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Kotaku: Ori and the Blind Forest Isn't Working Properly

wow @ that headline

Game Journalism my friends

Like many others in here I have had 0 issues with the XB1 version so far. Sounds like it could be a small case, so maybe make the title of your article to match that.
 
I wish I knew it wasn't working before I enjoyed 3 hours of playing without any issues.

I don't doubt there may be issues, but that headline is trash.
 
Only played just over an hour or so but the only issues I've had with the PC version was an issue changing resolution (this seems to be because of my multi-monitor setup and probably Windows 10) and an issue with my DualShock 4 having multiple inputs tied to the same button whether in XInput mode or not. I'd hardly expect support for the latter though, so I just swapped to my 360 pad :)

Great game, thus far.
 
Microsoft published the game. Proper protocol when dealing with a publisher is to run official requests for comment through that publisher's PR folks rather than circumventing them and contacting the developer directly. Hope that helps.

In this case, our reporter sent out a request for comment yesterday and then again this morning. I assume Thomas just hadn't heard that.

Despite protocol, it is common sense to contact the developers too - not just the publisher, especially when they are of a small studio and proactive. They made the game, you know. The whole article is exaggerated from the title, to the notation of contacting 'a representative', as if they are ignoring concerns when you did not contact them directly.
 
Despite protocol, it is common sense to contact the developers too - not just the publisher, especially when they are of a small studio and proactive. They made the game, you know. The whole article is exaggerated from the title, to the notation of contacting 'a representative', as if they are ignoring concerns when you did not contact them directly.

Protocol typically overrides common sense. And it's common sense to seek statements from PR involved with a title, not developers.
 
Protocol typically overrides common sense. And it's common sense to seek statements from PR involved with a title, not developers.

While that may be protocol, it is common to shoot an email, a twitter message, a private GAF message, etc., to the developers as well. It does not hurt to do both. Worse case, the developer studio does not respond, or refers the question to the publisher. The idea should have been thought of with a small studio, that is active in the forum community.

Quality journalism attempts to reach all parties involved....
 
I haven't had a single crash playing on the xbox one, and only a few instances of lag. The issue that I do have with the game is that my xbox one gets noisier when I pause the game, like either the fan speed increases or my hard drive speeds up, I'm not sure which one it is. There's at least one other person that I read has this issue as well lol, and it's definitely just Ori causing this and not any other game. Also in terms of frame lag you guys should try turning the motion blur off and see if that helps.
 
The game was flickering in and out when I resumed today after playing last night. All I had to do was exit the game and restart it.
 
I played for 3 hours last night on Xbox One and had no issues aside from a few frame rate skips here and there.

How do u guys know off the top of ur head how long u played? Lol

Just wondering

I played dbz Xenoverse last night and gave a thought about how many hrs I put in
 
I had one crash during my review session, and it occurred as soon as I started the game. This was pre-patch.

Also, the first cutscene randomly paused. Other than that, it was just the frame rate hitch I encountered.
 
Played it for 2 hrs yesterday, and while I LOVED EVERYTHING about it, I ran into the same issues that Kotaku describes.
 
My save file fucked up. I couldn't jump out of water anymore and didn't get an item I needed to progress because my character glitches through the floor.

Had to start again. 6 hours gone.
 
Played for about 4 hours last night, 0 issues the whole time, 60fps at 1080p. I boot it up today, my frames are in the low teens. I don't know what's' going on.
 
My save file fucked up. I couldn't jump out of water anymore and didn't get an item I needed to progress because my character glitches through the floor.

Had to start again. 6 hours gone.
This is why I alternate between backing up my saves to USB and cloud storage.
 
The game won't even launch for me (steam, pc).......anyone had that issue?
Yes! You're the first person I've seen with the same issue. I've tried everything I can think of; checked drivers are up to date, redownloaded, verified game cache, reinstalled steam. But nothing has worked, I still haven't seen the start menu.

Please let me know if you find a fix, I'm desperate to play this game but I've just given up and asked steam for a refund.
 
Despite protocol, it is common sense to contact the developers too - not just the publisher, especially when they are of a small studio and proactive. They made the game, you know. The whole article is exaggerated from the title, to the notation of contacting 'a representative', as if they are ignoring concerns when you did not contact them directly.

Sadly no. You are NEVER supposed to talk directly to developers if they have a publisher and you've not been cleared to do it. We've been blacklisted (twice) in the past because we had the audacity to contact developers directly without going through the proper channels. That's the way PR works, not that I like it in any shape or form.
 
Everytime I try to jump back into the game I get the "flickering screen" bug. The audio comes through fine, but the there's clearly a graphics compatibility issue with the xbox and Ori. Hopefully they can repair this with a patch. The beginning intro to this game was one of the best I've seen in years
 
Thomas, you hanging about?

I have a game breaking glitch as in I literally cannot proceed. I cleared cache, hard booted, everything..

About 6 hours in. Demonstrated twice to double check. I even left the area and came back.

Here

and

Here

The first area of your second video (with the vertical wall climb and the crow) is exactly where it happens to me. Several parts of the floor and the walls have broken geometry that Ori goes right through.
 
It's great that Kotaku is calling out devs who ship buggy games, but I would really like to see them go after the big boys who do this.
 
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