I finished Knack a few days ago, and there's way, way more combat than there is platforming.
I agree.
Trying to assemble a reply to all of the platforming comments at once including this one:
Someone mentioned Devil May Cry as having some platforming. This is true, yet that is the far end of the spectrum. Devil May Cry is like 10% platforming, 90% fighting.
God of War? I'd say same percentage.
I'm going to say 40% of Knack is platforming. At least.
I also say this because there are certain enemies that require a timed jump and an attack, reminiscent of the "combat" in Sonic the Hedgehog. He even barrels into opponents from the air like Sonic in a spin as a very effective form of attack.
Look, anybody who tries out Knack knows where to find me. I'm TheTwelve here, Twitter and PSN. If the game sucks, feel free to curse me out through any of those mediums. But I love the game and when people step on something you love, after awhile you're like "that ain't right".
I've a huge gaming budget and I buy games at full price on purpose to support the industry and I ignore reviews. I feel foolish for this when it comes to games like Beyond Two Souls...I truly regret that purchase and truly feel as if I wasted my hard earned money.
Knack? Worth every penny. But I don't blame anybody for waiting for the game to drop in price or eventually wait until it's free on PS+.
Still, if anybody gets it based on what I'm saying here and I'm dead wrong, you know where to hit me up.
I'll leave this thread alone.