This article seems....unnecessary.
Microsoft published the game. Proper protocol when dealing with a publisher is to run official requests for comment through that publisher's PR folks rather than circumventing them and contacting the developer directly. Hope that helps.
In this case, our reporter sent out a request for comment yesterday and then again this morning. I assume Thomas just hadn't heard that.
Despite protocol, it is common sense to contact the developers too - not just the publisher, especially when they are of a small studio and proactive. They made the game, you know. The whole article is exaggerated from the title, to the notation of contacting 'a representative', as if they are ignoring concerns when you did not contact them directly.
Protocol typically overrides common sense. And it's common sense to seek statements from PR involved with a title, not developers.
I played for 3 hours last night on Xbox One and had no issues aside from a few frame rate skips here and there.
This is why I alternate between backing up my saves to USB and cloud storage.My save file fucked up. I couldn't jump out of water anymore and didn't get an item I needed to progress because my character glitches through the floor.
Had to start again. 6 hours gone.
Yes! You're the first person I've seen with the same issue. I've tried everything I can think of; checked drivers are up to date, redownloaded, verified game cache, reinstalled steam. But nothing has worked, I still haven't seen the start menu.The game won't even launch for me (steam, pc).......anyone had that issue?
Despite protocol, it is common sense to contact the developers too - not just the publisher, especially when they are of a small studio and proactive. They made the game, you know. The whole article is exaggerated from the title, to the notation of contacting 'a representative', as if they are ignoring concerns when you did not contact them directly.
It's great that Kotaku is calling out devs who ship buggy games, but I would really like to see them go after the big boys who do it and have no excuse for it.
It's great that Kotaku is calling out devs who ship buggy games, but I would really like to see them go after the big boys who do this.