I don't give a damn about the resolution - it's the art that matters. The previous sprite based games were pure artistry compared to the generic 3D models in this game. Hoping they go for a cell shaded look for any future Garou titles.The ironic thing about that is that everyone is saying that KOF XIII looks better, yet the character models, etc. are in 480i (or 480p), lmao.
Not a bit difference, but there is a difference.
Is there any non-graphical improvement?
Angel for example had all of them changed aside from the default one. So she basically has five new colors.
They know about the online issues, hopefully it gets fixed soon
https://twitter.com/SNKPofficial/status/819110799255842816
Personally I felt there may have been netcode improvements? The connection felt better with people I have played with before.
Nice - at least one of her old alternates resembled her main a bit too much, so nice to hear. And it looks like one of the new ones makes her resemble VF's Vanessa, which is neat.
They know about the online issues, hopefully it gets fixed soon
https://twitter.com/SNKPofficial/status/819110799255842816
SNK mainly focused on characters & content for this game much more so than graphics, obviously. KOF XIV was their first modern 3D game, after all (or should we say, 2.5D).
When development of KOF XV begins, they can easily focus more on the graphics since they've already made 50 characters & another Kyo skin in 3D while including some more characters that didn't get the 3D treatment yet.
The ironic thing about that is that everyone is saying that KOF XIII looks better, yet the character models, etc. are in 480i (or 480p), lmao.
KOFXIII uses Sprite animation (although the technique did use 3D models for animation reference or whatever ultra time consuming expensive method SNKP tried), trying to do detailed and fluid Sprite animation is already difficult, doing them in HD is even more insane.
If they do another upgrade patch then I'm hoping it's the lighting for the stages so we can have stuff like different times of day (like in KOF96) or weather (dat KOF99 rain stage). The stages themselves are great and little touches like this would make them that much sweeter.
Is this game good?
Yup, the Iori's stage is awful
Is this game good?
cool i might even play it now.
i got it day one.
And stopped playing it after 2 hours.
Will give it a second chance when the patch goed live in europe
Err... no it isn't.
cool i might even play it now.
i got it day one.
And stopped playing it after 2 hours.
Will give it a second chance when the patch goed live in europe
The patch is live worldwide.
Is this game good?
wanted to see this game in action..
there's like 2 channels and 18 viewers on twitch. Is this game pretty much dead in the water.
Budget allocation? Resources? Priorities? Time constraints?Game couldn't look like this at launch because...?
Budget allocation? Resources? Priorities? Time constraints?
It had 50 characters and 20 arenas at launch.
They could've left it as is since it looked fine enough.
Game couldn't look like this at launch because...?
Budget allocation? Resources? Priorities? Time constraints?
It had 50 characters and 20 arenas at launch.
They could've left it as is since it looked fine enough.
Arcade version coming is probably the only way they can justify the costs too.
I heard a rumour that Taito FORCED SNK to upgrade the game graphically if they wanted it to be released on Nesica 2
Game couldn't look like this at launch because...?
I don't think terry was changed. Just kyoThey had to have changed some of the face models for the a few characters. Kyo and Terry look so different. (and better)
Eh, as fun as it was, it looked like a PS3 game. I don't think people would've minded a delay that would actually benefit the game.
Holy fuck those pro screenshots. This might be the best looking 2d fighter on ps4 pro after ggxrd series.
Sf models are great but the backgrounds and the way they mesh together is ass
They have a tendency to look washed out and sterile. The people in the backgrounds are given more attention than the SFV ones tho.It's not like the backgrounds in this game look any better.
Anyone know what the Pro enhancements are?
Game couldn't look like this at launch because...?
Seems they slipped in some kind of Pro improvements already... Fighters Generation has a few pics in 4k
Per my pixel counting of the Fighters Generation shots, the game runs at 1440p on Pro.I thought they said there ain't none with this update. A resolution bump would be dope tho.
Per my pixel counting of the Fighters Generation shots, the game runs at 1440p on Pro.
Holy fuck those pro screenshots. This might be the best looking 2d fighter on ps4 pro after ggxrd series.
Sf models are great but the backgrounds and the way they mesh together is ass