinect = $399


Which could mean that in September they will introduce the 360 Slim Arcade at 199$.
Then in November we'll have the bundles at those prices and the unbundled units at 149$ and 249$.
Natal standalone will cost like an Arcade unit :lol
 
Woo-Fu said:
You're dancing around your living room waving a wand with a glowing pink or blue ball on the end of it. Is looking like an idiot really a concern at that point?

You make a good point. :lol
 
$150 with no game is suicide. I refuse to believe that MS is that stupid of course this is coming from the company that brought you the $100 wifi adaptor and the $170 HDD so whatever.
 
highluxury said:
Respectfully I disagree. There are few articles and observations such as in the Your Shape game that has pointed out that there may be a problem with precision.

E3_your%20shape_MS.jpg

E3_your%20shape_ubi.jpg


Taken before (Microsoft conference) and after (ubisoft conference), with the same person.

The shrinkage factor is not going to go well for the male audience.
 
150 with no game. I am going to hold out hope that Microsoft isnt completely off their rocker, and change their minds before launch.
 
RoninChaos said:
The Move looks like a dildo crossed with a tootsie roll pop. Kinect looks like a chunky web cam.

Why can't we just use controllers?


Because controllers are a problem.

WE NEED TO FIX THAT.
 
SonOfABeep said:
well, they do say you're shorter in the evening than in the morning, right?

haha

Maybe she wasn't standing up straight in the ubisoft demo. Could be a lot of things.

What isn't arguable is the price. Fuck $150. I'll check it out when it gets clearanced around next September.

The only issue is that she is farther away in one of them. However as she said in the press conference, she already knew here height so there was something wrong in the one where she is shorter.

Though it can be taken with a grain of salt since the device is still being tinkered with (software wise) and isnt coming until November.

Hopefully it comes with a demo disc or something at $150
 
Alx said:
Precision in height measurement will depend a lot from the distance to the camera... the further you are, the less precise it is. The difference observed in the Ubi demo may be explained by that.
Anyway the important thing is more depth precision, and the silhouette was just as defined in both cases.

So the Z precision is there, but the Z precision is effected by distance in Z. Humm....
 
Just a question. Was the Ubisoft presentation also faked like others during MS conference (taped) or was it live.

Maybe the live one during Ubisoft conference was the updated and more precise softwre version.
 
Alx said:
You would need a better connexion than USB2 to allow that, though...


I think the max bandwidth of USB2 is 480 Mb/s

Quick estimation (if data is uncompressed and depth is 8 bits) :
RGB + depth camera @ 30fps = (3*8 + 1*8)*640*480*30 = 300 Mb/s

There's not enough bandwidth for higher resolution or framerate.
I guess compression wouldn't be an option unless the 360 hardware was built with it in mind.

So when you use a USB hub, is the max bandwidth of the whole hub 480mb/s or does every individual connection have 480mb/s? If so you could divide the stream among 3-4 USB connections to get something faster.

So maybe theres a technical limitation to the 360. If the next Xbox has USB 3.0, I'm guessing that limitation goes out the window though (4000Mb/s).
 
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